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24 lines
586 B
24 lines
586 B
1 month ago
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using ProtoCSStruct;
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namespace Game
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{
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//就是用活动作为壳。无任何活动相关逻辑
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public class LongEmptyActivity : AbstractActivity
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{
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public override void OnRoleEnter(PlayerOnGame player)
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{
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}
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protected override void OnStateChange(PlayerOnGame player, int actId, ActivityState state)
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{
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}
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public override void OnSystemUnlock(PlayerOnGame player, int sysId)
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{
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}
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protected override void OnDailyRefresh(PlayerOnGame player, ref DBActInfo activityInfo)
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{
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}
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}
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}
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