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//============================================
//--4>:
// Exported by ExcelConfigExport
//
// 此代码为工具根据配置自动生成, 请不要修改
//
//============================================
using System;
using Sog;
using System.Collections.Generic;
#if UNITY_2019_1_OR_NEWER
using GameLogic;
#endif
public partial class MateHouseDescMgr : IConfigManager
{
//Singleton
private static MateHouseDescMgr _instance;
private static readonly object syslock = new object();
public static MateHouseDescMgr Instance { get { if (_instance == null) { lock (syslock) { if (_instance == null) { _instance = new MateHouseDescMgr(); }}} return _instance; }}
public class ItemData
{
public MateHouseDesc Item;
public int Line;
public bool ReadAlready;
}
protected SortedList<int, ItemData> m_ItemTable = new SortedList<int, ItemData>();
//for server only, m_readKeyOnly must be false
protected SortedList<int, MateHouseDesc> m_ItemDescTable = new SortedList<int, MateHouseDesc>();
public SortedList<int, MateHouseDesc> ItemTable { get {
if (m_ItemDescTable.Count == 0) { foreach (var item in m_ItemTable) { m_ItemDescTable.Add(item.Key, item.Value.Item); }}
return m_ItemDescTable; } }
private TabBinFile m_tbf;
//private TabTextFile m_tf;
private int m_curAsynKey1;
public override bool InitBin(string fileName, byte[] fileContent)
{
m_ErrorCount = 0;
m_ItemTable.Clear();
m_ItemDescTable.Clear();
m_allRead = false;
m_curAsynKey1 = 0;
m_tbf = new TabBinFile(fileName, fileContent);
while (m_tbf.Next())
{
ItemData itemData = new ItemData() { Item = new MateHouseDesc() };
var item = itemData.Item;
if (m_readKeyOnly) {m_tbf.SetCurrentCol(0); }
if (item.ReadItemBin(m_tbf, m_readKeyOnly) == false)
{
TraceLog.Error("Failed to InitBin TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
m_ErrorCount++;
continue;
}
if (m_ItemTable.ContainsKey(item.GetKey1()))
{
TraceLog.Error("Failed to InitBin TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine);
m_ErrorCount++;
continue;
}
m_ItemTable.Add(item.GetKey1(), itemData);
if (m_readKeyOnly)
{
itemData.Line = m_tbf.CurrentLine;
}
else
{
itemData.ReadAlready = true;
}
}
if (!m_readKeyOnly)
{
m_tbf = null;
}
return true;
}
#if UNITY_2019_1_OR_NEWER
public override bool InitBinByIL(string fileName, byte[] fileContent)
{
m_ErrorCount = 0;
m_ItemTable.Clear();
m_tbf = new TabBinFile(fileName, fileContent);
while (m_tbf.Next())
{
ItemData itemData = new ItemData() { Item = new MateHouseDesc() };
int keyCount = 0;
if(m_readKeyOnly) { keyCount = 1;}
var item = itemData.Item;
item = item.ReadItemInIL(m_tbf, keyCount);
if (item == null)
{
TraceLog.Error("Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
m_ErrorCount++;
continue;
}
if (m_ItemTable.ContainsKey(item.GetKey1()))
{
TraceLog.Error("Failed to init TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine);
m_ErrorCount++;
continue;
}
m_ItemTable.Add(item.GetKey1(), itemData);
if (m_readKeyOnly)
{
itemData.Line = m_tbf.CurrentLine;
}
else
{
itemData.ReadAlready = true;
}
}
return true;
}
#endif
public MateHouseDesc GetConfig(int key)
{
ItemData itemData;
if (m_ItemTable.TryGetValue(key, out itemData) == false)
{
return null;
}
if(itemData.ReadAlready)
{
return itemData.Item;
}
if (m_tbf == null)
{
TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed fs null TabManager:{ 0}, read line error,", this.ToString());
return null;
}
m_tbf.SetCurrentLine(itemData.Line);
m_tbf.SetCurrentCol(0);
itemData.ReadAlready = true;
if (itemData.Item.ReadItemBin(m_tbf, false) == false)
{
TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
return null;
}
return itemData.Item;
}
public override int AsynReadBin(int maxTimes)
{
int times = 0;
if (m_allRead)
{
return times;
}
if (m_tbf == null)
{
return times;
}
for (; m_curAsynKey1 < m_ItemTable.Count && times < maxTimes; m_curAsynKey1++)
{
var itemData = m_ItemTable.Values[m_curAsynKey1];
if (itemData.ReadAlready)
{
continue;
}
m_tbf.SetCurrentLine(itemData.Line);
m_tbf.SetCurrentCol(0);
itemData.ReadAlready = true;
if (itemData.Item.ReadItemBin(m_tbf, false) == false)
{
TraceLog.Error("Cfg1KeyMgrTemplate.AsynReadBin Failed to init TabManager:{ 0}, read line error, line: { 1}", this.ToString(), m_tbf.CurrentLine);
return times;
}
times++;
}
if (m_curAsynKey1 >= m_ItemTable.Count)
{
m_allRead = true;
m_tbf = null;
}
return times;
}
}
public partial class MateHouseDesc
{
public static readonly string _KEY_id = "id";
public static readonly string _KEY_playerLevelReq = "playerLevelReq";
public static readonly string _KEY_consumeType = "consumeType";
public static readonly string _KEY_consumeId = "consumeId";
public static readonly string _KEY_consumeNum = "consumeNum";
public static readonly string _KEY_effectType_4_0 = "effectType_4_0";
public static readonly string _KEY_effectType_4_1 = "effectType_4_1";
public static readonly string _KEY_effectType_4_2 = "effectType_4_2";
public static readonly string _KEY_effectType_4_3 = "effectType_4_3";
public static readonly string _KEY_effectNum_1_4_0 = "effectNum_1_4_0";
public static readonly string _KEY_effectNum_1_4_1 = "effectNum_1_4_1";
public static readonly string _KEY_effectNum_1_4_2 = "effectNum_1_4_2";
public static readonly string _KEY_effectNum_1_4_3 = "effectNum_1_4_3";
public static readonly string _KEY_effectNum_2_4_0 = "effectNum_2_4_0";
public static readonly string _KEY_effectNum_2_4_1 = "effectNum_2_4_1";
public static readonly string _KEY_effectNum_2_4_2 = "effectNum_2_4_2";
public static readonly string _KEY_effectNum_2_4_3 = "effectNum_2_4_3";
public static readonly string _KEY_effectNum_3_4_0 = "effectNum_3_4_0";
public static readonly string _KEY_effectNum_3_4_1 = "effectNum_3_4_1";
public static readonly string _KEY_effectNum_3_4_2 = "effectNum_3_4_2";
public static readonly string _KEY_effectNum_3_4_3 = "effectNum_3_4_3";
public static readonly string _KEY_effectNum_4_4_0 = "effectNum_4_4_0";
public static readonly string _KEY_effectNum_4_4_1 = "effectNum_4_4_1";
public static readonly string _KEY_effectNum_4_4_2 = "effectNum_4_4_2";
public static readonly string _KEY_effectNum_4_4_3 = "effectNum_4_4_3";
public static readonly string _KEY_effectNum_5_4_0 = "effectNum_5_4_0";
public static readonly string _KEY_effectNum_5_4_1 = "effectNum_5_4_1";
public static readonly string _KEY_effectNum_5_4_2 = "effectNum_5_4_2";
public static readonly string _KEY_effectNum_5_4_3 = "effectNum_5_4_3";
public int id { get; set; } // // id
public int playerLevelReq { get; set; } // //升级所需主角等级
public int consumeType { get; set; } // //物品消耗类型
public int consumeId { get; set; } // //物品消耗id
public int consumeNum { get; set; } // //物品消耗数量
public int[] effectType { get; set; } // //加成效果类型
public int[] effectNum_1 { get; set; } // //R加成效果参数(万分比)
public int[] effectNum_2 { get; set; } // //SR加成效果参数(万分比)
public int[] effectNum_3 { get; set; } // //SR+加成效果参数(万分比)
public int[] effectNum_4 { get; set; } // //SSR加成效果参数(万分比)
public int[] effectNum_5 { get; set; } // //UR加成效果参数(万分比)
public Dictionary<string, Type> listDic = new Dictionary<string, Type>();
public MateHouseDesc()
{
effectType = new int[4];
listDic.Add("effectType", typeof(int));
effectNum_1 = new int[4];
listDic.Add("effectNum_1", typeof(int));
effectNum_2 = new int[4];
listDic.Add("effectNum_2", typeof(int));
effectNum_3 = new int[4];
listDic.Add("effectNum_3", typeof(int));
effectNum_4 = new int[4];
listDic.Add("effectNum_4", typeof(int));
effectNum_5 = new int[4];
listDic.Add("effectNum_5", typeof(int));
}
public int GetKey1() { return id; }
public bool ReadItem(TabTextFile txf, bool readKeyOnly)
{
id = txf.Get<int>(_KEY_id);
if(readKeyOnly) { return true; }
playerLevelReq = txf.Get<int>(_KEY_playerLevelReq);
consumeType = txf.Get<int>(_KEY_consumeType);
consumeId = txf.Get<int>(_KEY_consumeId);
consumeNum = txf.Get<int>(_KEY_consumeNum);
effectType[0] = txf.Get<int>(_KEY_effectType_4_0);
effectType[1] = txf.Get<int>(_KEY_effectType_4_1);
effectType[2] = txf.Get<int>(_KEY_effectType_4_2);
effectType[3] = txf.Get<int>(_KEY_effectType_4_3);
effectNum_1[0] = txf.Get<int>(_KEY_effectNum_1_4_0);
effectNum_1[1] = txf.Get<int>(_KEY_effectNum_1_4_1);
effectNum_1[2] = txf.Get<int>(_KEY_effectNum_1_4_2);
effectNum_1[3] = txf.Get<int>(_KEY_effectNum_1_4_3);
effectNum_2[0] = txf.Get<int>(_KEY_effectNum_2_4_0);
effectNum_2[1] = txf.Get<int>(_KEY_effectNum_2_4_1);
effectNum_2[2] = txf.Get<int>(_KEY_effectNum_2_4_2);
effectNum_2[3] = txf.Get<int>(_KEY_effectNum_2_4_3);
effectNum_3[0] = txf.Get<int>(_KEY_effectNum_3_4_0);
effectNum_3[1] = txf.Get<int>(_KEY_effectNum_3_4_1);
effectNum_3[2] = txf.Get<int>(_KEY_effectNum_3_4_2);
effectNum_3[3] = txf.Get<int>(_KEY_effectNum_3_4_3);
effectNum_4[0] = txf.Get<int>(_KEY_effectNum_4_4_0);
effectNum_4[1] = txf.Get<int>(_KEY_effectNum_4_4_1);
effectNum_4[2] = txf.Get<int>(_KEY_effectNum_4_4_2);
effectNum_4[3] = txf.Get<int>(_KEY_effectNum_4_4_3);
effectNum_5[0] = txf.Get<int>(_KEY_effectNum_5_4_0);
effectNum_5[1] = txf.Get<int>(_KEY_effectNum_5_4_1);
effectNum_5[2] = txf.Get<int>(_KEY_effectNum_5_4_2);
effectNum_5[3] = txf.Get<int>(_KEY_effectNum_5_4_3);
return true;
}
public bool ReadItemBin(TabBinFile txf, bool readKeyOnly)
{
id = txf.GetintByIndex(_KEY_id);
if(readKeyOnly) { return true; }
playerLevelReq = txf.GetintByIndex(_KEY_playerLevelReq);
consumeType = txf.GetintByIndex(_KEY_consumeType);
consumeId = txf.GetintByIndex(_KEY_consumeId);
consumeNum = txf.GetintByIndex(_KEY_consumeNum);
effectType[0] = txf.GetintByIndex(_KEY_effectType_4_0);
effectType[1] = txf.GetintByIndex(_KEY_effectType_4_1);
effectType[2] = txf.GetintByIndex(_KEY_effectType_4_2);
effectType[3] = txf.GetintByIndex(_KEY_effectType_4_3);
effectNum_1[0] = txf.GetintByIndex(_KEY_effectNum_1_4_0);
effectNum_1[1] = txf.GetintByIndex(_KEY_effectNum_1_4_1);
effectNum_1[2] = txf.GetintByIndex(_KEY_effectNum_1_4_2);
effectNum_1[3] = txf.GetintByIndex(_KEY_effectNum_1_4_3);
effectNum_2[0] = txf.GetintByIndex(_KEY_effectNum_2_4_0);
effectNum_2[1] = txf.GetintByIndex(_KEY_effectNum_2_4_1);
effectNum_2[2] = txf.GetintByIndex(_KEY_effectNum_2_4_2);
effectNum_2[3] = txf.GetintByIndex(_KEY_effectNum_2_4_3);
effectNum_3[0] = txf.GetintByIndex(_KEY_effectNum_3_4_0);
effectNum_3[1] = txf.GetintByIndex(_KEY_effectNum_3_4_1);
effectNum_3[2] = txf.GetintByIndex(_KEY_effectNum_3_4_2);
effectNum_3[3] = txf.GetintByIndex(_KEY_effectNum_3_4_3);
effectNum_4[0] = txf.GetintByIndex(_KEY_effectNum_4_4_0);
effectNum_4[1] = txf.GetintByIndex(_KEY_effectNum_4_4_1);
effectNum_4[2] = txf.GetintByIndex(_KEY_effectNum_4_4_2);
effectNum_4[3] = txf.GetintByIndex(_KEY_effectNum_4_4_3);
effectNum_5[0] = txf.GetintByIndex(_KEY_effectNum_5_4_0);
effectNum_5[1] = txf.GetintByIndex(_KEY_effectNum_5_4_1);
effectNum_5[2] = txf.GetintByIndex(_KEY_effectNum_5_4_2);
effectNum_5[3] = txf.GetintByIndex(_KEY_effectNum_5_4_3);
return true;
}
#if UNITY_2019_1_OR_NEWER
public MateHouseDesc ReadItemInIL(TabBinFile txf ,int keyCount = 0)
{
byte[] ret = txf.GetLength();
if (ret.Length == 0)
{
return null;
}
return SerializeObj.ConfigDeSerialize<MateHouseDesc>(this, ret, txf.ColPosList, txf.listPosList, this.listDic, txf.m_stringBlock, keyCount);
}
#endif
}