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20 lines
488 B
20 lines
488 B
1 month ago
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using ProtoCSClass;
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using xFrame;
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namespace CoreGame.Render
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{
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public class Handle_BossContinueBattleLeave : BaseHandle
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{
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public override void DoHandle(int eid, object msg)
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{
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if (msg is CSCBLeaveRes cscbLeaveRes)
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{
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CoreUIBridge.CoreGamePushCSCBLeaveRes(cscbLeaveRes);
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}
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else
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{
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XLog.LogError("Handle_BossContinueBattleLeave DoHandle error");
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}
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}
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}
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}
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