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16 lines
283 B
16 lines
283 B
1 month ago
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using Entitas;
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namespace CoreGame.Render
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{
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[Combat]
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public class ReloadComponent : IComponent, IReset
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{
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public float cdTotal;
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internal float cdAcc;
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public void Reset()
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{
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cdTotal = 0;
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cdAcc = 0;
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}
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}
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}
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