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76 lines
1.3 KiB
76 lines
1.3 KiB
1 month ago
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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namespace Sog
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{
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public enum AccountType
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{
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AccountType_Guest = 0,
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AccountType_Facebook = 1,
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AccountType_Google = 2,
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AccountType_Hero = 3,
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AccountType_HeroUSDK = 4,
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AccountType_Huawei = 5,
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AccountType_QQ = 10,
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AccountType_WX = 11,
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AccountType_WXMini = 12,
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}
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public enum PlatformType
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{
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PlatformType_Default = 0, //混合类型
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PlatformType_Android = 1,
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PlatformType_IOS = 2,
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PlatformType_Windows = 3,
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}
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public enum PayType
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{
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Google = 1,
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IAP = 2, //ios
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Hero = 3,
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Huawei = 4,
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MiniPay = 5,
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}
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public enum HeroUSDKProj
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{
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Min = 0,
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SEA = 1,
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JP = 2,
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KR = 3,
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ZH = 4,
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JP2 = 5,
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EN = 6,
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Max = 7,
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}
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// 玩家状态
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public enum PlayerStatus
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{
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idle = 0, // 空闲
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logout = 10, //已经登出,在这个状态玩家可能又登陆
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}
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//性别
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public enum GenderType
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{
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None = 0,
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Male = 1,
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Female = 2,
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}
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//重置数据类型
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public enum ResetDataType
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{
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None = 0, //不重置
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DailyReset = 1, //每日重置
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WeekReset = 2, //每周重置
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}
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}
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