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1 month ago
//
// using System;
//
// using GAS.Runtime;
// using Sirenix.OdinInspector;
//
// namespace CoreGame.Render
// {
// [Serializable]
// public class TaskCastZoneOneShot : InstantAbilityTask
// {
// public int zoneId;
// #if UNITY_EDITOR
// [ShowInInspector]
// [HideReferenceObjectPicker]
// [ShowIf("Cfg")]
// private ZoneDesc Cfg => ZoneDescMgr.Instance.GetConfig(zoneId);
// #endif
// public override void OnExecute(in TaskSpec self)
// {
// var ctx = self.abilitySpec.ctx;
// ZoneSrv.CreateZoneEntityByAbility(ctx, zoneId);
// }
// }
// }