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//============================================
//--4>:
// Exported by ExcelConfigExport
//
// 此代码为工具根据配置自动生成, 请不要修改
//
//============================================
using System;
using Sog;
using System.Collections.Generic;
#if UNITY_2019_1_OR_NEWER
using GameLogic;
#endif
public partial class TopArenaGradesDescMgr : IConfigManager
{
//Singleton
private static TopArenaGradesDescMgr _instance;
private static readonly object syslock = new object();
public static TopArenaGradesDescMgr Instance { get { if (_instance == null) { lock (syslock) { if (_instance == null) { _instance = new TopArenaGradesDescMgr(); }}} return _instance; }}
public class ItemData
{
public TopArenaGradesDesc Item;
public int Line;
public bool ReadAlready;
}
protected SortedList<int, ItemData> m_ItemTable = new SortedList<int, ItemData>();
//for server only, m_readKeyOnly must be false
protected SortedList<int, TopArenaGradesDesc> m_ItemDescTable = new SortedList<int, TopArenaGradesDesc>();
public SortedList<int, TopArenaGradesDesc> ItemTable { get {
if (m_ItemDescTable.Count == 0) { foreach (var item in m_ItemTable) { m_ItemDescTable.Add(item.Key, item.Value.Item); }}
return m_ItemDescTable; } }
private TabBinFile m_tbf;
//private TabTextFile m_tf;
private int m_curAsynKey1;
public override bool InitBin(string fileName, byte[] fileContent)
{
m_ErrorCount = 0;
m_ItemTable.Clear();
m_ItemDescTable.Clear();
m_allRead = false;
m_curAsynKey1 = 0;
m_tbf = new TabBinFile(fileName, fileContent);
while (m_tbf.Next())
{
ItemData itemData = new ItemData() { Item = new TopArenaGradesDesc() };
var item = itemData.Item;
if (m_readKeyOnly) {m_tbf.SetCurrentCol(0); }
if (item.ReadItemBin(m_tbf, m_readKeyOnly) == false)
{
TraceLog.Error("Failed to InitBin TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
m_ErrorCount++;
continue;
}
if (m_ItemTable.ContainsKey(item.GetKey1()))
{
TraceLog.Error("Failed to InitBin TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine);
m_ErrorCount++;
continue;
}
m_ItemTable.Add(item.GetKey1(), itemData);
if (m_readKeyOnly)
{
itemData.Line = m_tbf.CurrentLine;
}
else
{
itemData.ReadAlready = true;
}
}
if (!m_readKeyOnly)
{
m_tbf = null;
}
return true;
}
#if UNITY_2019_1_OR_NEWER
public override bool InitBinByIL(string fileName, byte[] fileContent)
{
m_ErrorCount = 0;
m_ItemTable.Clear();
m_tbf = new TabBinFile(fileName, fileContent);
while (m_tbf.Next())
{
ItemData itemData = new ItemData() { Item = new TopArenaGradesDesc() };
int keyCount = 0;
if(m_readKeyOnly) { keyCount = 1;}
var item = itemData.Item;
item = item.ReadItemInIL(m_tbf, keyCount);
if (item == null)
{
TraceLog.Error("Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
m_ErrorCount++;
continue;
}
if (m_ItemTable.ContainsKey(item.GetKey1()))
{
TraceLog.Error("Failed to init TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine);
m_ErrorCount++;
continue;
}
m_ItemTable.Add(item.GetKey1(), itemData);
if (m_readKeyOnly)
{
itemData.Line = m_tbf.CurrentLine;
}
else
{
itemData.ReadAlready = true;
}
}
return true;
}
#endif
public TopArenaGradesDesc GetConfig(int key)
{
ItemData itemData;
if (m_ItemTable.TryGetValue(key, out itemData) == false)
{
return null;
}
if(itemData.ReadAlready)
{
return itemData.Item;
}
if (m_tbf == null)
{
TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed fs null TabManager:{ 0}, read line error,", this.ToString());
return null;
}
m_tbf.SetCurrentLine(itemData.Line);
m_tbf.SetCurrentCol(0);
itemData.ReadAlready = true;
if (itemData.Item.ReadItemBin(m_tbf, false) == false)
{
TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
return null;
}
return itemData.Item;
}
public override int AsynReadBin(int maxTimes)
{
int times = 0;
if (m_allRead)
{
return times;
}
if (m_tbf == null)
{
return times;
}
for (; m_curAsynKey1 < m_ItemTable.Count && times < maxTimes; m_curAsynKey1++)
{
var itemData = m_ItemTable.Values[m_curAsynKey1];
if (itemData.ReadAlready)
{
continue;
}
m_tbf.SetCurrentLine(itemData.Line);
m_tbf.SetCurrentCol(0);
itemData.ReadAlready = true;
if (itemData.Item.ReadItemBin(m_tbf, false) == false)
{
TraceLog.Error("Cfg1KeyMgrTemplate.AsynReadBin Failed to init TabManager:{ 0}, read line error, line: { 1}", this.ToString(), m_tbf.CurrentLine);
return times;
}
times++;
}
if (m_curAsynKey1 >= m_ItemTable.Count)
{
m_allRead = true;
m_tbf = null;
}
return times;
}
}
public partial class TopArenaGradesDesc
{
public partial class Reward
{
public int ID{ get; set; } // 0奖励ID1
public int Num{ get; set; } // 0奖励数量1
}
public static readonly string _KEY_arenaType = "arenaType";
public static readonly string _KEY_matchRange = "matchRange";
public static readonly string _KEY_limit = "limit";
public static readonly string _KEY_robotNum = "robotNum";
public static readonly string _KEY_LevelUp = "LevelUp";
public static readonly string _KEY_LevelDown = "LevelDown";
public static readonly string _KEY_dayAward = "dayAward";
public static readonly string _KEY_weekAward = "weekAward";
public static readonly string _KEY_reward_0_ID = "reward_0_ID";
public static readonly string _KEY_reward_0_Num = "reward_0_Num";
public static readonly string _KEY_reward_1_ID = "reward_1_ID";
public static readonly string _KEY_reward_1_Num = "reward_1_Num";
public int arenaType { get; set; } // 竞技场类型
public string matchRange { get; set; } // 匹配范围
public int limit { get; set; } // 单组人数
public int robotNum { get; set; } // 初始机器人比例
public int LevelUp { get; set; } // 升级范围
public int LevelDown { get; set; } // 降级范围
public int dayAward { get; set; } // 日奖励
public int weekAward { get; set; } // 周奖励
public Reward[] reward { get; set; }
public Dictionary<string, Type> listDic = new Dictionary<string, Type>();
public TopArenaGradesDesc()
{
reward = new Reward[2];
reward[0] = new Reward();
reward[1] = new Reward();
listDic.Add("reward", typeof(Reward));
}
public int GetKey1() { return arenaType; }
public bool ReadItem(TabTextFile txf, bool readKeyOnly)
{
arenaType = txf.Get<int>(_KEY_arenaType);
if(readKeyOnly) { return true; }
matchRange = txf.Get<string>(_KEY_matchRange);
limit = txf.Get<int>(_KEY_limit);
robotNum = txf.Get<int>(_KEY_robotNum);
LevelUp = txf.Get<int>(_KEY_LevelUp);
LevelDown = txf.Get<int>(_KEY_LevelDown);
dayAward = txf.Get<int>(_KEY_dayAward);
weekAward = txf.Get<int>(_KEY_weekAward);
reward[0].ID = txf.Get<int>(_KEY_reward_0_ID);
reward[0].Num = txf.Get<int>(_KEY_reward_0_Num);
reward[1].ID = txf.Get<int>(_KEY_reward_1_ID);
reward[1].Num = txf.Get<int>(_KEY_reward_1_Num);
return true;
}
public bool ReadItemBin(TabBinFile txf, bool readKeyOnly)
{
arenaType = txf.GetintByIndex(_KEY_arenaType);
if(readKeyOnly) { return true; }
matchRange = txf.GetstringByIndex(_KEY_matchRange);
limit = txf.GetintByIndex(_KEY_limit);
robotNum = txf.GetintByIndex(_KEY_robotNum);
LevelUp = txf.GetintByIndex(_KEY_LevelUp);
LevelDown = txf.GetintByIndex(_KEY_LevelDown);
dayAward = txf.GetintByIndex(_KEY_dayAward);
weekAward = txf.GetintByIndex(_KEY_weekAward);
reward[0].ID = txf.GetintByIndex(_KEY_reward_0_ID);
reward[0].Num = txf.GetintByIndex(_KEY_reward_0_Num);
reward[1].ID = txf.GetintByIndex(_KEY_reward_1_ID);
reward[1].Num = txf.GetintByIndex(_KEY_reward_1_Num);
return true;
}
#if UNITY_2019_1_OR_NEWER
public TopArenaGradesDesc ReadItemInIL(TabBinFile txf ,int keyCount = 0)
{
byte[] ret = txf.GetLength();
if (ret.Length == 0)
{
return null;
}
return SerializeObj.ConfigDeSerialize<TopArenaGradesDesc>(this, ret, txf.ColPosList, txf.listPosList, this.listDic, txf.m_stringBlock, keyCount);
}
#endif
}