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14 lines
328 B
14 lines
328 B
1 month ago
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using CoreGame;
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using Entitas;
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namespace CoreGame.Render
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{
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public class CameraFeature : Feature
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{
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public CameraFeature(CombatContext context)
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{
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Add(new CameraShakeSystem(), new SystemTickInfo(){frameSpan = GameTime.MiddleSpanTime});
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Add(new CameraSyncSystem());
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}
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}
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}
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