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396 lines
15 KiB
396 lines
15 KiB
1 month ago
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//============================================
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//--4>:
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// Exported by ExcelConfigExport
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//
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// 此代码为工具根据配置自动生成, 请不要修改
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//
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//============================================
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using System;
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using Sog;
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using System.Collections.Generic;
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#if UNITY_2019_1_OR_NEWER
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using GameLogic;
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#endif
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public partial class PetBattleSeasonDescMgr : IConfigManager
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{
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//Singleton
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private static PetBattleSeasonDescMgr _instance;
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private static readonly object syslock = new object();
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public static PetBattleSeasonDescMgr Instance { get { if (_instance == null) { lock (syslock) { if (_instance == null) { _instance = new PetBattleSeasonDescMgr(); }}} return _instance; }}
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public class ItemData
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{
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public PetBattleSeasonDesc Item;
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public int Line;
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public bool ReadAlready;
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}
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protected SortedList<int, ItemData> m_ItemTable = new SortedList<int, ItemData>();
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//for server only, m_readKeyOnly must be false
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protected SortedList<int, PetBattleSeasonDesc> m_ItemDescTable = new SortedList<int, PetBattleSeasonDesc>();
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public SortedList<int, PetBattleSeasonDesc> ItemTable { get {
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if (m_ItemDescTable.Count == 0) { foreach (var item in m_ItemTable) { m_ItemDescTable.Add(item.Key, item.Value.Item); }}
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return m_ItemDescTable; } }
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private TabBinFile m_tbf;
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//private TabTextFile m_tf;
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private int m_curAsynKey1;
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public override bool InitBin(string fileName, byte[] fileContent)
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{
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m_ErrorCount = 0;
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m_ItemTable.Clear();
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m_ItemDescTable.Clear();
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m_allRead = false;
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m_curAsynKey1 = 0;
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m_tbf = new TabBinFile(fileName, fileContent);
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while (m_tbf.Next())
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{
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ItemData itemData = new ItemData() { Item = new PetBattleSeasonDesc() };
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var item = itemData.Item;
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if (m_readKeyOnly) {m_tbf.SetCurrentCol(0); }
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if (item.ReadItemBin(m_tbf, m_readKeyOnly) == false)
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{
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TraceLog.Error("Failed to InitBin TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
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m_ErrorCount++;
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continue;
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}
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if (m_ItemTable.ContainsKey(item.GetKey1()))
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{
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TraceLog.Error("Failed to InitBin TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine);
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m_ErrorCount++;
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continue;
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}
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m_ItemTable.Add(item.GetKey1(), itemData);
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if (m_readKeyOnly)
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{
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itemData.Line = m_tbf.CurrentLine;
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}
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else
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{
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itemData.ReadAlready = true;
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}
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}
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if (!m_readKeyOnly)
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{
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m_tbf = null;
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}
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return true;
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}
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#if UNITY_2019_1_OR_NEWER
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public override bool InitBinByIL(string fileName, byte[] fileContent)
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{
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m_ErrorCount = 0;
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m_ItemTable.Clear();
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m_tbf = new TabBinFile(fileName, fileContent);
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while (m_tbf.Next())
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{
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ItemData itemData = new ItemData() { Item = new PetBattleSeasonDesc() };
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int keyCount = 0;
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if(m_readKeyOnly) { keyCount = 1;}
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var item = itemData.Item;
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item = item.ReadItemInIL(m_tbf, keyCount);
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if (item == null)
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{
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TraceLog.Error("Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
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m_ErrorCount++;
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continue;
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}
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if (m_ItemTable.ContainsKey(item.GetKey1()))
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{
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TraceLog.Error("Failed to init TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine);
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m_ErrorCount++;
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continue;
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}
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m_ItemTable.Add(item.GetKey1(), itemData);
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if (m_readKeyOnly)
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{
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itemData.Line = m_tbf.CurrentLine;
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}
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else
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{
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itemData.ReadAlready = true;
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}
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}
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return true;
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}
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#endif
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public PetBattleSeasonDesc GetConfig(int key)
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{
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ItemData itemData;
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if (m_ItemTable.TryGetValue(key, out itemData) == false)
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{
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return null;
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}
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if(itemData.ReadAlready)
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{
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return itemData.Item;
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}
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if (m_tbf == null)
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{
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TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed fs null TabManager:{ 0}, read line error,", this.ToString());
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return null;
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}
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m_tbf.SetCurrentLine(itemData.Line);
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m_tbf.SetCurrentCol(0);
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itemData.ReadAlready = true;
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if (itemData.Item.ReadItemBin(m_tbf, false) == false)
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{
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TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
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return null;
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}
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return itemData.Item;
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}
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public override int AsynReadBin(int maxTimes)
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{
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int times = 0;
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if (m_allRead)
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{
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return times;
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}
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if (m_tbf == null)
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{
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return times;
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}
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for (; m_curAsynKey1 < m_ItemTable.Count && times < maxTimes; m_curAsynKey1++)
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{
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var itemData = m_ItemTable.Values[m_curAsynKey1];
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if (itemData.ReadAlready)
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{
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continue;
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}
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m_tbf.SetCurrentLine(itemData.Line);
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m_tbf.SetCurrentCol(0);
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itemData.ReadAlready = true;
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if (itemData.Item.ReadItemBin(m_tbf, false) == false)
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{
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TraceLog.Error("Cfg1KeyMgrTemplate.AsynReadBin Failed to init TabManager:{ 0}, read line error, line: { 1}", this.ToString(), m_tbf.CurrentLine);
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return times;
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}
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times++;
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}
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if (m_curAsynKey1 >= m_ItemTable.Count)
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{
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m_allRead = true;
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m_tbf = null;
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}
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return times;
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}
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}
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public partial class PetBattleSeasonDesc
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{
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public static readonly string _KEY_ID = "ID";
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public static readonly string _KEY_seasonBuff = "seasonBuff";
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public static readonly string _KEY_BuffDesc = "BuffDesc";
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public static readonly string _KEY_fixedStartTimeStr = "fixedStartTimeStr";
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public static readonly string _KEY_fixedOverTimeStr = "fixedOverTimeStr";
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public static readonly string _KEY_awardNum_3_0 = "awardNum_3_0";
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public static readonly string _KEY_awardNum_3_1 = "awardNum_3_1";
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public static readonly string _KEY_awardNum_3_2 = "awardNum_3_2";
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public static readonly string _KEY_winAward_3_0 = "winAward_3_0";
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public static readonly string _KEY_winAward_3_1 = "winAward_3_1";
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public static readonly string _KEY_winAward_3_2 = "winAward_3_2";
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public static readonly string _KEY_winAwardNum_3_0 = "winAwardNum_3_0";
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public static readonly string _KEY_winAwardNum_3_1 = "winAwardNum_3_1";
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public static readonly string _KEY_winAwardNum_3_2 = "winAwardNum_3_2";
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public static readonly string _KEY_dattleNum = "dattleNum";
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public static readonly string _KEY_battleLevel_10_0 = "battleLevel_10_0";
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public static readonly string _KEY_battleLevel_10_1 = "battleLevel_10_1";
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public static readonly string _KEY_battleLevel_10_2 = "battleLevel_10_2";
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public static readonly string _KEY_battleLevel_10_3 = "battleLevel_10_3";
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public static readonly string _KEY_battleLevel_10_4 = "battleLevel_10_4";
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public static readonly string _KEY_battleLevel_10_5 = "battleLevel_10_5";
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public static readonly string _KEY_battleLevel_10_6 = "battleLevel_10_6";
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public static readonly string _KEY_battleLevel_10_7 = "battleLevel_10_7";
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public static readonly string _KEY_battleLevel_10_8 = "battleLevel_10_8";
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public static readonly string _KEY_battleLevel_10_9 = "battleLevel_10_9";
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public static readonly string _KEY_hideNum = "hideNum";
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public static readonly string _KEY_show_0_3_0 = "show_0_3_0";
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public static readonly string _KEY_show_0_3_1 = "show_0_3_1";
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public static readonly string _KEY_show_0_3_2 = "show_0_3_2";
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public static readonly string _KEY_show_1_3_0 = "show_1_3_0";
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public static readonly string _KEY_show_1_3_1 = "show_1_3_1";
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public static readonly string _KEY_show_1_3_2 = "show_1_3_2";
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public static readonly string _KEY_show_2_3_0 = "show_2_3_0";
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public static readonly string _KEY_show_2_3_1 = "show_2_3_1";
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public static readonly string _KEY_show_2_3_2 = "show_2_3_2";
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public static readonly string _KEY_showNum_0_3_0 = "showNum_0_3_0";
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public static readonly string _KEY_showNum_0_3_1 = "showNum_0_3_1";
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public static readonly string _KEY_showNum_0_3_2 = "showNum_0_3_2";
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public static readonly string _KEY_showNum_1_3_0 = "showNum_1_3_0";
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public static readonly string _KEY_showNum_1_3_1 = "showNum_1_3_1";
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public static readonly string _KEY_showNum_1_3_2 = "showNum_1_3_2";
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public static readonly string _KEY_showNum_2_3_0 = "showNum_2_3_0";
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public static readonly string _KEY_showNum_2_3_1 = "showNum_2_3_1";
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public static readonly string _KEY_showNum_2_3_2 = "showNum_2_3_2";
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public int ID { get; set; } // //ID
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public int seasonBuff { get; set; } // //赛季的buff效果,关联Skill表主键
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public string BuffDesc { get; set; } // //赛季buff描述
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public string fixedStartTimeStr { get; set; } // //开始时间 eg:2021-08-03
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public string fixedOverTimeStr { get; set; } // //玩法结束时间 eg:2021-08-03
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public int[] awardNum { get; set; } // //需要的胜场数
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public int[] winAward { get; set; } // //最终胜利奖励
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public int[] winAwardNum { get; set; } // //最终胜利奖励
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public int dattleNum { get; set; } // //战斗人数
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public int[] battleLevel { get; set; } // //栏位助力等级,配置为0时不显示
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public int hideNum { get; set; } // //布阵隐藏人数
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public int[] show_0 { get; set; } // //展示,关联道具表ID
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public int[] show_1 { get; set; } // //展示,关联道具表ID
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public int[] show_2 { get; set; } // //展示,关联道具表ID
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public int[] showNum_0 { get; set; } // //展示道具数量,关联道具表ID
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public int[] showNum_1 { get; set; } // //展示道具数量,关联道具表ID
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public int[] showNum_2 { get; set; } // //展示道具数量,关联道具表ID
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public Dictionary<string, Type> listDic = new Dictionary<string, Type>();
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public PetBattleSeasonDesc()
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{
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awardNum = new int[3];
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listDic.Add("awardNum", typeof(int));
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winAward = new int[3];
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listDic.Add("winAward", typeof(int));
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winAwardNum = new int[3];
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listDic.Add("winAwardNum", typeof(int));
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battleLevel = new int[10];
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listDic.Add("battleLevel", typeof(int));
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show_0 = new int[3];
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listDic.Add("show_0", typeof(int));
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show_1 = new int[3];
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listDic.Add("show_1", typeof(int));
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show_2 = new int[3];
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listDic.Add("show_2", typeof(int));
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showNum_0 = new int[3];
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listDic.Add("showNum_0", typeof(int));
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showNum_1 = new int[3];
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listDic.Add("showNum_1", typeof(int));
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showNum_2 = new int[3];
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listDic.Add("showNum_2", typeof(int));
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}
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public int GetKey1() { return ID; }
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public bool ReadItem(TabTextFile txf, bool readKeyOnly)
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{
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ID = txf.Get<int>(_KEY_ID);
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if(readKeyOnly) { return true; }
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seasonBuff = txf.Get<int>(_KEY_seasonBuff);
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BuffDesc = txf.Get<string>(_KEY_BuffDesc);
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fixedStartTimeStr = txf.Get<string>(_KEY_fixedStartTimeStr);
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fixedOverTimeStr = txf.Get<string>(_KEY_fixedOverTimeStr);
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awardNum[0] = txf.Get<int>(_KEY_awardNum_3_0);
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awardNum[1] = txf.Get<int>(_KEY_awardNum_3_1);
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awardNum[2] = txf.Get<int>(_KEY_awardNum_3_2);
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winAward[0] = txf.Get<int>(_KEY_winAward_3_0);
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winAward[1] = txf.Get<int>(_KEY_winAward_3_1);
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winAward[2] = txf.Get<int>(_KEY_winAward_3_2);
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winAwardNum[0] = txf.Get<int>(_KEY_winAwardNum_3_0);
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winAwardNum[1] = txf.Get<int>(_KEY_winAwardNum_3_1);
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winAwardNum[2] = txf.Get<int>(_KEY_winAwardNum_3_2);
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dattleNum = txf.Get<int>(_KEY_dattleNum);
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battleLevel[0] = txf.Get<int>(_KEY_battleLevel_10_0);
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battleLevel[1] = txf.Get<int>(_KEY_battleLevel_10_1);
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battleLevel[2] = txf.Get<int>(_KEY_battleLevel_10_2);
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battleLevel[3] = txf.Get<int>(_KEY_battleLevel_10_3);
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battleLevel[4] = txf.Get<int>(_KEY_battleLevel_10_4);
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battleLevel[5] = txf.Get<int>(_KEY_battleLevel_10_5);
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battleLevel[6] = txf.Get<int>(_KEY_battleLevel_10_6);
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battleLevel[7] = txf.Get<int>(_KEY_battleLevel_10_7);
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battleLevel[8] = txf.Get<int>(_KEY_battleLevel_10_8);
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battleLevel[9] = txf.Get<int>(_KEY_battleLevel_10_9);
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hideNum = txf.Get<int>(_KEY_hideNum);
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show_0[0] = txf.Get<int>(_KEY_show_0_3_0);
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show_0[1] = txf.Get<int>(_KEY_show_0_3_1);
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show_0[2] = txf.Get<int>(_KEY_show_0_3_2);
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show_1[0] = txf.Get<int>(_KEY_show_1_3_0);
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show_1[1] = txf.Get<int>(_KEY_show_1_3_1);
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show_1[2] = txf.Get<int>(_KEY_show_1_3_2);
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show_2[0] = txf.Get<int>(_KEY_show_2_3_0);
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show_2[1] = txf.Get<int>(_KEY_show_2_3_1);
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show_2[2] = txf.Get<int>(_KEY_show_2_3_2);
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showNum_0[0] = txf.Get<int>(_KEY_showNum_0_3_0);
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showNum_0[1] = txf.Get<int>(_KEY_showNum_0_3_1);
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showNum_0[2] = txf.Get<int>(_KEY_showNum_0_3_2);
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showNum_1[0] = txf.Get<int>(_KEY_showNum_1_3_0);
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showNum_1[1] = txf.Get<int>(_KEY_showNum_1_3_1);
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showNum_1[2] = txf.Get<int>(_KEY_showNum_1_3_2);
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showNum_2[0] = txf.Get<int>(_KEY_showNum_2_3_0);
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showNum_2[1] = txf.Get<int>(_KEY_showNum_2_3_1);
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showNum_2[2] = txf.Get<int>(_KEY_showNum_2_3_2);
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return true;
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}
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public bool ReadItemBin(TabBinFile txf, bool readKeyOnly)
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{
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ID = txf.GetintByIndex(_KEY_ID);
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if(readKeyOnly) { return true; }
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seasonBuff = txf.GetintByIndex(_KEY_seasonBuff);
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BuffDesc = txf.GetstringByIndex(_KEY_BuffDesc);
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fixedStartTimeStr = txf.GetstringByIndex(_KEY_fixedStartTimeStr);
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fixedOverTimeStr = txf.GetstringByIndex(_KEY_fixedOverTimeStr);
|
||
|
awardNum[0] = txf.GetintByIndex(_KEY_awardNum_3_0);
|
||
|
awardNum[1] = txf.GetintByIndex(_KEY_awardNum_3_1);
|
||
|
awardNum[2] = txf.GetintByIndex(_KEY_awardNum_3_2);
|
||
|
winAward[0] = txf.GetintByIndex(_KEY_winAward_3_0);
|
||
|
winAward[1] = txf.GetintByIndex(_KEY_winAward_3_1);
|
||
|
winAward[2] = txf.GetintByIndex(_KEY_winAward_3_2);
|
||
|
winAwardNum[0] = txf.GetintByIndex(_KEY_winAwardNum_3_0);
|
||
|
winAwardNum[1] = txf.GetintByIndex(_KEY_winAwardNum_3_1);
|
||
|
winAwardNum[2] = txf.GetintByIndex(_KEY_winAwardNum_3_2);
|
||
|
dattleNum = txf.GetintByIndex(_KEY_dattleNum);
|
||
|
battleLevel[0] = txf.GetintByIndex(_KEY_battleLevel_10_0);
|
||
|
battleLevel[1] = txf.GetintByIndex(_KEY_battleLevel_10_1);
|
||
|
battleLevel[2] = txf.GetintByIndex(_KEY_battleLevel_10_2);
|
||
|
battleLevel[3] = txf.GetintByIndex(_KEY_battleLevel_10_3);
|
||
|
battleLevel[4] = txf.GetintByIndex(_KEY_battleLevel_10_4);
|
||
|
battleLevel[5] = txf.GetintByIndex(_KEY_battleLevel_10_5);
|
||
|
battleLevel[6] = txf.GetintByIndex(_KEY_battleLevel_10_6);
|
||
|
battleLevel[7] = txf.GetintByIndex(_KEY_battleLevel_10_7);
|
||
|
battleLevel[8] = txf.GetintByIndex(_KEY_battleLevel_10_8);
|
||
|
battleLevel[9] = txf.GetintByIndex(_KEY_battleLevel_10_9);
|
||
|
hideNum = txf.GetintByIndex(_KEY_hideNum);
|
||
|
show_0[0] = txf.GetintByIndex(_KEY_show_0_3_0);
|
||
|
show_0[1] = txf.GetintByIndex(_KEY_show_0_3_1);
|
||
|
show_0[2] = txf.GetintByIndex(_KEY_show_0_3_2);
|
||
|
show_1[0] = txf.GetintByIndex(_KEY_show_1_3_0);
|
||
|
show_1[1] = txf.GetintByIndex(_KEY_show_1_3_1);
|
||
|
show_1[2] = txf.GetintByIndex(_KEY_show_1_3_2);
|
||
|
show_2[0] = txf.GetintByIndex(_KEY_show_2_3_0);
|
||
|
show_2[1] = txf.GetintByIndex(_KEY_show_2_3_1);
|
||
|
show_2[2] = txf.GetintByIndex(_KEY_show_2_3_2);
|
||
|
showNum_0[0] = txf.GetintByIndex(_KEY_showNum_0_3_0);
|
||
|
showNum_0[1] = txf.GetintByIndex(_KEY_showNum_0_3_1);
|
||
|
showNum_0[2] = txf.GetintByIndex(_KEY_showNum_0_3_2);
|
||
|
showNum_1[0] = txf.GetintByIndex(_KEY_showNum_1_3_0);
|
||
|
showNum_1[1] = txf.GetintByIndex(_KEY_showNum_1_3_1);
|
||
|
showNum_1[2] = txf.GetintByIndex(_KEY_showNum_1_3_2);
|
||
|
showNum_2[0] = txf.GetintByIndex(_KEY_showNum_2_3_0);
|
||
|
showNum_2[1] = txf.GetintByIndex(_KEY_showNum_2_3_1);
|
||
|
showNum_2[2] = txf.GetintByIndex(_KEY_showNum_2_3_2);
|
||
|
return true;
|
||
|
}
|
||
|
#if UNITY_2019_1_OR_NEWER
|
||
|
public PetBattleSeasonDesc ReadItemInIL(TabBinFile txf ,int keyCount = 0)
|
||
|
{
|
||
|
byte[] ret = txf.GetLength();
|
||
|
if (ret.Length == 0)
|
||
|
{
|
||
|
return null;
|
||
|
}
|
||
|
return SerializeObj.ConfigDeSerialize<PetBattleSeasonDesc>(this, ret, txf.ColPosList, txf.listPosList, this.listDic, txf.m_stringBlock, keyCount);
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
|