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//============================================
//--4>:
// Exported by ExcelConfigExport
//
// 此代码为工具根据配置自动生成, 请不要修改
//
//============================================
using System;
using Sog;
using System.Collections.Generic;
using Newtonsoft.Json.Linq;
using System.IO;
using System.Linq;
public partial class MonsterPropDescMgr : IConfigManager
{
//Singleton
private static MonsterPropDescMgr _instance;
private static readonly object syslock = new object();
public static MonsterPropDescMgr Instance { get { if (_instance == null) { lock (syslock) { if (_instance == null) { _instance = new MonsterPropDescMgr(); }}} return _instance; }}
public class ItemData
{
public MonsterPropDesc Item;
public int Line;
public bool ReadAlready;
}
protected Dictionary<int, ItemData> m_ItemTable = new ();
protected Dictionary<int, MonsterPropDesc> n_ItemTable = new ();
//for server only, m_readKeyOnly must be false
protected SortedList<int, MonsterPropDesc> m_ItemDescTable = new ();
public SortedList<int, MonsterPropDesc> ItemTable { get {
if (m_ItemDescTable.Count == 0) { foreach (var item in m_ItemTable) { m_ItemDescTable.Add(item.Key, item.Value.Item); }}
return m_ItemDescTable; } }
private TabBinFile m_tbf;
//private TabTextFile m_tf;
private int m_curAsynKey1;
public override bool InitBin(string fileName, byte[] fileContent)
{
m_ErrorCount = 0;
m_ItemTable.Clear();
n_ItemTable.Clear();
m_ItemDescTable.Clear();
m_allRead = false;
m_curAsynKey1 = 0;
m_tbf = new TabBinFile(fileName, fileContent);
while (m_tbf.Next())
{
ItemData itemData = new ItemData() { Item = new MonsterPropDesc() };
var item = itemData.Item;
if (m_readKeyOnly) {m_tbf.SetCurrentCol(0); }
if (item.ReadItemBin(m_tbf, m_readKeyOnly) == false)
{
TraceLog.Error("Failed to InitBin TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
m_ErrorCount++;
continue;
}
if (m_ItemTable.ContainsKey(item.GetKey1()))
{
TraceLog.Error("Failed to InitBin TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine);
m_ErrorCount++;
continue;
}
m_ItemTable.Add(item.GetKey1(), itemData);
n_ItemTable.Add(item.InternalId, item);
if (m_readKeyOnly)
{
itemData.Line = m_tbf.CurrentLine;
}
else
{
itemData.ReadAlready = true;
}
}
if (!m_readKeyOnly)
{
m_tbf = null;
}
return true;
}
public MonsterPropDesc GetConfig(int key)
{
ItemData itemData;
if (m_ItemTable.TryGetValue(key, out itemData) == false)
{
return null;
}
if(itemData.ReadAlready)
{
return itemData.Item;
}
if (m_tbf == null)
{
TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed fs null TabManager:{ 0}, read line error,", this.ToString());
return null;
}
m_tbf.SetCurrentLine(itemData.Line);
m_tbf.SetCurrentCol(0);
itemData.ReadAlready = true;
if (itemData.Item.ReadItemBin(m_tbf, false) == false)
{
TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
return null;
}
return itemData.Item;
}
public MonsterPropDesc GetConfigByInternal(int internalId)
{
var desc = n_ItemTable.GetValueOrDefault(internalId, null);
if (desc == null)
{
TraceLog.Error("Cfg1KeyMgrTemplate.Get by InternalId Failed fs null TabManager:{0}, internalId={1},read line error,", this.ToString(), internalId);
}
return desc;
}
}
public partial class MonsterPropDesc
{
public static readonly string _KEY_InternalId = "InternalId";
public static readonly string _KEY_id = "id";
public static readonly string _KEY_type = "type";
public static readonly string _KEY_exp = "exp";
public static readonly string _KEY_dropConfig = "dropConfig";
public static readonly string _KEY_Atk = "Atk";
public static readonly string _KEY_Def = "Def";
public static readonly string _KEY_HP = "HP";
public static readonly string _KEY_MoveSpeed = "MoveSpeed";
public static readonly string _KEY_ShieldType = "ShieldType";
public static readonly string _KEY_ShieldValue = "ShieldValue";
public static readonly string _KEY_ShieldRestore = "ShieldRestore";
public static readonly string _KEY_HurtRate = "HurtRate";
public static readonly string _KEY_UnHurtRate = "UnHurtRate";
public static readonly string _KEY_CritRate = "CritRate";
public static readonly string _KEY_UnCritRate = "UnCritRate";
public static readonly string _KEY_CritDamage = "CritDamage";
public static readonly string _KEY_EvadeRate = "EvadeRate";
public static readonly string _KEY_HealRate = "HealRate";
public static readonly string _KEY_StunRate = "StunRate";
public static readonly string _KEY_UnStunRate = "UnStunRate";
public static readonly string _KEY_HS_Rate = "HS_Rate";
public static readonly string _KEY_HS_Resistance = "HS_Resistance";
public static readonly string _KEY_HS_DamageIncrease = "HS_DamageIncrease";
public static readonly string _KEY_MonsterParam1 = "MonsterParam1";
public static readonly string _KEY_NoChangeDir = "NoChangeDir";
/// <summary>
/// 内部ID
/// </summary>
public int InternalId { get; set; }
/// <summary>
/// 怪物id
/// </summary>
public int id { get; set; }
/// <summary>
/// 怪物类型
/// </summary>
public MonsterType type { get; set; }
/// <summary>
/// 怪物经验
/// </summary>
public int exp { get; set; }
/// <summary>
/// 怪物掉落 Reward表
/// </summary>
public string dropConfig { get; set; }
/// <summary>
/// Atk
/// </summary>
public int Atk { get; set; }
/// <summary>
/// Def
/// </summary>
public int Def { get; set; }
/// <summary>
/// TotalHp
/// </summary>
public long HP { get; set; }
/// <summary>
/// MoveSpeed
/// </summary>
public int MoveSpeed { get; set; }
/// <summary>
/// 护盾属性
/// </summary>
public ElementType ShieldType { get; set; }
/// <summary>
/// 护盾值万分比
/// </summary>
public long ShieldValue { get; set; }
/// <summary>
/// 护盾重置时间ms
/// </summary>
public int ShieldRestore { get; set; }
/// <summary>
/// DamageRate
/// </summary>
public int HurtRate { get; set; }
/// <summary>
/// DamageResistance
/// </summary>
public int UnHurtRate { get; set; }
/// <summary>
/// CriticalRate
/// </summary>
public int CritRate { get; set; }
/// <summary>
/// CriticalResistance
/// </summary>
public int UnCritRate { get; set; }
/// <summary>
/// CriticalDamageIncrease
/// </summary>
public int CritDamage { get; set; }
/// <summary>
/// Dodge1
/// </summary>
public int EvadeRate { get; set; }
/// <summary>
/// HealingIncrease
/// </summary>
public int HealRate { get; set; }
/// <summary>
/// StunRate
/// </summary>
public int StunRate { get; set; }
/// <summary>
/// StunResistance
/// </summary>
public int UnStunRate { get; set; }
/// <summary>
/// HS_Rate
/// </summary>
public int HS_Rate { get; set; }
/// <summary>
/// HS_Resistance
/// </summary>
public int HS_Resistance { get; set; }
/// <summary>
/// HS_DamageIncrease
/// </summary>
public int HS_DamageIncrease { get; set; }
/// <summary>
/// MagicPatch01
/// </summary>
public int MonsterParam1 { get; set; }
/// <summary>
/// 不反转方向
/// </summary>
public int NoChangeDir { get; set; }
public Dictionary<string, Type> listDic = new Dictionary<string, Type>();
public MonsterPropDesc()
{
}
public int GetKey1() { return id; }
public bool ReadItemBin(TabBinFile txf, bool readKeyOnly)
{
InternalId = txf.GetintByIndex(_KEY_InternalId);
id = txf.GetintByIndex(_KEY_id);
if(readKeyOnly) { return true; }
type = (MonsterType)txf.GetintByIndex(_KEY_type);
exp = txf.GetintByIndex(_KEY_exp);
dropConfig = txf.GetstringByIndex(_KEY_dropConfig);
Atk = txf.GetintByIndex(_KEY_Atk);
Def = txf.GetintByIndex(_KEY_Def);
HP = txf.GetlongByIndex(_KEY_HP);
MoveSpeed = txf.GetintByIndex(_KEY_MoveSpeed);
ShieldType = (ElementType)txf.GetintByIndex(_KEY_ShieldType);
ShieldValue = txf.GetlongByIndex(_KEY_ShieldValue);
ShieldRestore = txf.GetintByIndex(_KEY_ShieldRestore);
HurtRate = txf.GetintByIndex(_KEY_HurtRate);
UnHurtRate = txf.GetintByIndex(_KEY_UnHurtRate);
CritRate = txf.GetintByIndex(_KEY_CritRate);
UnCritRate = txf.GetintByIndex(_KEY_UnCritRate);
CritDamage = txf.GetintByIndex(_KEY_CritDamage);
EvadeRate = txf.GetintByIndex(_KEY_EvadeRate);
HealRate = txf.GetintByIndex(_KEY_HealRate);
StunRate = txf.GetintByIndex(_KEY_StunRate);
UnStunRate = txf.GetintByIndex(_KEY_UnStunRate);
HS_Rate = txf.GetintByIndex(_KEY_HS_Rate);
HS_Resistance = txf.GetintByIndex(_KEY_HS_Resistance);
HS_DamageIncrease = txf.GetintByIndex(_KEY_HS_DamageIncrease);
MonsterParam1 = txf.GetintByIndex(_KEY_MonsterParam1);
NoChangeDir = txf.GetintByIndex(_KEY_NoChangeDir);
return true;
}
public RewardDesc GetDropConfigDesc()
{
return RewardDescMgr.Instance.GetConfig(dropConfig);
}
}