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1 month ago
Index: protocol/GameCs.proto
===================================================================
--- protocol/GameCs.proto (revision 20576)
+++ protocol/GameCs.proto (working copy)
@@ -58,7 +58,7 @@
//CS_MSGID_UPDATE_ACCOUNT_GRADE_REQ
message CSUpdateAccountGradeReq{
int64 uid = 1;
- string accountID = 2 [stringlength=64];
+ string accountID = 2 [stringlength=128];
int32 grade = 3;
}
@@ -70,8 +70,8 @@
message AccountInfo {
int32 accountType = 1; //0 游客 1 facebook 2 google 10 qq 11 weixin
- string accountID = 2 [stringlength=64];
- string accountToken = 3 [stringlength=256];
+ string accountID = 2 [stringlength=128];
+ string accountToken = 3 [stringlength=1024];
int32 platformType = 4; // 1 android 2 ios 3 windows
}
@@ -2672,7 +2672,7 @@
//
message SnsFriendInfoAccount {
int32 accountType = 1; //
- string accountID = 2 [stringlength=64];
+ string accountID = 2 [stringlength=128];
string nick = 3 [stringlength=32];
int32 gender = 4;
string icon = 5 [stringlength=32];
@@ -3283,7 +3283,7 @@
message DBBindAccount{
int32 accountType = 1;
- string accountId = 2 [stringlength=64];
+ string accountId = 2 [stringlength=128];
string email = 3 [stringlength=32];
string nick = 4 [stringlength=32];
}
@@ -5756,7 +5756,7 @@
message CSGameListReq {
int32 startRealmId = 1;
int32 accountType = 2; //客户端不用填这个
- string accountID = 3 [stringlength=64];//客户端不用填这个
+ string accountID = 3 [stringlength=128];//客户端不用填这个
string clientVer = 4 [stringlength=32]; // 当前客户端版本号,客户端不用填
string ip = 5 [stringlength=16]; //服务器填,客户端不用管
string areaName = 6 [stringlength=16];//大区名称,东南亚大区 (缩写SEA) 欧洲大区 (缩写EUR) 美洲大区 (缩写America?)
@@ -5774,7 +5774,7 @@
message CSGameAreaServerIPReq {
string areaName = 1 [stringlength=16];//大区名称,不填会返回所有大区
int32 accountType = 2; //客户端不用填这个
- string accountID = 3 [stringlength=64];//客户端不用填这个
+ string accountID = 3 [stringlength=128];//客户端不用填这个
string clientVer = 4 [stringlength=32]; // 当前客户端版本号,客户端不用填
string ip = 5 [stringlength=16]; //服务器填,客户端不用管
}
@@ -5830,7 +5830,7 @@
message CSBindGuestFacebookReq {
AccountInfo account = 1;
int64 uid = 2;
- string guestAccountID = 3 [stringlength=64];
+ string guestAccountID = 3 [stringlength=128];
}
// 2001 校验失败
// 2002 Facebook帐号已经绑定了一个游戏帐号了,无法再次绑定
@@ -5838,7 +5838,7 @@
message CSBindGuestFacebookRes {
int32 ret = 1;
int32 accountType = 2;
- string facebookAccountID = 3 [stringlength=64];
+ string facebookAccountID = 3 [stringlength=128];
string email = 4 [stringlength=32];
string nick = 5 [stringlength=32];
}
@@ -5847,13 +5847,13 @@
message CSUnBindGuestFacebookReq {
AccountInfo account = 1;
int64 uid = 2;
- string guestAccountID = 3 [stringlength=64];
+ string guestAccountID = 3 [stringlength=128];
}
//CS_MSGID_UNBIND_GUEST_FACEBOOK_RES = 22;
message CSUnBindGuestFacebookRes {
int32 ret = 1;
int32 accountType = 2;
- string facebookAccountID = 3 [stringlength=64];
+ string facebookAccountID = 3 [stringlength=128];
string newNick = 4 [stringlength=32]; //新昵称
string newIcon = 5 [stringlength=32];//新头像
}
@@ -12981,7 +12981,7 @@
message CSDownLoadResourceReq{
DownLoadResourceOpType opType = 1;
int32 downloadId = 2; //下载的对应配表id
- string accountId = 3[stringlength=64]; //服务器填
+ string accountId = 3[stringlength=128]; //服务器填
int32 accountType = 4;//服务器填
}
Index: protocol/GameSs.proto
===================================================================
--- protocol/GameSs.proto (revision 20576)
+++ protocol/GameSs.proto (working copy)
@@ -507,7 +507,7 @@
string nick = 2 [stringlength=32];
int32 gender = 3;
string icon = 4 [stringlength=32];
- string tokenInDB = 5 [stringlength=256];
+ string tokenInDB = 5 [stringlength=1024];
string email = 6 [stringlength=32];
int32 lastLoginRealm = 7;
bool createIfNotExist = 8;
@@ -581,7 +581,7 @@
//SS_MSGID_QUERY_SNS_FRIEND_ACCOUNT_REQ
message SSQuerySnsFriendAccountReq {
int32 accountType = 1; //
- string accountID = 2 [stringlength=64];
+ string accountID = 2 [stringlength=128];
int64 uid = 3;
}
@@ -588,7 +588,7 @@
//SS_MSGID_QUERY_SNS_FRIEND_ACCOUNT_RES
message SSQuerySnsFriendAccountRes {
int32 accountType = 1; //
- string accountID = 2 [stringlength=64];
+ string accountID = 2 [stringlength=128];
int64 uid = 3;
repeated SnsFriendInfoAccount friends = 4 [repeatedcount=128];
}
@@ -612,13 +612,13 @@
//SS_MSGID_QUERY_DB_SNS_FRIEND_ACCOUNT_REQ
message SSQueryDBSnsFriendAccountReq {
int32 accountType = 1; //
- string accountID = 2 [stringlength=64];
+ string accountID = 2 [stringlength=128];
}
//SS_MSGID_QUERY_DB_SNS_FRIEND_ACCOUNT_RES
message SSQueryDBSnsFriendAccountRes {
int32 accountType = 1; //
- string accountID = 2 [stringlength=64];
+ string accountID = 2 [stringlength=128];
int64 uid = 3; //
string nick = 4 [stringlength=32];
int32 gender = 5;
@@ -627,7 +627,7 @@
//SS_MSGID_BIND_GUEST_FACEBOOK_HTTP_CHECK_REQ
message SSBindGuestFacebookHttpCheckReq{
AccountInfo accountInfo = 1;
- string guestAccountID = 2 [stringlength=64];
+ string guestAccountID = 2 [stringlength=128];
}
//SS_MSGID_BIND_GUEST_FACEBOOK_HTTP_CHECK_RES
message SSBindGuestFacebookHttpCheckRes{
@@ -636,7 +636,7 @@
string nick = 3 [stringlength=32];
int32 gender = 4;
string icon = 5 [stringlength=32];
- string guestAccountID = 6 [stringlength=64];
+ string guestAccountID = 6 [stringlength=128];
string email = 7 [stringlength=32];
}
//SS_MSGID_BIND_GUEST_FACEBOOK_DB_REQ
@@ -646,7 +646,7 @@
string nick = 3 [stringlength=32];
int32 gender = 4;
string icon = 5 [stringlength=32];
- string guestAccountID = 6 [stringlength=64];
+ string guestAccountID = 6 [stringlength=128];
string email = 7 [stringlength=32];
string ip = 8 [stringlength=16];
}
@@ -658,7 +658,7 @@
string nick = 4 [stringlength=32];
int32 gender = 5;
string icon = 6 [stringlength=32];
- string guestAccountID = 7 [stringlength=64];
+ string guestAccountID = 7 [stringlength=128];
string email = 8 [stringlength=32];
}
//SS_MSGID_UNBIND_GUEST_FACEBOOK_DB_REQ = 519; //解绑定游客帐号db处理
@@ -665,7 +665,7 @@
message SSUnbindGuestFacebookDbReq{
AccountInfo accountInfo = 1;
int64 uid = 2;
- string guestAccountID = 3 [stringlength=64];
+ string guestAccountID = 3 [stringlength=128];
}
//SS_MSGID_UNBIND_GUEST_FACEBOOK_DB_RES = 520; //解绑定游客帐号db处理
message SSUnbindGuestFacebookDbRes{
@@ -672,7 +672,7 @@
int32 ret = 1;
AccountInfo accountInfo = 2;
int64 uid = 3;
- string guestAccountID = 4 [stringlength=64];
+ string guestAccountID = 4 [stringlength=128];
}
//SS_MSGID_UNBIND_GUEST_FACEBOOK_NOTIFY_HTTP
message SSUnbindGuestFacebookNotifyHttp{
@@ -695,7 +695,7 @@
//SS_MSGID_CHANGE_FACEBOOK_UID_DB_REQ
message SSChangeFacebookUidDbReq{
int32 accountType = 1;
- string accountID = 2 [stringlength=64];
+ string accountID = 2 [stringlength=128];
int32 realmId = 3;
int64 uid = 4; // 新的uid
}
@@ -702,7 +702,7 @@
//SS_MSGID_CHANGE_FACEBOOK_UID_DB_RES
message SSChangeFacebookUidDbRes{
int32 accountType = 1;
- string accountID = 2 [stringlength=64];
+ string accountID = 2 [stringlength=128];
int32 realmId = 3;
int64 uid = 4;
int32 ret = 5;
@@ -711,7 +711,7 @@
//SS_MSGID_UPDATE_ACCOUNT_LASTLOGINREALM
message SSUpdateAccountLastLoginRealm{
int32 accountType = 1; //
- string accountID = 2 [stringlength=64];
+ string accountID = 2 [stringlength=128];
int32 lastLoginRealm = 3;
}
@@ -731,7 +731,7 @@
//SS_MSGID_REALM_ROLE_BRIEF_REQ
message SSRealmRoleBriefReq {
int32 accountType = 1;
- string accountID = 2 [stringlength=64];
+ string accountID = 2 [stringlength=128];
int32 fromClient = 3;
string areaName = 4 [stringlength=16];//大区名称
}
@@ -739,7 +739,7 @@
//SS_MSGID_REALM_ROLE_BRIEF_RES
message SSRealmRoleBriefRes {
int32 accountType = 1;
- string accountID = 2 [stringlength=64];
+ string accountID = 2 [stringlength=128];
repeated CSRoleBrief roleList = 3 [repeatedcount=128];
int32 fromClient = 4;
string areaName = 5 [stringlength=16];//大区名称
@@ -748,7 +748,7 @@
//SS_MSGID_UPDATE_REALM_ROLE_BRIEF
message SSUpdateRealmRoleBrief {
int32 accountType = 1;
- string accountID = 2 [stringlength=64];
+ string accountID = 2 [stringlength=128];
CSRoleBrief roleBrief = 3; // 注意roleBrief里面的字段要判断是否有效
}
@@ -756,7 +756,7 @@
message SSNameQueryReq{
string hashName = 1 [stringlength=64];
string strName = 2 [stringlength=64];
- string accountID = 3 [stringlength=64];
+ string accountID = 3 [stringlength=128];
bool createIfNotExist = 4;
int64 playerSessionID = 5; //服务器检测时添加
}
@@ -764,7 +764,7 @@
message SSNameQueryRes{
string hashName = 1 [stringlength=64];
string strName = 2 [stringlength=64];
- string accountID = 3 [stringlength=64];
+ string accountID = 3 [stringlength=128];
bool createIfNotExist = 4; // 创建
int32 count = 5; // 数量
int32 ret = 6; // 查询结果
@@ -774,13 +774,13 @@
message SSNameInsertReq{
string hashName = 1 [stringlength=64];
string strName = 2 [stringlength=64];
- string accountID = 3 [stringlength=64];
+ string accountID = 3 [stringlength=128];
}
//SS_MSGID_NAME_INSERT_RES = 564; //插入name
message SSNameInsertRes{
string hashName = 1 [stringlength=64];
string strName = 2 [stringlength=64];
- string accountID = 3 [stringlength=64];
+ string accountID = 3 [stringlength=128];
int32 ret = 4;
}
@@ -1704,7 +1704,7 @@
//SS_GAMEMSGID_GM_QUERY_USER_AccountInfo_REQ=20269;//查询账号信息
message SSGmQueryUserAccountInfoRes{
uint32 id = 1 ;//本次查询guid
- string accountId=2[stringlength=64];//账户ID
+ string accountId=2[stringlength=128];//账户ID
uint64 createTime=3;//账号创建时间
string createDeviceId=4[stringlength=64];//设备id
uint32 createIpAddr=5;//创建时IP
@@ -2935,8 +2935,8 @@
message SSPrimarySyncAccountInfoReq {
uint64 runtimeId = 1;
int32 accountType = 2;
- string accountID = 3 [stringlength=64];
- string accountToken = 4 [stringlength=256];
+ string accountID = 3 [stringlength=128];
+ string accountToken = 4 [stringlength=1024];
int32 platformType = 5;
string channel = 6 [stringlength=32];
int64 channelId = 7;