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264 lines
7.2 KiB
264 lines
7.2 KiB
1 month ago
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/*
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Sog 游戏基础库
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2016 by zouwei
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*/
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading.Tasks;
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using Sog;
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using Sog.Service;
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using Sog.Log;
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using ProtoCSStruct;
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namespace Rank
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{
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// 服务器入口
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public class RankServer : IScript
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{
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private Guid m_guid;
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private ServerApp m_app;
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private RankMsgHandler m_messageHandler;
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private long m_oneSecondMs;
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private long m_5SecondMs;
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private long m_10SecondMs;
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public static bool m_loadrealm;
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public static RankServerConfig serverConfig
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{
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get
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{
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return RankServerUtils.GetRankServerData().m_RankConfig;
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}
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}
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public RankServer()
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{
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m_guid = Guid.NewGuid();
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}
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public IScriptHotfixCheck GetScriptHotfixCheck()
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{
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return new ServerScriptHotfixCheck();
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}
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private void CommInitOnCreateReload(ServerApp app)
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{
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m_app = app;
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RegisterAllService();
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GameDBServerIDUtils.Init(m_app);
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RankServerUtils.GetEventHandlerMgr().RegisterAllEventHandler();
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}
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public virtual void OnCreate(ServerApp app)
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{
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//打印消息统计日志
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app.GetCluster().NeedLogMsgStat = true;
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m_app = app;
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RegisterAllDataObj();
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CommInitOnCreateReload(app);
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TraceLog.Debug("RankServer.OnCreate start at {0}, guid {1}", DateTime.Now, m_guid);
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}
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public virtual void OnHotfix(ServerApp app)
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{
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m_app = app;
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CommInitOnCreateReload(app);
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TraceLog.Debug("RankServer.OnHotfix reload dll at {0}, guid {1}", DateTime.Now, m_guid);
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}
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public virtual void OnReloadConfig(string excelConfigFile)
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{
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ReadServerConfig();
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TraceLog.Debug("Server OnReloadConfig at {0}", DateTime.Now);
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}
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// TickNewDay每天只触发一次,如果内部调用的逻辑出错,要等到明天才有更新的机会
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private void TickNewDay(long nowSec)
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{
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var svrData = RankServerUtils.GetRankServerData();
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// world启动时会从文件WorldSvrData读入LastDayStartTime
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if (AppTime.IsSameDay(nowSec, svrData.m_lastDayStartTime))
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{
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return;
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}
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RankSvc.TALogRank(nowSec);
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svrData.m_lastDayStartTime = nowSec;
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}
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private void TickOneSecond(long nowMs, long nowSec)
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{
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if (nowMs < m_oneSecondMs + 1000)
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{
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return;
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}
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m_oneSecondMs = nowMs;
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RankSvc.OnTick(nowSec);
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TickServerStop();
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}
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private void Tick5Second(long nowMs, long nowSec)
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{
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if (nowMs < m_5SecondMs + 5000)
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{
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return;
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}
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m_5SecondMs = nowMs;
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TickNewDay(nowSec);
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}
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private void Tick10Second(long nowMs, long nowSec)
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{
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if (nowMs < m_10SecondMs + 10000)
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{
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return;
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}
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m_10SecondMs = nowMs;
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RankSvc.On10secondTick(nowSec);
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RankSvc.SaveRankData();
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}
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private void TickServerStop()
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{
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if (m_app.IsStopping)
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{
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bool canStop = true;
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canStop = canStop && WaitAckStructRequestSender.Instance.IsEmpty();
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canStop = canStop && RankSvc.CheckCanStop();
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TraceLog.Debug("RankServer.TickServerStop canStop {0}", canStop);
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if (canStop)
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{
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m_app.SetStopSuccess();
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}
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}
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}
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public virtual void OnTick(long nowMs)
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{
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//m_stopwatch = Stopwatch.StartNew();
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long nowSec = m_app.GetTimeSecond();
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TickOneSecond(nowMs, nowSec);
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Tick5Second(nowMs, nowSec);
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Tick10Second(nowMs, nowSec);
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WaitAckStructRequestSender.Instance.Tick(nowMs);
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ServerStat.Instance.Tick(nowMs);
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TickGetRealmList(nowSec);
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}
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public virtual void OnMessage(uint remoteAppID, MessageData message)
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{
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m_messageHandler.HandlerMessage(remoteAppID, message);
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}
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public virtual void OnStop()
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{
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RankSvc.ForceUpdateAllRank(); //停服强制更新排行榜
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RankSvc.SaveRankData();
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}
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//所有引用对象置空
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public void Dispose()
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{
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TraceLog.Debug("RankServer be disposed");
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m_app = null;
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m_messageHandler = null;
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}
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private void ReadServerConfig()
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{
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//读取配置文件
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string strLogicServerConfig = m_app.GetCluster().GetAppConfigPath() + "/" + m_app.AppParam.ServerConfig.configfile;
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RankServerConfig serverConfig = ServerConfigMgr.Instance.ReloadServerConfig<RankServerConfig>(m_app, strLogicServerConfig);
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RankServerUtils.GetRankServerData().m_RankConfig = serverConfig;
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}
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private void RegisterAllDataObj()
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{
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TraceLog.Debug("RankServer RegisterAllDataObj");
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RankServerData serverData = new RankServerData(m_app);
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ServerDataObjMgr.Instance.RegisterDataObj(serverData);
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WaitAckStructRequestSender.Instance.Init(RankServerUtils.GetPacketSender(), m_app.ServerID, m_app);
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ReadServerConfig();
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TraceLog.Debug("RegisterAllDataObj, read WorldServerConfig");
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//运营日志
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BillLogWriter.Instance.Init(m_app.ServerID, RankServerUtils.GetPacketSender());
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//读取游戏数据文件
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GameConfigMgr.Instance.ReadAllConfig();
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AppTime.UpdateGameResetHour(CommParamDescMgr.Instance.CrossDaysTime.int_val);
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PlayerTable playerTable = new PlayerTable();
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ServerDataObjMgr.Instance.RegisterDataObj(playerTable);
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RankSvc.LoadRankFromFile();
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}
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private void RegisterAllService()
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{
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TraceLog.Debug("RankServer RegisterAllService");
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m_messageHandler = new RankMsgHandler(m_app);
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ServiceMgr.Instance.RegisterService(m_messageHandler);
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EventHandlerMgr eventHandlerMgr = new EventHandlerMgr();
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ServiceMgr.Instance.RegisterService(eventHandlerMgr);
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GmCmdSvc gmCmdSvc = new GmCmdSvc();
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ServiceMgr.Instance.RegisterService(gmCmdSvc);
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}
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public void TickGetRealmList(long nowSec)
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{
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var svrData = RankServerUtils.GetRankServerData();
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if (nowSec - svrData.m_lastGetRealmTime < 60)
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{
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return;
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}
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svrData.m_lastGetRealmTime = nowSec;
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TraceLog.Trace("RankServer.TickGetRealmList get RealmList From Realmlist Server");
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SSRankRealmlistReq req = new SSRankRealmlistReq();
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RankServerUtils.GetPacketSender().SendToWorldServer((int)SSGameMsgID.RankRealmlistReq,ref req,0);
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}
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}
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}
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