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14 lines
366 B
14 lines
366 B
1 month ago
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using CoreGame;
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using Entitas;
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namespace CoreGame.Render.Systems
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{
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public class MotionSyncFeature : Feature
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{
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public MotionSyncFeature(Contexts contexts)
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{
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Add(new LocationSyncSystem(contexts));
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Add(new MonsterIndicatorSys(contexts), new SystemTickInfo() { frameSpan = GameTime.MiddleSpanTime });
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}
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}
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}
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