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89 lines
2.3 KiB
89 lines
2.3 KiB
1 month ago
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using System.Runtime.Serialization;
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using Sog;
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namespace Realmlist
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{
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public class RealmConfigOne
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{
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public int realmId { get; set; }
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public string name { get; set; }
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public int showSeq { get; set; }
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public int status { get; set; }
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//只有这个特殊版本的客户端可见(其他版本的客户端看不到)
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public string visibleOnlyCliVersion { get; set; }
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// 上报给bdc的名称
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public string bdcName { get; set; }
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// 开服时间
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public string openTime { get; set; }
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//只有白名单的人可见
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public int visibleOnlyWhiteList { get; set; }
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//显示时间
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public string visibleTime { get; set; }
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//跨服大区id
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public int bigRealmId { get; set; }
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//逻辑worldId
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public int logicWorldId { get; set; }
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//是否关闭推荐
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public int isCloseRecommend { get; set; }
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//最大注册数目
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public int regMax { get; set; }
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}
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public class WorldRealmInfo
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{
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public int worldId { get; set; }
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public string[] gate { get; set; }
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public string[] chatGate { get; set; }
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public RealmConfigOne[] realmList { get; set; }
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}
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//大区配置 东南亚 欧洲 美洲
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public class AreaRealmList
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{
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public string areaName { get; set; }
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//本台服务器的ip
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public string areaIP { get; set; }
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public int timezone { get; set; }
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//只有这个特殊版本的客户端可见(其他版本的客户端看不到)
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public string visibleOnlyCliVersion { get; set; }
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//只有白名单的人可见
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public int visibleOnlyWhiteList { get; set; }
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//新用户推荐进入这个区的,不可见(屏蔽)的大区列表, '|' 分隔
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public string invisibleAreaForNewUser { get; set; }
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//附加显示大区的realm到这个大区,大区共享功能
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public string shareShowAreaRealmList { get; set; }
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//大区维护
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public bool maintenanceMode { get; set; }
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//游戏列表
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public WorldRealmInfo[] worldList { get; set; }
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}
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public class RealmListConfig
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{
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//游戏列表
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public AreaRealmList[] areaRealmList { get; set; }
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}
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}
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