You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
90 lines
2.1 KiB
90 lines
2.1 KiB
1 month ago
|
using System;
|
||
|
using System.Collections.Generic;
|
||
|
using System.Linq;
|
||
|
using System.Text;
|
||
|
using System.Threading.Tasks;
|
||
|
|
||
|
namespace CheckConfig
|
||
|
{
|
||
|
public class ModifyStatusOne
|
||
|
{
|
||
|
public string changeTime { get; set; }
|
||
|
|
||
|
public int changeRealm { get; set; }
|
||
|
}
|
||
|
|
||
|
public class RealmConfigOne
|
||
|
{
|
||
|
public int realmId { get; set; }
|
||
|
|
||
|
public int worldId { get; set; }
|
||
|
|
||
|
public int logicWorldId { get; set; }
|
||
|
|
||
|
public string name { get; set; }
|
||
|
|
||
|
public int showSeq { get; set; }
|
||
|
|
||
|
public int status { get; set; }
|
||
|
|
||
|
//只有这个特殊版本的客户端可见(其他版本的客户端看不到)
|
||
|
public string visibleOnlyCliVersion { get; set; }
|
||
|
|
||
|
// 上报给bdc的名称
|
||
|
public string bdcName { get; set; }
|
||
|
|
||
|
// 开服时间
|
||
|
public string openTime { get; set; }
|
||
|
|
||
|
//只有白名单的人可见
|
||
|
public int visibleOnlyWhiteList { get; set; }
|
||
|
|
||
|
//显示时间
|
||
|
public string visibleTime { get; set; }
|
||
|
|
||
|
//跨服大区id
|
||
|
public int bigRealmId { get; set; }
|
||
|
}
|
||
|
|
||
|
public class WorldRealmInfo
|
||
|
{
|
||
|
public int worldId { get; set; }
|
||
|
|
||
|
public string[] gate { get; set; }
|
||
|
|
||
|
public string[] chatGate { get; set; }
|
||
|
|
||
|
public RealmConfigOne[] realmList { get; set; }
|
||
|
}
|
||
|
|
||
|
|
||
|
//大区配置 东南亚 欧洲 美洲
|
||
|
public class AreaRealmList
|
||
|
{
|
||
|
public string areaName { get; set; }
|
||
|
|
||
|
//本台服务器的ip
|
||
|
public string areaIP { get; set; }
|
||
|
|
||
|
public int timezone { get; set; }
|
||
|
|
||
|
//只有这个特殊版本的客户端可见(其他版本的客户端看不到)
|
||
|
public string visibleOnlyCliVersion { get; set; }
|
||
|
|
||
|
//只有白名单的人可见
|
||
|
public int visibleOnlyWhiteList { get; set; }
|
||
|
|
||
|
//游戏列表
|
||
|
public WorldRealmInfo[] worldList { get; set; }
|
||
|
|
||
|
public ModifyStatusOne[] modifyStatusList { get; set; }
|
||
|
public int useModifyStatusList { get; set; }
|
||
|
}
|
||
|
|
||
|
public class RealmListConfig
|
||
|
{
|
||
|
//游戏列表
|
||
|
public AreaRealmList[] areaRealmList { get; set; }
|
||
|
}
|
||
|
}
|