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// Generated by the protocsstruct compiler. DO NOT EDIT!
using System;
namespace ProtoCSClass
{
//
//enum
//
#region Enums
public enum CSMsgID
{
None = 0,
AccountReq = 11,
AccountRes = 12,
GameListReq = 13,
GameListRes = 14,
Ping = 15,
VersionReq = 17,
VersionRes = 18,
QueryLoginsysnoticeReq = 19, //登录界面的公告数据 请求
QueryLoginsysnoticeRes = 20, //登录界面的公告数据 回应
BigMsgTest = 21, // 超大消息, 用于测试消息拆分逻辑
GameareaServeripReq = 101, //获取各大区游戏服务器ip
GameareaServeripRes = 102, //获取各大区游戏服务器ip
AccountSvrChgNotify = 103, // account服务器切换通知
BindGuestFacebookReq = 201,
BindGuestFacebookRes = 202,
UnbindGuestFacebookReq = 203,
UnbindGuestFacebookRes = 204,
UpdateAccountGradeReq = 210, // 玩家评价通知
UpdateAccountGradeRes = 211,
}
public enum CSGameMsgID
{
None = 0,
LoginReq = 1001,
LoginRes = 1002,
QueryRoleReq = 1003,
QueryRoleRes = 1004,
PayGoogleReq = 1005, //支付开始
PayGoogleRes = 1006,
PayGoogleSuccessReq = 1007, //支付成功,加钻石,返回后客户端才能执行消耗操作(参考googleapi)
PayGoogleSuccessRes = 1008,
PayDiamondHolderQueryReq = 1009, //查询托管钻石数量开始
PayDiamondHolderQueryRes = 1010,
PayGetFreeItemReq = 1011, // 领取免费礼包
PayGetFreeItemRes = 1012,
PayNewItemNotify = 1013, // 商城新物品上架通知
KickOff = 1015,
ChatloginReq = 1017, // 聊天登录请求
ChatloginRes = 1018, // 聊天登录回应
GmCmdReq = 1019, //gm指令列表
GmCmdRes = 1020,
QueryFriendListReq = 1021, // 完整的好友列表信息
QueryFriendListRes = 1022,
FriendSelfChgNotify = 1025, //通知我的好友数据(自己部分)变化,全量
FriendListChgNotify = 1026, //通知我的好友数据(列表部分)变化,增量
KickMultilogin = 1030, //被顶下线
QueryMailReq = 1041, //查询邮件列表
QueryMailRes = 1042, //查询邮件列表
MailOpReq = 1043, //操作邮件
MailOpRes = 1044, //操作邮件
RenameReq = 1045, //改名
RenameRes = 1046, //改名
ChangeIconReq = 1047, //换头像
ChangeIconRes = 1048, //换头像
IconDataNotify = 1049, //头像数据通知
StatisticsChg = 1050, //角色统计数据变更通知
Ping = 1051, //ping,keepalive,
Chatping = 1052,
ChatReq = 1053, // 聊天请求
ChatRes = 1054, // 聊天回应
SysnoticeLamp = 1055, //走马灯
Sysnotice = 1056, //公告
Gmcmd = 1057,
QueryChatDataReq = 1059, //客户端请求离线消息
QueryChatDataRes = 1060,
RecvPrivateChatNotify = 1061, //收到私聊
ChannelCacheDataReq = 1062, //请求频道缓存聊天信息
ChannelCacheDataRes = 1063, //请求频道缓存聊天信息
QuerySysnoticeReq = 1064, //公告
QuerySysnoticeRes = 1065, //公告
QuerySurveyReq = 1066, // 问卷调查
QuerySurveyRes = 1067, // 问卷调查
SyncPowerInfo = 1068, // 同步体力数据
ChangeIconFrameReq = 1069, //换头像框
ChangeIconFrameRes = 1070, //换头像框
BuyPowerReq = 1071, // 购买体力数据
BuyPowerRes = 1072, // 购买体力数据
SyspaychanelReq = 1073, //付费通道
SyspaychanelRes = 1074, //付费通道
MopUpReq = 1075, // 扫荡请求
MopUpRes = 1076, // 扫荡返回
GainPowerReq = 1077, // 领取体力数据
GainPowerRes = 1078, // 领取体力数据
CommonDynamicReq = 1097, //通用协议
CommonDynamicRes = 1098, //通用协议
UseItemReq = 1110, //使用物品
UseItemRes = 1111, //使用物品
TalentActiveReq = 1112,
TalentActiveRes = 1113,
TalentOptionsReq = 1114,
TalentOptionsRes = 1115,
SetItemNewgetReq = 1116,
SetItemNewgetRes = 1117,
TalentDataSync = 1118,
QuestionnaireRewardReq = 1120, //调查问卷发送奖励
QuestionnaireRewardRes = 1121, //调查问卷发送奖励
QuestionnaireRewardSyn = 1122, //同步信息
QueryFriendStatusReq = 1129, //查询好友状态
QueryFriendStatusRes = 1130,
QueryRankListReq = 1131, //查询排行榜列表
QueryRankListRes = 1132, //查询排行榜列表
QueryRankSelfReq = 1133, //查询排行榜自己信息
QueryRankSelfRes = 1134, //查询排行榜自己信息
QueryRankDetailReq = 1135, //查询排行榜某个人的详细信息
QueryRankDetailRes = 1136, //查询排行榜某个人的详细信息
QueryRankTopReq = 1137, //查询排行榜第一名信息
QueryRankTopRes = 1138, //查询排行榜第一名信息
NoticeRankChange = 1139, //通知排行榜发生了变化
UpdateSelfRankscore = 1140, //更新自己的排行榜分数
CliReportBillReq = 1141, //客户端上报信息,记录一下统计日志
ReportCheatReq = 1142,
ReportCheatRes = 1143,
UpdateWxrank = 1144,
AdidReportReq = 1149, //上报google adid, ios idfa,广告id
FirebaseIdReportReq = 1151, //上报firebase id
FirebaseSubscribeTopic = 1152, //s-c 订阅主题
SaveClientDataReq = 1155, //客户端数据
SaveClientDataRes = 1156, //客户端数据
QueryOtherDetailReq = 1159, //查询玩家详细信息
QueryOtherDetailRes = 1160, //查询玩家详细信息
TipOffPlayerReq = 1161, //举报玩家
GagChatNotify = 1162, //禁言通知
HideMyInfoReq = 1163, //隐藏自己的个人信息,不让其他人查询
HideMyInfoRes = 1164, //隐藏自己的个人信息,不让其他人查询
PayPlayerPayinfoChgNotify = 1165, //玩家支付数据变化通知
PowerChangeNotify = 1168, //总战力变化通知
PowerCliReq = 1169, //总战力变化通知
FreeRewardReq = 1170,
FreeRewardRes = 1171,
FreeRewardSync = 1172,
SetLanguageReq = 1189, //设置语言
SetLanguageRes = 1190, //设置语言
ClientHotPatchFilePush = 1191, //客户端热补丁推送
ReportInviteMeFbuserid = 1193, //客户端向服务器上报是谁邀请我的
ReportInviteMeFbuseridRes = 1194, //服务器回应,客户端收到消息可以向fb删除
SaveClientBitFlagReq = 1197, //客户端位数据
SaveClientBitFlagRes = 1198, //客户端位数据
QueryUpsysnotice = 1199, //chat主动下发单条公告
QueryBagChangeHistoryListReq = 1231, //查询背包变化列表
QueryBagChangeHistoryListRes = 1232, //查询背包变化列表
SyncLevelInfo = 1237, // 经验同步
MailSendToPlayerReq = 1241, //发送邮件
MailSendToPlayerRes = 1242, //发送邮件
TaskexAcceptTaskReq = 1260, // 接取任务 请求
TaskexAcceptTaskRes = 1261, // 接取任务 回应
TaskexHandoverTaskReq = 1266, // 交付任务领取奖励 请求
TaskexHandoverTaskRes = 1267, // 交付任务领取奖励 回应
TaskexChangeNotify = 1268, // 通知 任务数据发生改变
TaskexDeleteNotify = 1269, // 通知 有任务需要被清除
TaskexUpexinfoReq = 1270, // 更新指定任务的指定index扩展信息
TaskexUpexinfoRes = 1271, // 更新指定任务的指定index扩展信息
TaskexBatchUpexinfoReq = 1272, // 批量更新指定任务的扩展信息
TaskexBatchUpexinfoRes = 1273, // 批量更新指定任务的扩展信息
BatchTaskexHandoverTaskReq = 1274, // 交付任务领取奖励 请求
BatchTaskexHandoverTaskRes = 1275, // 交付任务领取奖励 回应
FriendOpReq = 1301, //好友操作请求(邀请,同意,拒绝,删除等)
FriendOpRes = 1302, //好友操作回应
FriendOpListChgNotify = 1303, //好友操作列表变化通知
QueryFriendOpReq = 1305, //查询好友op信息,全量
QueryFriendOpRes = 1306, //查询好友op信息,全量
FriendStrangerListChgNotify = 1313, //陌生人列表更新
FriendStrangerListDeleteNotify = 1314, //陌生人列表删除
FriendQueryInfoByUidReq = 1315, //根据uid查询信息
FriendQueryInfoByUidRes = 1316, //根据uid查询信息
FriendGetRecommenderReq = 1317, //推荐好友
FriendGetRecommenderRes = 1318, //推荐好友
FriendQueryStrangerReq = 1319, //客户端拉取陌生人列表
FriendQueryStrangerRes = 1320, //客户端拉取陌生人列表
FriendSetSettingReq = 1321, //设置
FriendSetSettingRes = 1322, //设置
FriendGiftOpReq = 1323, //好友礼物操作
FriendGiftOpRes = 1324, //好友礼物操作
FriendGiftAutoOpReq = 1325, //好友礼物自动赠送领取
FriendGiftAutoOpRes = 1326, //好友礼物自动赠送领取
FriendSendGiftNotify = 1327, // 好友赠送自己礼物的通知
GetFriendGiftDataReq = 1328, // 拉取好友礼物的完整数据
GetFriendGiftDataRes = 1329, // 拉取好友礼物的完整数据
FriendQueryBlacklistReq = 1330, // 好友 查询黑名单详细
FriendQueryBlacklistRes = 1331, // 好友 查询黑名单详细
RolebaseChgReq = 1379,
RolebaseChgRes = 1380,
SetPersonalizedSignatureReq = 1400,
SetPersonalizedSignatureRes = 1401,
MarketShopBuyGoodsReq = 1638, //玩家请求购买商店物品 请求
MarketShopBuyGoodsRes = 1639, //玩家请求购买商店物品 应答
MarketShopRefreshReq = 1640, //玩家获取某个商店数据或刷新某个商店数据请求
MarketShopRefreshRes = 1641, //玩家获取某个商店数据或刷新某个商店数据应答
WaitplayerRemaintimeNotify = 1700, //通知game服务器通知客户端等待连接还剩多长时间
WrapGameListReq = 1710, // CSGameListReq封装
WrapGameListRes = 1711,
BattleBeginReq = 1800, // 开始战斗
BattleBeginRes = 1801,
BattleOptionReq = 1802, // 战斗中的操作
BattleOptionRes = 1803,
KilledMonsterReq = 1804, // 战斗中的奖励
KilledMonsterRes = 1805,
BattleActiveAltarReq = 1806, // 激活祭坛
BattleActiveAltarRes = 1807,
BattleSyncData = 1808,
OnPickupMonsterRewardReq = 1809, // 章节战斗捡奖励
OnPickupMonsterRewardRes = 1810,
OntickBattleEntityReq = 1811,
OntickBattleEntityRes = 1812,
OnSyncExtDropRewardData = 1813,
OnSyncChapterBattleWin = 1814,
OnBattlePushPropDataReq = 1815,
OnBattlePushPropDataRes = 1816,
OnGainBattleRewardReq = 1817,
OnGainBattleRewardRes = 1818,
OnGainAllBattleRewardReq = 1819,
OnGainAllBattleRewardRes = 1820,
OnBattleDefeatReq = 1821,
OnBattleDefeatRes = 1822,
PlayerGoodsChgNotify = 1900, //玩家物品变化通知
GoodsGetPush = 1901,
MailChgNotify = 1981, //邮件变化通知,现在只有delete
NameQueryUsedReq = 2301,
NameQueryUsedRes = 2302,
ClientTriggerItemArriveReq = 2313, // 客户端触发物品上架请求
PayItemStockInfoReq = 2315, // 商品库存信息
PayItemStockInfoRes = 2316, // 商品库存信息
PlayerQueryOtherRoleInfoReq = 3000, //查询一个玩家数据 请求
PlayerQueryOtherRoleInfoRes = 3001, //查询一个玩家数据 应答
PlayerSearchRoleBynameReq = 3002, //通过玩家名称搜索玩家 请求
PlayerSearchRoleBynameRes = 3003, //通过玩家名称搜索玩家 应答
LogClientBdcReq = 3201, // 客户端bdc日志备份
LogClientBdcRes = 3202, // 客户端bdc日志备份
LogClientTaReq = 3203, // 客户端ta日志备份
LogClientTaRes = 3204, // 客户端ta日志备份
LogClientBdcInfoReq = 3205, // 客户端bdc serverbean
LogClientBdcInfoRes = 3206, // serverbean
ExchangeCodeTakeReq = 4171, //兑换码兑换
ExchangeCodeTakeRes = 4172, //兑换码兑换
GmGetOnlineplayerNotify = 4180, // GM通知在线人数
QuerySysnoticeImgReq = 4185, //公告背景图片
QuerySysnoticeImgRes = 4186, //公告背景图片
DownloadResourceReq = 4190, //下载资源相关
DownloadResourceRes = 4191,
WorldglobaldataNotify = 4360, //全局数据通知
EquipCombatPreview = 4997,
EquipCombatPreviewRes = 4998,
EquipBatchsell = 4999,
EquipBatchsellRes = 5000,
EquipPutDepot = 5001, //装备放入或者去除仓库
EquipPutDepotRes = 5002,
EquipOpReq = 5003, // 装备操作
EquipOpRes = 5004,
EquipBuyDepot = 5005, //装备仓库购买
EquipBuyDepotRes = 5006,
HeroPropChgNotify = 5007, // 属性变更通知
BagSync = 5008, //背包同步
HeroSync = 5009, //属性装备同步
EquipSetNewget = 5010, //装备设置新获得标签已读
EquipSetNewgetRes = 5011,
EquipSync = 5012, //装备信息同步
EquipDelSync = 5013,
SkinSync = 5015, //时装皮肤同步
SkinPuton = 5016,
SkinPutonRes = 5017,
SkinSetNewget = 5018,
SkinSetNewgetRes = 5019,
GemSync = 5020, //宝石
GemWear = 5021,
GemWearRes = 5022,
GemCompose = 5023,
GemComposeRes = 5024,
GemComposeOne = 5025,
GemComposeOneRes = 5026,
GemComposeOneSave = 5027,
GemComposeOneSaveRes = 5028,
GemLock = 5029,
GemLockRes = 5030,
GemSetnewget = 5031,
GemSetnewgetRes = 5032,
GemChangeSync = 5033,
EquiplistSync = 5040,
EquipdepotSync = 5041,
ItemlistSync = 5042,
GemlistSync = 5043,
GetActivityInfoReq = 5098, //活动信息
GetActivityInfoRes = 5099,
SignGetAwardReq = 5100, //领取签到活动奖励
SignGetAwardRes = 5101,
SignReSingReq = 5102, //补签
SignReSingRes = 5103,
SignInfoSync = 5104, //同步签到数据
FistPaymentAwardReq = 5105, //首充奖励
FistPaymentAwardRes = 5106,
FistPaymentInfoSync = 5107, //同步首充数据
PushPopPackage = 5108, //推送
SyncPopPackage = 5109, //同步
HandbookGetAwardReq = 5110, //领取手册奖励
HandbookGetAwardRes = 5111,
HandbookInfoSync = 5112, //同步签到数据
RecruitReq = 5120, //抽奖
RecruitRes = 5121,
RecruitInfoSync = 5122, //抽奖数据
RecruitChooseRewardReq = 5123,
RecruitChooseRewardRes = 5124,
OnChangeStarWearReq = 5200,
OnChangeStarWearRes = 5201,
OnChangeWingSkinReq = 5202,
OnChangeWingSkinRes = 5203,
OnUpgradeMainWingReq = 5204,
OnUpgradeMainWingRes = 5205,
OnUpgradeWingSkinReq = 5206,
OnUpgradeWingSkinRes = 5207,
OnSyncWingData = 5208,
OnMarkWingNewGetReq = 5209,
OnMarkWingNewGetRes = 5210,
SystemUnlockInfoLoadSyn = 5311, //推送已经解锁的系统
SystemUnlockInfoChangeSyn = 5312,
PassCardLoadSyn = 5313, //通行证
PassCardGetAwardReq = 5314,
PassCardGetAwardRes = 5315,
HomeadAdLoadSyn = 5316, //首页广告
HomeadAdGetAwardReq = 5317, //首页广告
HomeadAdGetAwardRes = 5318, //首页广告
EquipShowChangeReq = 5319, // 幻化修改
EquipShowChangeRes = 5320, // 幻化修改
BeginnerGuideChangeReq = 5322,
BeginnerGuideChangeRes = 5323,
EquipShowInfoSyn = 5324, //幻化获取更新
HomeadAdStartSyn = 5325, //首页广告出现
BeginnerGuideAwardReq = 5327,
BeginnerGuideAwardRes = 5328,
HomeadAdPassReq = 5329, //花费钻石跳过广告
HomeadAdPassRes = 5330, //花费钻石跳过广告
CardGetDailyAwardReq = 5331, //月卡领取每日奖励
CardGetDailyAwardRes = 5332,
MonthlyCardInfoSyn = 5336,
BattlePassAwardReq = 5337, // 领取battlepass 奖励
BattlePassAwardRes = 5338,
BattlePassInfoSyn = 5339,
ExtraEquipSyn = 5501, // 额外装备同步信息
ButryingPointSyn = 5506,
AdStartReq = 5507, //广告开始播放
AdStartRes = 5508,
AdEndReq = 5509, //广告播放结束
AdEndRes = 5510,
HomeadAdGiveMoneySyn = 5511, //首页广告给钻石
AdGetInfoReq = 5512, //广告冷却,剩余次数等信息拉取
AdGetInfoRes = 5513,
GetChatBlacklistReq = 5801, //请求获取聊天屏蔽黑名单
GetChatBlacklistRes = 5802,
AddChatBlacklistReq = 5803, //增加聊天屏蔽黑名单
AddChatBlacklistRes = 5804,
DelChatBlacklistReq = 5805, //解除聊天屏蔽黑名单
DelChatBlacklistRes = 5806,
QueryActRankListReq = 6200, //查询排行榜列表
QueryActRankListRes = 6201, //查询排行榜列表
QueryActRankActivityListReq = 6202, //查询排行榜活动
QueryActRankActivityListRes = 6203, //查询排行榜活动
ActivitySncInfo = 6213, //活动同步信息
PeaklevelAddpoint = 7001, //巅峰加点
PeaklevelAddpointRes = 7002,
PeaklevelResetpoint = 7003, //巅峰点重置
PeaklevelResetpointRes = 7004,
PeaklevelSync = 7005,
CbStartReq = 7100,
CbStartRes = 7101,
CbFinishReq = 7102,
CbFinishRes = 7103,
CbLeaveReq = 7104,
CbLeaveRes = 7105,
CbGetlayerrewardReq = 7106,
CbGetlayerrewardRes = 7107,
RankPlayerBylevelReq = 7108,
RankPlayerBylevelRes = 7109,
CbcPlayerSync = 7111,
PayWsjsapiReq = 7201,
PayWsjsapiRes = 7202,
PresetSaveReq = 7301,
PresetSaveRes = 7302,
PresetBuyOneReq = 7303,
PresetBuyOneRes = 7304,
PresetRenameReq = 7305,
PresetRenameRes = 7306,
PresetApplyReq = 7307,
PresetApplyRes = 7308,
PlayerOpInfoReq = 7402,
FrapBootInfoSYNC = 7403,
CsMultFrapBootInfoSync = 7405,
Battleping = 7407,
JoinRoomReq = 7408,
JoinRoomRes = 7409,
RoomInfoSync = 7410,
BattleModeSync = 7411,
CsRelayHashCheckReq = 7412,
}
public enum CurrencyType
{
None = 0,
Chip = 1, //之前的筹码(金币)
Diamond = 2, //钻石
Max = 3,
}
public enum PandoraItemUseType
{
None = 0,
Level = 2, //玩家等级条件
}
public enum MarketShopType
{
None = 0,
Common = 1, //普通
}
public enum GoodsType
{
None = 0,
Equipment = 1, //装备
Items = 2, //消耗普通物品
Exp = 3, //经验
EquipSkin = 4, //时装
Gem = 5, //宝石
BattleReward = 6, //奖励关卡
Props = 7, //属性
Wing = 8, //翅膀
Link = 9, //无实际用处
ContBattle = 10, //boss连战
Size = 11, // 实际使用
}
public enum DropType
{
None = 0,
CommDrop = 2000, //普通掉落
OtherDrop = 2001, //世界掉落
}
public enum RoomMode
{
None = 0,
Mode1v1 = 1, //聊天入口
Mode5v5 = 2, //聊天入口
}
public enum FeatureSwitch
{
None = 0,
ChatImport = 1, //聊天入口
CDKImport = 2, //cdk入口
}
public enum CSErrCode
{
None = 0,
Fail = 1, //操作失败
ServerMaintenance = 8000, //服务器维护中
SysFailure = 9999, // 系统错误
FunctionClose = 10000, // 功能已关闭
IncludeIllegalWord = 10003, //含敏感词汇
NameRepeat = 10004, //名字重复
FreezePlayer = 10016, // 冻结玩家
AlreadyReward = 10017, // 任务奖励已领取
TaskNotExist = 10018, // 任务不存在
TaskNotFinish = 10019, // 任务未完成
GetRewardConditionError = 10020, // 领取奖励条件不满足
TaskAlreadyExist = 10021, // 任务已经存在
ThisTaskTypeCannotGiveUp = 10023, // 该类型任务无法放弃
TaskAlreadyHandover = 10024, // 任务已经交付了(完成了)
ServerIsStopping = 10030, // 正在停服
NotEnoughItem = 10031, // 物品不够
LvLimitSys = 10038, //等级已达上限
CostChipNotEnough = 10044, //金币不足
CostDiamondNotEnough = 10045, //钻石不足
LevelNotEnough = 10046, //等级不足
LoginRepeat = 10047, //账号已经在其他设备登录
LoginGameDie = 10048, //你所在的服务目前正在维护中,暂时无法登录
BuyTimesNotEnough = 10051, //可购买次数不足
NotEnoughEquipSpace = 10059, //装备空间不足
InvalidToken = 10075, //无效token
InvalidAccount = 10076, //无效账号(重启导致)
ResetGame = 10077, //重新启动游戏
NotEnoughOtherCoin = 10078, //其他代币不足
PlayerMailNotSpace = 11002, //邮件箱空间不足
MarketShopNotExist = 11003, //商店不存在
MarketShopMaxRefreshTimes = 11004, //达到最大刷新次数
TargetNotExist = 11007, //目标不存在
MaxLimitSys = 11013, //数量已经达到上限
NotFriend = 11020, //不是好友关系
RefuseAllFriend = 11021, //对方拒绝添加好友
TargetFriendListIsFull = 11022, //对方好友列表满了
InsertFriendOpList = 11023, //已提交好友申请
FriendOpListIsFull = 11024, //好友申请表满了
SelfFriendListIsFull = 11025, //自己好友列表满了
AlreadySendGift = 11026, //今天已经送过好友礼物了
SendLimit = 11027, // 赠送超过上限
RecvLimit = 11028, // 领取超过上限
NoGift = 11029, // 没有礼物
TryGetFriendOpLater = 11030, // 稍后再次尝试
InTargetBlacklist = 11031, // 在对方黑名单
InSelfBlacklist = 11032, // 在自己黑名单
NotBlacklist = 11033, // 不在黑名单
NotSameLogicWorld = 11034, // 不是同一个逻辑world
ChatBlackListMax = 11035, // 屏蔽列表已达上限
BattleVersionError = 11057, //战斗版本号对不上
LowBattleVersion = 11058, //低版本战斗
PlayerWaitLogin = 100202, //服务器已经满了,等待登录中
FunctionNotOpen = 100203, //功能还未开放
PayNoStock = 100600, // 商品库存不足
PayInvalidTime = 100601, // 商品不在有效期内
PayBuyCountLimit = 100602, // 购买次数限制
PayConsumeItemLimit = 100603, // 消耗道具不够
PayVipLimit = 100604, // vip等级限制
PayItemNotValid = 100605, // 通用, 商品目前无法购买
PayMoneyNotEqual = 100609, // 支付金额不等于商品金额
PayItemIdNotEqual = 100610, // 购买商品id不等于请求商品id
PayItemOrderNotFinish = 100611, // 交易未完成
MailNotExist = 104401, // 邮件不存在
MailAlreadyGot = 104402, // 已经领取了
MailOpNotFinish = 104403, // 正在领取,请等待
MailConditionNotFinish = 104404, // 邮件领取条件为达到
TaskPreviousQuestNotFinish = 130502, // 前置任务还未完成
TaskInvaildTaskID = 130505, // 无效的任务ID
ChatTargetOffLine = 130901, //对方离线
ChatWorldChatCd = 130902, //世界聊天cd
ChatEnableMsg = 130903, //聊天禁言了
RankStopUpdate = 131001, //排行榜已经停止更新了
RankScoreLimit = 131002, //上榜分数不够
RankTypeError = 131003, //类型错误
SysUnlocked = 131411, //系统 已经解锁
SysCanNotUnlock = 131412, //系统 不能解锁
SysNotUnlock = 131413, //系统 未解锁
ExchangeCodeErr = 131471, // 兑换码不存在或者已经过期
ExchangeCodeNotStart = 131472, // 兑换码开始兑换时间未到
ExchangeCodeExpire = 131473, // 兑换码已过期
ExchangeCodeBeOver = 131474, // 兑换码领完了
ExchangeCodeReceived = 131475, // 兑换码领过了
DescNotFound = 133001, // 找不到配置
ActRankEndErr = 133200, //排行榜结束
EquipDepotBuyFail = 134001, //装备仓库购买失败
EquipDecomposeFail = 134002, //装备分解失败
CanJoinBattleFail = 134003, //进入战斗失败
BattleDefeatFail = 134004, //战斗不可以失败
}
public enum HttpErrorStatusCode
{
None = 0,
Success = 200,
Error = 400,
SignError = 601, //签名校验失败
OtherError = 602, //其他
MiniPayError = 603, //minipay报错
}
public enum VipCardType
{
None = 0, // 无
MonthlyCardLimit = 1, // 月卡
MonthlyCardLong = 2, // 终身卡
}
public enum Currency
{
None = 0,
Doller = 1, // 美元
Yen = 2, // 日元
KRW = 3, //韩元
CNY = 4, //人名币元
}
public enum PayLimitEvent
{
None = 0,
PopGift = 1, //弹窗后触发的礼包
ActivityGift = 2, //伴随活动开启的礼包
}
public enum CSRoleStatisticsID
{
None = 0,
BeginnerReward = 1, //引导奖励
LoginDay = 2, //登陆天数
GetGodEquip = 8, //抽取神器
DecomposeEquip = 12, //分解装备次数
RefreshOwnlandSnatch = 22,
AddPayGold = 23, // 付费钻石获得
PayMoney = 27, //充值
MaxID = 45, //记得修改最大值,不要多也不要少了
}
public enum DBFriendOpType
{
None = 0,
Invite = 1, //邀请,这个会保存到op列表里
AgreeAdd = 2, //同意邀请,这个不会保存到op列表,内存里就处理完了
Refuse = 3, //拒绝邀请,这个不会保存到op列表,内存里就处理完了
Delete = 4, //删除这个不会保存到op列表,内存里就处理完了
AddBlacklist = 5, //添加黑名单这个不会保存到op列表,内存里就处理完了
DelBlacklist = 6, //删除黑名单这个不会保存到op列表,内存里就处理完了
Max = 7, //最大值
}
public enum DropFromType
{
None = 0,
Vip = 1, //vip额外加成
Institute = 2, //研究院额外加成
OpenActivity = 3, //活动开放
BossRecommend = 4, //boss战推荐加成
PassGrade1 = 5, //boss战评级1奖励
PassGrade2 = 6, //boss战评级2奖励
PassGrade3 = 7, //boss战评级3奖励
}
public enum TaskEXCfg
{
TaskStatusProcessing = 0,
TaskStatusComplete = 1, //完成未领取
TaskStatusDone = 2, //完成并已领取
}
public enum PopConditionType
{
None = 0,
ItemReduceAndInsufficient = 1, //物品减少且不足或者等于y
DrawMountQuailty = 2, //玩家普通/高级刷新中,第X次抽到品质为Y的坐骑
ReduceItemNotEnough = 3, //道具X进行消耗时,拥有的数量不足
PvpOrPveLose = 4, //道具X进行消耗时,拥有的数量不足
PlayerLevel = 5, //道具X进行消耗时,拥有的数量不足
TotalRecharge = 6, //道具X进行消耗时,拥有的数量不足
Size = 7,
}
public enum EquipmentPos
{
None = 0,
Helmet = 1, // 头盔
Armor = 2, // 护甲
Leggings = 3, // 护腿
Gloves = 4, // 手套
Boots = 5, // 鞋子
NeckLace = 6, // 项链
Bracelet = 7, // 手镯
Ring = 8, // 戒指
LeftGun = 9, // 主武器
RightGun = 10, // 副武器
Max = 11,
}
public enum WingOpType
{
None = 0,
UpgradeLevel = 1,
UpgradeRank = 2,
UpgradeStar = 3,
}
public enum RankFlushType
{
None = 0,
Seconds = 1,
Daily = 2,
Weekly = 3,
}
public enum BattleStatus
{
NONE = 0, //正常战斗中
SUSPEND = 1, //暂停
DEFEAT = 2, //失败(等待复活)
WIN = 3, //战斗结束
}
public enum ChapterOption
{
None = 0,
ActiveMonster = 1, //激活一组怪物
SuspendBattle = 2, //暂停
ContinueBattle = 3, //继续战斗
DefeatBattle = 4, //失败
ResurrectionBattle = 5, //复活
EndBattle = 6, //复活
}
public enum MailOpType
{
None = 0,
Insert = 1,
Delete = 2,
GetItem = 3, //领取
Read = 4, //读取
AllGetItem = 5, //一键领取
AllDelete = 6, //一键删除已读
GetItemDel = 7, //领取并删除邮件
MailVerChange = 8, //群发邮件版本号变更
Update = 9, //修改邮件内容
}
public enum MailType
{
None = 0,
FriendGiftDaily = 1, //好友每日礼物
FacebookLoginFirst = 3, //第一次使用Facebook登录
SendToPlayer = 8, // 玩家发的邮件
InviteeSuccessReward = 9, //邀请的玩家达到要求,发奖一次
ActRank = 44, //活动榜
Compensation = 46, //补偿金邮件
}
public enum GmBit
{
None = 0,
Smash = 1, // 秒杀
Invincible = 2, // 无敌
Max = 3,
}
public enum FreezeReasonType
{
None = 0,
ViolationInGame = 1, //游戏内违规行为
MailciousInfo = 2, //发布不良信息
Plugins = 3, //违规使用脚本外挂
Curse = 4, //诽谤辱骂他人
Other = 5, //其他
}
public enum RoleRankType
{
WeekWinRoundCount = 0, //按周刷新的玩牌赢的次数
WeekWinChip = 1, //周赢钱
}
public enum PayChannel
{
TrdSdk = 0, //sdk支付
GameToken = 1, //代币支付
}
public enum ChatChannelType
{
None = 0,
Friend = 1,
World = 2,
BigRealm = 5, //大区
}
public enum ChatType
{
None = 0,
Emoticon = 2, //普通表情
PrivilegeEmoticon = 3, //特权表情
MagicEmotion = 4, //魔法表情
FriendSendChip = 5, //好友送钱给你
FriendRoomInvite = 6, //好友房邀请
}
public enum ChatMessageType
{
CommonChat = 0, //普通聊天消息
SystemNotify = 1, //系统通知
}
public enum NoticeType
{
Popup = 0,
Click = 1,
}
public enum ActRankType
{
None = 0,
MainlandLevel = 1, //闯关等级
Size = 2,
}
public enum RankReasonType
{
None = 0,
MainChapter = 1, //主线章节
ArenaStarRank = 15, //星球竞技场段位
}
public enum ClientBitFlagType
{
None = 0,
NewMatchTip = 1,
}
public enum LevelType
{
RoleLevel = 0,
VipLevel = 1,
}
public enum RealmState
{
Close = 0, // 停服维护
Open = 1, // 正常
Hot = 2,
New = 4, // 新服, 新加状态放到最上面
Full = 8, //注册已满
}
public enum CSBattleType
{
None = 0,
Mainland = 1,
}
public enum CSBattleResult
{
None = 0,
Succ = 1,
Failed = 2,
}
public enum RaceType
{
None = 0,
Ren = 1, //人族
Shen = 2, //神族
Yao = 3, //妖族
MainGod = 4, //宙神
Void = 5, //虚空
Max = 6, //最大值
}
public enum BattleEventType
{
None = 0,
Attack = 1, // 攻击
Heal = 2, // 治疗
Revive = 3, // 复活
AtkBack = 4, // 反击
RemoveStun = 5, // 解除眩晕
RoundChg = 6, // 回合变更
BattleEnd = 7, // 战斗结束
Buff = 8, // 添加buff
RemoveBuff = 9, // 移除buff
UpdateBuffOverTime = 10, // 更新buff时间
DmgBack = 11, // 反弹伤害
SetHP = 12, // 设置血条,damage为hp,heal为maxHp
}
public enum BattleEventBit
{
None = 0,
Stun = 1, // 眩晕
Crit = 2, // 暴击
Dodge = 3, // 闪避
Combo = 4, // 连击
Steal = 5, // 吸血
BeAtkBack = 6, // 被反击
BeCombo = 7, // 被连击
MulTarget = 8, // 多目标
MulStage = 9, // 多阶段
Dead = 10, // 死亡
}
public enum MainlandType
{
Min = 0,
Adventure = 1,
WildBoss = 2,
KNightTrain = 1004, //骑士团训练
}
public enum GoodsChangeType
{
None = 0,
Add = 1,
Delete = 2,
PropChange = 3,
}
public enum EffectType
{
None = 0, // 没有效果,只为了选取目标添加buff
AddEquipmentProp = 1, // 装备添加属性
EquipmentBaseProp = 2, // 装备添加基础属性
AddProp = 3, // 添加属性
Heal = 4, // 回复生命
ConvertProp = 5, // 属性转化
AttBackAtStun = 6, // 眩晕时可以反击
AttackExtraTarget = 7, // 攻击额外目标
DamIgnore = 8, // 忽视百分比外的伤害
Dot = 9, // 定时掉血
AddBuff = 10, // 给敌人上buff
DamUp = 11, // 提高伤害万分比(全员)
HightestPropUp = 12, // 最高额外属性提升
HightestPropAddByLowest = 13, // 最高属性依据最低额外属性提升
AvergeUnExtraProp = 14, // 最高额外属性提升
UnExtraPropUp = 15, // 所有忽视属性提升
AddPropByCurrent = 16, // 按当前值增加属性值
Relive = 17, // 复活
HealRate = 18, // 回复百分比血量
AddHighestProp = 19, // 提高
UnHeal = 20, // 降低治疗效果 直接作用于结果
RoundDot = 22, // 回合掉血万分比
Reflect = 23, // 增加反弹伤害万分比属性
AttackTargetChg = 24, // 攻击目标修改
TargetCurHpDamage = 25, // 额外造成敌人当前生命伤害万分比
SelfHpMaxDamage = 26, // 额外造成自身生命上限伤害万分比
UpdateBuffTime = 27, // 更新目标buff的结束时间
Pursuit = 28, // 对敌人额外追击额外伤害
ReplyRateHp = 29, // 回复目标自身生命上限万分比
PlayerDamUp = 30, // 提高对玩家伤害万分比(过滤伙伴)
DamageDown = 31, // 提高减伤万分比(全员)
PlayerDamageDown = 32, // 提高对玩家减伤万分比(过滤伙伴)
PursuitTotalDamage = 33, // 对敌人额外追击汇总伤害(普攻伤害 + 额外伤害汇总)
UnExtraToMaxProp2 = 34, //所有忽视属性变成最高的2级属性
Prop2Multiply = 35, //二级属性乘以万分比倍数
E36 = 36,
E37 = 37,
E38 = 38,
E39 = 39,
E40 = 40,
E41 = 41,
E42 = 42,
E43 = 43,
E44 = 44,
E45 = 45,
E46 = 46,
E47 = 47,
E48 = 48,
E49 = 49,
E50 = 50,
E51 = 51,
E52 = 52,
E53 = 53,
E54 = 54,
E55 = 55,
E56 = 56,
E57 = 57,
E58 = 58,
E59 = 59,
E60 = 60,
E61 = 61,
E62 = 62,
E63 = 63,
E64 = 64,
E65 = 65,
Max = 66,
}
public enum EffectEvent
{
BattleStart = 0, // 战斗开始
Hit = 1, // 命中
BeHit = 2, // 被命中
RoundStart = 3, // 回合开始
UnCrit = 4, // 命中未暴击
Combo = 5, // 连击
Stun = 6, // 击晕
Die = 7, // 阵亡
BeforeHurt = 8, // 受伤(扣血前)
AtkBack = 9, // 反击
Crit = 10, // 暴击
NotCombo = 11, // 未连击
NotAtkBack = 12, // 未反击
NotStun = 13, // 未眩晕
BuffEffect = 14, // buff生效完成
BeHurt = 15, // 受伤
Heal = 16, // 治疗
FinishAttack = 17, // 完成攻击
EnemyPetDie = 18, // 敌方伙伴阵亡
StartAttack = 19, // 开始攻击
TargetStun = 20, // 命中眩晕目标
Dodge = 21, // 闪避
BeforeDie = 22, //即将阵亡
HurtAfter = 23, //扣血后生命值低于x
HealAfter = 24, //治疗后生命值高于x
Relive = 25, //
RoundEnd = 26,
UnDodgeCrit = 27,
UnCritTarget = 28,
Max = 29,
}
public enum EffectTargetType
{
None = 0, //
All = 1, // 全体(不分敌我, 占位未实现)
AttackTarget = 2, // 攻击目标
Master = 3, // 主人
CasterSelf = 4, // 施法者自己
EnemyAll = 5, // 全体敌人
DamageSource = 6, // 攻击源
Max = 8,
}
public enum QueryRoleType
{
None = 0, //默认
Chat = 2, //聊天
CBC = 3, //boss连战
}
public enum HeroType
{
Hero = 0, //英雄
Monster = 1, //怪物
Pet = 6, //伙伴伙伴
Max = 7,
}
public enum WorldGlobalDataType
{
None = 0,
}
public enum DownLoadResourceOpType
{
None = 0, //获取数据
SetFinish = 1, //下载完成
Getreward = 2, //领取奖励
}
public enum FrameCmdDef
{
Invalid = 0,
MoveDir = 1, //实体移动方向
MoveStop = 2, //实体移动停止
UseCommonAbility = 3, //实体使用普通技能
Max = 4,
}
#endregion
}