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197 lines
5.7 KiB
197 lines
5.7 KiB
1 month ago
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/*
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Sog 游戏基础库
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2016 by zouwei
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*/
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using System;
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using Sog;
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using Sog.Service;
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using Sog.Log;
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namespace Mail
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{
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// 服务器入口
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public class MailServer : IScript
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{
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private Guid m_guid;
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private ServerApp m_app;
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private MailMsgHandler m_messageHandler;
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private long m_oneMinute;
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public MailServer()
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{
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m_guid = Guid.NewGuid();
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}
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public IScriptHotfixCheck GetScriptHotfixCheck()
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{
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return new ServerScriptHotfixCheck();
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}
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private void CommInitOnCreateReload(ServerApp app)
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{
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m_app = app;
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RegisterAllService();
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}
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public virtual void OnCreate(ServerApp app)
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{
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//打印消息统计日志
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app.GetCluster().NeedLogMsgStat = true;
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//多线程特殊需求
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app.GetCluster().EnableMultiThreadSendSafe();
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m_app = app;
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RegisterAllDataObj();
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CommInitOnCreateReload(app);
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MailSendWithRule.LoadDataFromFile();
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TraceLog.Debug("MailServer start at {0}, guid {1}", DateTime.Now, m_guid);
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}
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public virtual void OnHotfix(ServerApp app)
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{
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m_app = app;
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ReadServerConfig();
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CommInitOnCreateReload(app);
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TraceLog.Debug("MailServer hotfix at {0}, guid {1}", DateTime.Now, m_guid);
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}
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public virtual void OnReloadConfig(string excelConfigFile)
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{
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TraceLog.Debug("Server OnReloadConfig at {0}", DateTime.Now);
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ReadServerConfig();
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MessageTaskHandler.ResetTaskStat();
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}
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public virtual void OnTick(long nowMs)
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{
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long nowSec = m_app.GetTimeSecond();
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TickOneSecond(nowMs,nowSec);
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TickOneMinute(nowMs, nowSec);
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ServerStat.Instance.Tick(nowMs);
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MessageTaskHandler.Tick(nowMs);
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m_messageHandler.Tick();
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}
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public virtual void OnMessage(uint remoteAppID, MessageData message)
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{
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m_messageHandler.HandlerMessage(remoteAppID, message);
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}
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public virtual void OnStop()
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{
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MailSendWithRule.SaveDataToFile();
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}
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//所有引用对象置空
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public void Dispose()
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{
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TraceLog.Debug("MailServer be disposed");
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m_app = null;
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m_messageHandler = null;
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//保存邮件文件
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MailSendWithRule.SaveDataToFile();
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MessageTaskHandler.DisposeAllHandler();
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}
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private void ReadServerConfig()
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{
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//读取配置文件
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string strLogicServerConfig = m_app.GetCluster().GetAppConfigPath() + "/" + m_app.AppParam.ServerConfig.configfile;
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var oldServerConfig = ServerConfigMgr.Instance.m_serverConfig;
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MailServerConfig serverConfig = ServerConfigMgr.Instance.ReloadServerConfig<MailServerConfig>(m_app,strLogicServerConfig);
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if (serverConfig != null && oldServerConfig != null && oldServerConfig is MailServerConfig)
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{
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if (string.Compare(((MailServerConfig)oldServerConfig).dbip, serverConfig.dbip) != 0)
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{
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TraceLog.Debug("ReadServerConfig DB Trans {0} to {1}", ((MailServerConfig)oldServerConfig).dbip, serverConfig.dbip);
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//数据库切换
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MessageTaskHandler.AfterReloadServerConfigChangeDB(m_app);
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}
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}
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}
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private void RegisterAllDataObj()
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{
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TraceLog.Debug("MailServer RegisterAllDataObj");
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MailServerData dbServerData = new MailServerData(m_app);
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ServerDataObjMgr.Instance.RegisterDataObj(dbServerData);
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ReadServerConfig();
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//运营日志
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BillLogWriter.Instance.Init(m_app.ServerID, MailServerUtils.GetPacketSender());
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//读取游戏数据文件
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GameConfigMgr.Instance.ReadAllConfig();
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AppTime.UpdateGameResetHour(CommParamDescMgr.Instance.CrossDaysTime.int_val);
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MailOp.MaxMailCount = CommParamDescMgr.Instance.MailCountMax.int_val;
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}
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private void RegisterAllService()
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{
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TraceLog.Debug("MailServer RegisterAllService");
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MessageTaskHandler.InitAllTaskHandler(m_app);
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m_messageHandler = new MailMsgHandler();
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ServiceMgr.Instance.RegisterService(m_messageHandler);
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GmCmdSvc gmCmdSvc = new GmCmdSvc();
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ServiceMgr.Instance.RegisterService(gmCmdSvc);
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}
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private long m_oneSecondMs = 0;
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private void TickOneSecond(long nowMs, long nowSec)
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{
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if (nowMs < m_oneSecondMs + 1000)
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{
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return;
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}
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m_oneSecondMs = nowMs;
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PushSvc.OnTick(nowSec);
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PlayerMailVerSeqSvc.Tick(nowMs);
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TickServerStop();
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}
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private void TickOneMinute(long nowMs, long nowSec)
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{
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if (nowSec < m_oneMinute + 60)
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{
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return;
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}
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m_oneMinute = nowSec;
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MailSendWithRule.TickSendMailWithRule(nowSec);
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MailMsgHandler.TickOneMinute(nowSec);
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MailSendWithRule.TickGetMailWithRule(nowSec);
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}
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private void TickServerStop()
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{
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if (m_app.IsStopping)
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{
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bool canStop = PlayerMailVerSeqSvc.IsCanStop();
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canStop = canStop && m_messageHandler.IsCanStop();
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TraceLog.Debug("ArenaServer.MailServer canStop {0}", canStop);
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if (canStop)
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{
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m_app.SetStopSuccess();
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}
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}
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}
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}
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}
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