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51 lines
2.2 KiB
51 lines
2.2 KiB
1 month ago
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using System.Collections.Generic;
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using System;
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using UnityEngine;
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using XLua;
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public static class PeformentTestConfig {
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[LuaCallCSharp]
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public static List<Type> LuaCallCSharp
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{
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get
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{
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return new List<Type>()
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{
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typeof(System.Object),
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typeof(UnityEngine.Object),
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typeof(Vector3),
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};
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}
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}
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[BlackList]
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public static List<List<string>> BlackList
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{
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get
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{
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return new List<List<string>>()
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{
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new List<string>(){"UnityEngine.WWW", "movie"},
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new List<string>(){"UnityEngine.Texture2D", "alphaIsTransparency"},
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new List<string>(){"UnityEngine.Security", "GetChainOfTrustValue"},
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new List<string>(){"UnityEngine.CanvasRenderer", "onRequestRebuild"},
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new List<string>(){"UnityEngine.Light", "areaSize"},
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new List<string>(){"UnityEngine.AnimatorOverrideController", "PerformOverrideClipListCleanup"},
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#if !UNITY_WEBPLAYER
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new List<string>(){"UnityEngine.Application", "ExternalEval"},
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#endif
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new List<string>(){"UnityEngine.GameObject", "networkView"}, //4.6.2 not support
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new List<string>(){"UnityEngine.Component", "networkView"}, //4.6.2 not support
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new List<string>(){"System.IO.FileInfo", "GetAccessControl", "System.Security.AccessControl.AccessControlSections"},
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new List<string>(){"System.IO.FileInfo", "SetAccessControl", "System.Security.AccessControl.FileSecurity"},
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new List<string>(){"System.IO.DirectoryInfo", "GetAccessControl", "System.Security.AccessControl.AccessControlSections"},
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new List<string>(){"System.IO.DirectoryInfo", "SetAccessControl", "System.Security.AccessControl.DirectorySecurity"},
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new List<string>(){"System.IO.DirectoryInfo", "CreateSubdirectory", "System.String", "System.Security.AccessControl.DirectorySecurity"},
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new List<string>(){"System.IO.DirectoryInfo", "Create", "System.Security.AccessControl.DirectorySecurity"},
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};
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}
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}
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}
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