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2 months ago
using System;
using System.Diagnostics;
using Org.BouncyCastle.Crypto.Utilities;
using Org.BouncyCastle.Math.Raw;
using Org.BouncyCastle.Security;
namespace Org.BouncyCastle.Math.EC.Custom.Sec
{
internal class SecP160R1Field
{
// 2^160 - 2^31 - 1
internal static readonly uint[] P = new uint[]{ 0x7FFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
private static readonly uint[] PExt = new uint[]{ 0x00000001, 0x40000001, 0x00000000, 0x00000000, 0x00000000,
0xFFFFFFFE, 0xFFFFFFFE, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
private static readonly uint[] PExtInv = new uint[]{ 0xFFFFFFFF, 0xBFFFFFFE, 0xFFFFFFFF, 0xFFFFFFFF,
0xFFFFFFFF, 0x00000001, 0x00000001 };
private const uint P4 = 0xFFFFFFFF;
private const uint PExt9 = 0xFFFFFFFF;
private const uint PInv = 0x80000001;
public static void Add(uint[] x, uint[] y, uint[] z)
{
uint c = Nat160.Add(x, y, z);
if (c != 0 || (z[4] == P4 && Nat160.Gte(z, P)))
{
Nat.AddWordTo(5, PInv, z);
}
}
public static void AddExt(uint[] xx, uint[] yy, uint[] zz)
{
uint c = Nat.Add(10, xx, yy, zz);
if (c != 0 || (zz[9] == PExt9 && Nat.Gte(10, zz, PExt)))
{
if (Nat.AddTo(PExtInv.Length, PExtInv, zz) != 0)
{
Nat.IncAt(10, zz, PExtInv.Length);
}
}
}
public static void AddOne(uint[] x, uint[] z)
{
uint c = Nat.Inc(5, x, z);
if (c != 0 || (z[4] == P4 && Nat160.Gte(z, P)))
{
Nat.AddWordTo(5, PInv, z);
}
}
public static uint[] FromBigInteger(BigInteger x)
{
uint[] z = Nat.FromBigInteger(160, x);
if (z[4] == P4 && Nat160.Gte(z, P))
{
Nat160.SubFrom(P, z);
}
return z;
}
public static void Half(uint[] x, uint[] z)
{
if ((x[0] & 1) == 0)
{
Nat.ShiftDownBit(5, x, 0, z);
}
else
{
uint c = Nat160.Add(x, P, z);
Nat.ShiftDownBit(5, z, c);
}
}
public static void Inv(uint[] x, uint[] z)
{
Mod.CheckedModOddInverse(P, x, z);
}
public static int IsZero(uint[] x)
{
uint d = 0;
for (int i = 0; i < 5; ++i)
{
d |= x[i];
}
d = (d >> 1) | (d & 1);
return ((int)d - 1) >> 31;
}
public static void Multiply(uint[] x, uint[] y, uint[] z)
{
uint[] tt = Nat160.CreateExt();
Nat160.Mul(x, y, tt);
Reduce(tt, z);
}
public static void MultiplyAddToExt(uint[] x, uint[] y, uint[] zz)
{
uint c = Nat160.MulAddTo(x, y, zz);
if (c != 0 || (zz[9] == PExt9 && Nat.Gte(10, zz, PExt)))
{
if (Nat.AddTo(PExtInv.Length, PExtInv, zz) != 0)
{
Nat.IncAt(10, zz, PExtInv.Length);
}
}
}
public static void Negate(uint[] x, uint[] z)
{
if (0 != IsZero(x))
{
Nat160.Sub(P, P, z);
}
else
{
Nat160.Sub(P, x, z);
}
}
public static void Random(SecureRandom r, uint[] z)
{
byte[] bb = new byte[5 * 4];
do
{
r.NextBytes(bb);
Pack.LE_To_UInt32(bb, 0, z, 0, 5);
}
while (0 == Nat.LessThan(5, z, P));
}
public static void RandomMult(SecureRandom r, uint[] z)
{
do
{
Random(r, z);
}
while (0 != IsZero(z));
}
public static void Reduce(uint[] xx, uint[] z)
{
ulong x5 = xx[5], x6 = xx[6], x7 = xx[7], x8 = xx[8], x9 = xx[9];
ulong c = 0;
c += (ulong)xx[0] + x5 + (x5 << 31);
z[0] = (uint)c; c >>= 32;
c += (ulong)xx[1] + x6 + (x6 << 31);
z[1] = (uint)c; c >>= 32;
c += (ulong)xx[2] + x7 + (x7 << 31);
z[2] = (uint)c; c >>= 32;
c += (ulong)xx[3] + x8 + (x8 << 31);
z[3] = (uint)c; c >>= 32;
c += (ulong)xx[4] + x9 + (x9 << 31);
z[4] = (uint)c; c >>= 32;
Debug.Assert(c >> 32 == 0);
Reduce32((uint)c, z);
}
public static void Reduce32(uint x, uint[] z)
{
if ((x != 0 && Nat160.MulWordsAdd(PInv, x, z, 0) != 0)
|| (z[4] == P4 && Nat160.Gte(z, P)))
{
Nat.AddWordTo(5, PInv, z);
}
}
public static void Square(uint[] x, uint[] z)
{
uint[] tt = Nat160.CreateExt();
Nat160.Square(x, tt);
Reduce(tt, z);
}
public static void SquareN(uint[] x, int n, uint[] z)
{
Debug.Assert(n > 0);
uint[] tt = Nat160.CreateExt();
Nat160.Square(x, tt);
Reduce(tt, z);
while (--n > 0)
{
Nat160.Square(z, tt);
Reduce(tt, z);
}
}
public static void Subtract(uint[] x, uint[] y, uint[] z)
{
int c = Nat160.Sub(x, y, z);
if (c != 0)
{
Nat.SubWordFrom(5, PInv, z);
}
}
public static void SubtractExt(uint[] xx, uint[] yy, uint[] zz)
{
int c = Nat.Sub(10, xx, yy, zz);
if (c != 0)
{
if (Nat.SubFrom(PExtInv.Length, PExtInv, zz) != 0)
{
Nat.DecAt(10, zz, PExtInv.Length);
}
}
}
public static void Twice(uint[] x, uint[] z)
{
uint c = Nat.ShiftUpBit(5, x, 0, z);
if (c != 0 || (z[4] == P4 && Nat160.Gte(z, P)))
{
Nat.AddWordTo(5, PInv, z);
}
}
}
}