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1 month ago
namespace CoreGame.Render
{
public class Trigger_OnGranted : TriggerBase
{
public override void OnEvent(TriggerSpec self, int eventId, object param1)
{
}
public override void Init(TriggerSpec self)
{
ExecuteTrigger(self);
}
public override void UnInit(TriggerSpec self)
{
}
}
}