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//============================================
//--4>:
// Exported by ExcelConfigExport
//
// 此代码为工具根据配置自动生成, 请不要修改
//
//============================================
using System;
using Sog;
using System.Collections.Generic;
using Newtonsoft.Json.Linq;
using System.IO;
using System.Linq;
public partial class QuestEXDescMgr : IConfigManager
{
//Singleton
private static QuestEXDescMgr _instance;
private static readonly object syslock = new object();
public static QuestEXDescMgr Instance { get { if (_instance == null) { lock (syslock) { if (_instance == null) { _instance = new QuestEXDescMgr(); }}} return _instance; }}
public class ItemData
{
public QuestEXDesc Item;
public int Line;
public bool ReadAlready;
}
protected Dictionary<int, ItemData> m_ItemTable = new ();
protected Dictionary<int, QuestEXDesc> n_ItemTable = new ();
//for server only, m_readKeyOnly must be false
protected SortedList<int, QuestEXDesc> m_ItemDescTable = new ();
public SortedList<int, QuestEXDesc> ItemTable { get {
if (m_ItemDescTable.Count == 0) { foreach (var item in m_ItemTable) { m_ItemDescTable.Add(item.Key, item.Value.Item); }}
return m_ItemDescTable; } }
private TabBinFile m_tbf;
//private TabTextFile m_tf;
private int m_curAsynKey1;
public override bool InitBin(string fileName, byte[] fileContent)
{
m_ErrorCount = 0;
m_ItemTable.Clear();
n_ItemTable.Clear();
m_ItemDescTable.Clear();
m_allRead = false;
m_curAsynKey1 = 0;
m_tbf = new TabBinFile(fileName, fileContent);
while (m_tbf.Next())
{
ItemData itemData = new ItemData() { Item = new QuestEXDesc() };
var item = itemData.Item;
if (m_readKeyOnly) {m_tbf.SetCurrentCol(0); }
if (item.ReadItemBin(m_tbf, m_readKeyOnly) == false)
{
TraceLog.Error("Failed to InitBin TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
m_ErrorCount++;
continue;
}
if (m_ItemTable.ContainsKey(item.GetKey1()))
{
TraceLog.Error("Failed to InitBin TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine);
m_ErrorCount++;
continue;
}
m_ItemTable.Add(item.GetKey1(), itemData);
n_ItemTable.Add(item.InternalId, item);
if (m_readKeyOnly)
{
itemData.Line = m_tbf.CurrentLine;
}
else
{
itemData.ReadAlready = true;
}
}
if (!m_readKeyOnly)
{
m_tbf = null;
}
return true;
}
public QuestEXDesc GetConfig(int key)
{
ItemData itemData;
if (m_ItemTable.TryGetValue(key, out itemData) == false)
{
return null;
}
if(itemData.ReadAlready)
{
return itemData.Item;
}
if (m_tbf == null)
{
TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed fs null TabManager:{ 0}, read line error,", this.ToString());
return null;
}
m_tbf.SetCurrentLine(itemData.Line);
m_tbf.SetCurrentCol(0);
itemData.ReadAlready = true;
if (itemData.Item.ReadItemBin(m_tbf, false) == false)
{
TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
return null;
}
return itemData.Item;
}
public QuestEXDesc GetConfigByInternal(int internalId)
{
var desc = n_ItemTable.GetValueOrDefault(internalId, null);
if (desc == null)
{
TraceLog.Error("Cfg1KeyMgrTemplate.Get by InternalId Failed fs null TabManager:{0}, internalId={1},read line error,", this.ToString(), internalId);
}
return desc;
}
}
public partial class QuestEXDesc
{
public partial class Fulfill
{
/// <summary>
/// 0任务内容
/// </summary>
public QuestMethod Method { get; set; }
/// <summary>
/// 0任务参数
/// </summary>
public uint[] Condition { get; set; }
}
public static readonly string _KEY_InternalId = "InternalId";
public static readonly string _KEY_questId = "questId";
public static readonly string _KEY_index = "index";
public static readonly string _KEY_nextQuestId = "nextQuestId";
public static readonly string _KEY_library = "library";
public static readonly string _KEY_questType = "questType";
public static readonly string _KEY_questDescription = "questDescription";
public static readonly string _KEY_fulfill_0_Method = "fulfill_0_Method";
public static readonly string _KEY_fulfill_0_Condition = "fulfill_0_Condition";
public static readonly string _KEY_rewardType = "rewardType";
public static readonly string _KEY_rewardId = "rewardId";
public static readonly string _KEY_rewardCount = "rewardCount";
public static readonly string _KEY_starLevel = "starLevel";
public static readonly string _KEY_jumpLink = "jumpLink";
/// <summary>
/// 内部ID
/// </summary>
public int InternalId { get; set; }
/// <summary>
/// 任务id
/// </summary>
public int questId { get; set; }
/// <summary>
/// 索引(服务器存数据用)
/// </summary>
public int index { get; set; }
/// <summary>
/// 后置任务ID,未填写表示无后置任务
/// </summary>
public int nextQuestId { get; set; }
/// <summary>
/// 任务库
/// </summary>
public int library { get; set; }
/// <summary>
/// 任务类型
/// </summary>
public QuestType questType { get; set; }
/// <summary>
/// 任务描述
/// </summary>
public string questDescription { get; set; }
public Fulfill[] fulfill { get; set; }
/// <summary>
/// 类型
/// </summary>
public uint[] rewardType { get; set; }
/// <summary>
/// 奖励物品ID列表
/// </summary>
public string[] rewardId { get; set; }
/// <summary>
/// 奖励物品对应的数量列表
/// </summary>
public int[] rewardCount { get; set; }
/// <summary>
/// 任务难度星级(填1-5)
/// </summary>
public int starLevel { get; set; }
/// <summary>
/// 跳转链接(废弃字段)
/// </summary>
public string jumpLink { get; set; }
public Dictionary<string, Type> listDic = new Dictionary<string, Type>();
public QuestEXDesc()
{
fulfill = new Fulfill[1];
fulfill[0] = new Fulfill();
listDic.Add("fulfill", typeof(Fulfill));
}
public int GetKey1() { return questId; }
public bool ReadItemBin(TabBinFile txf, bool readKeyOnly)
{
InternalId = txf.GetintByIndex(_KEY_InternalId);
questId = txf.GetintByIndex(_KEY_questId);
if(readKeyOnly) { return true; }
index = txf.GetintByIndex(_KEY_index);
nextQuestId = txf.GetintByIndex(_KEY_nextQuestId);
library = txf.GetintByIndex(_KEY_library);
questType = (QuestType)txf.GetintByIndex(_KEY_questType);
questDescription = txf.GetstringByIndex(_KEY_questDescription);
fulfill[0].Method = (QuestMethod)txf.GetintByIndex(_KEY_fulfill_0_Method);
fulfill[0].Condition = txf.GetuintArrayByIndex(_KEY_fulfill_0_Condition);
rewardType = txf.GetuintArrayByIndex(_KEY_rewardType);
rewardId = txf.GetstringArrayByIndex(_KEY_rewardId);
rewardCount = txf.GetintArrayByIndex(_KEY_rewardCount);
starLevel = txf.GetintByIndex(_KEY_starLevel);
jumpLink = txf.GetstringByIndex(_KEY_jumpLink);
return true;
}
}