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61 lines
1.6 KiB
61 lines
1.6 KiB
1 month ago
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Game;
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using Gate;
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using Sog;
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namespace Name
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{
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public static class NameServerUtils
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{
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public static string GetNameTableName(int accountType, string hashName)
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{
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int accountTableIndex = TableIndexCalc.CalcNameTableIndex(accountType, hashName);
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return "tbname_" + accountTableIndex.ToString();
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}
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public static string GetAccountRealmUidLinkTableName(int accountType, string accountID)
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{
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int accountTableIndex = TableIndexCalc.CalcAccountTableIndex(accountType, accountID);
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return "tbacc_realmuid_link_" + accountTableIndex.ToString();
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}
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public static NameServerData GetNameServerData()
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{
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return ServerDataObjMgr.GetDataObj<NameServerData>(NameServiceType.NameServerData);
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}
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public static ProtoCSStructPacker GetProtoPacker()
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{
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return ProtoPackerFactory.Instance.GetProtoCSStructPacker();
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}
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public static StructPacketSender GetPacketSender()
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{
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return GetNameServerData().m_packetSender;
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}
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public static long GetTimeSecond()
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{
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return GetNameServerData().m_app.Time.GetTimeSecond();
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}
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public static uint GetAppID()
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{
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return GetNameServerData().m_app.ServerID;
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}
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/// <summary>
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/// 获取服务器配置方法
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/// </summary>
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public static NameServerConfig GetServerConfig()
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{
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return (NameServerConfig)ServerConfigMgr.Instance.m_serverConfig;
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}
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}
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}
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