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//============================================
//--4>:
// Exported by ExcelConfigExport
//
// 此代码为工具根据配置自动生成, 请不要修改
//
//============================================
using System;
using Sog;
using System.Collections.Generic;
#if UNITY_2019_1_OR_NEWER
using GameLogic;
#endif
public partial class TopArenaMatchDescMgr : IConfigManager
{
//Singleton
private static TopArenaMatchDescMgr _instance;
private static readonly object syslock = new object();
public static TopArenaMatchDescMgr Instance { get { if (_instance == null) { lock (syslock) { if (_instance == null) { _instance = new TopArenaMatchDescMgr(); }}} return _instance; }}
public class ItemData
{
public TopArenaMatchDesc Item;
public int Line;
public bool ReadAlready;
}
protected SortedList<int, ItemData> m_ItemTable = new SortedList<int, ItemData>();
//for server only, m_readKeyOnly must be false
protected SortedList<int, TopArenaMatchDesc> m_ItemDescTable = new SortedList<int, TopArenaMatchDesc>();
public SortedList<int, TopArenaMatchDesc> ItemTable { get {
if (m_ItemDescTable.Count == 0) { foreach (var item in m_ItemTable) { m_ItemDescTable.Add(item.Key, item.Value.Item); }}
return m_ItemDescTable; } }
private TabBinFile m_tbf;
//private TabTextFile m_tf;
private int m_curAsynKey1;
public override bool InitBin(string fileName, byte[] fileContent)
{
m_ErrorCount = 0;
m_ItemTable.Clear();
m_ItemDescTable.Clear();
m_allRead = false;
m_curAsynKey1 = 0;
m_tbf = new TabBinFile(fileName, fileContent);
while (m_tbf.Next())
{
ItemData itemData = new ItemData() { Item = new TopArenaMatchDesc() };
var item = itemData.Item;
if (m_readKeyOnly) {m_tbf.SetCurrentCol(0); }
if (item.ReadItemBin(m_tbf, m_readKeyOnly) == false)
{
TraceLog.Error("Failed to InitBin TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
m_ErrorCount++;
continue;
}
if (m_ItemTable.ContainsKey(item.GetKey1()))
{
TraceLog.Error("Failed to InitBin TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine);
m_ErrorCount++;
continue;
}
m_ItemTable.Add(item.GetKey1(), itemData);
if (m_readKeyOnly)
{
itemData.Line = m_tbf.CurrentLine;
}
else
{
itemData.ReadAlready = true;
}
}
if (!m_readKeyOnly)
{
m_tbf = null;
}
return true;
}
#if UNITY_2019_1_OR_NEWER
public override bool InitBinByIL(string fileName, byte[] fileContent)
{
m_ErrorCount = 0;
m_ItemTable.Clear();
m_tbf = new TabBinFile(fileName, fileContent);
while (m_tbf.Next())
{
ItemData itemData = new ItemData() { Item = new TopArenaMatchDesc() };
int keyCount = 0;
if(m_readKeyOnly) { keyCount = 1;}
var item = itemData.Item;
item = item.ReadItemInIL(m_tbf, keyCount);
if (item == null)
{
TraceLog.Error("Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
m_ErrorCount++;
continue;
}
if (m_ItemTable.ContainsKey(item.GetKey1()))
{
TraceLog.Error("Failed to init TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine);
m_ErrorCount++;
continue;
}
m_ItemTable.Add(item.GetKey1(), itemData);
if (m_readKeyOnly)
{
itemData.Line = m_tbf.CurrentLine;
}
else
{
itemData.ReadAlready = true;
}
}
return true;
}
#endif
public TopArenaMatchDesc GetConfig(int key)
{
ItemData itemData;
if (m_ItemTable.TryGetValue(key, out itemData) == false)
{
return null;
}
if(itemData.ReadAlready)
{
return itemData.Item;
}
if (m_tbf == null)
{
TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed fs null TabManager:{ 0}, read line error,", this.ToString());
return null;
}
m_tbf.SetCurrentLine(itemData.Line);
m_tbf.SetCurrentCol(0);
itemData.ReadAlready = true;
if (itemData.Item.ReadItemBin(m_tbf, false) == false)
{
TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
return null;
}
return itemData.Item;
}
public override int AsynReadBin(int maxTimes)
{
int times = 0;
if (m_allRead)
{
return times;
}
if (m_tbf == null)
{
return times;
}
for (; m_curAsynKey1 < m_ItemTable.Count && times < maxTimes; m_curAsynKey1++)
{
var itemData = m_ItemTable.Values[m_curAsynKey1];
if (itemData.ReadAlready)
{
continue;
}
m_tbf.SetCurrentLine(itemData.Line);
m_tbf.SetCurrentCol(0);
itemData.ReadAlready = true;
if (itemData.Item.ReadItemBin(m_tbf, false) == false)
{
TraceLog.Error("Cfg1KeyMgrTemplate.AsynReadBin Failed to init TabManager:{ 0}, read line error, line: { 1}", this.ToString(), m_tbf.CurrentLine);
return times;
}
times++;
}
if (m_curAsynKey1 >= m_ItemTable.Count)
{
m_allRead = true;
m_tbf = null;
}
return times;
}
}
public partial class TopArenaMatchDesc
{
public static readonly string _KEY_ID = "ID";
public static readonly string _KEY_Lower = "Lower";
public static readonly string _KEY_Limit = "Limit";
public static readonly string _KEY_Min_0 = "Min_0";
public static readonly string _KEY_Max_0 = "Max_0";
public static readonly string _KEY_Min_1 = "Min_1";
public static readonly string _KEY_Max_1 = "Max_1";
public static readonly string _KEY_Min_2 = "Min_2";
public static readonly string _KEY_Max_2 = "Max_2";
public static readonly string _KEY_Min_3 = "Min_3";
public static readonly string _KEY_Max_3 = "Max_3";
public static readonly string _KEY_Min_4 = "Min_4";
public static readonly string _KEY_Max_4 = "Max_4";
public int ID { get; set; } // 主键
public int Lower { get; set; } // 排名下限
public int Limit { get; set; } // 排名上限
public int Min_0 { get; set; } // 位置1下限
public int Max_0 { get; set; } // 位置1上限
public int Min_1 { get; set; } // 位置2下限
public int Max_1 { get; set; } // 位置2上限
public int Min_2 { get; set; } // 位置3下限
public int Max_2 { get; set; } // 位置3上限
public int Min_3 { get; set; } // 位置4下限
public int Max_3 { get; set; } // 位置4上限
public int Min_4 { get; set; } // 位置5下限
public int Max_4 { get; set; } // 位置5上限
public Dictionary<string, Type> listDic = new Dictionary<string, Type>();
public TopArenaMatchDesc()
{
}
public int GetKey1() { return ID; }
public bool ReadItem(TabTextFile txf, bool readKeyOnly)
{
ID = txf.Get<int>(_KEY_ID);
if(readKeyOnly) { return true; }
Lower = txf.Get<int>(_KEY_Lower);
Limit = txf.Get<int>(_KEY_Limit);
Min_0 = txf.Get<int>(_KEY_Min_0);
Max_0 = txf.Get<int>(_KEY_Max_0);
Min_1 = txf.Get<int>(_KEY_Min_1);
Max_1 = txf.Get<int>(_KEY_Max_1);
Min_2 = txf.Get<int>(_KEY_Min_2);
Max_2 = txf.Get<int>(_KEY_Max_2);
Min_3 = txf.Get<int>(_KEY_Min_3);
Max_3 = txf.Get<int>(_KEY_Max_3);
Min_4 = txf.Get<int>(_KEY_Min_4);
Max_4 = txf.Get<int>(_KEY_Max_4);
return true;
}
public bool ReadItemBin(TabBinFile txf, bool readKeyOnly)
{
ID = txf.GetintByIndex(_KEY_ID);
if(readKeyOnly) { return true; }
Lower = txf.GetintByIndex(_KEY_Lower);
Limit = txf.GetintByIndex(_KEY_Limit);
Min_0 = txf.GetintByIndex(_KEY_Min_0);
Max_0 = txf.GetintByIndex(_KEY_Max_0);
Min_1 = txf.GetintByIndex(_KEY_Min_1);
Max_1 = txf.GetintByIndex(_KEY_Max_1);
Min_2 = txf.GetintByIndex(_KEY_Min_2);
Max_2 = txf.GetintByIndex(_KEY_Max_2);
Min_3 = txf.GetintByIndex(_KEY_Min_3);
Max_3 = txf.GetintByIndex(_KEY_Max_3);
Min_4 = txf.GetintByIndex(_KEY_Min_4);
Max_4 = txf.GetintByIndex(_KEY_Max_4);
return true;
}
#if UNITY_2019_1_OR_NEWER
public TopArenaMatchDesc ReadItemInIL(TabBinFile txf ,int keyCount = 0)
{
byte[] ret = txf.GetLength();
if (ret.Length == 0)
{
return null;
}
return SerializeObj.ConfigDeSerialize<TopArenaMatchDesc>(this, ret, txf.ColPosList, txf.listPosList, this.listDic, txf.m_stringBlock, keyCount);
}
#endif
}