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73 lines
3.3 KiB
73 lines
3.3 KiB
1 month ago
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{0E713D15-FA69-5C67-239C-41EC0FF43B73}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>XLuaHotfixInject</RootNamespace>
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<AssemblyName>XLuaHotfixInject</AssemblyName>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\Tools\</OutputPath>
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<BaseIntermediateOutputPath>obj\Any CPU\Debug\XLuaHotfixInject\</BaseIntermediateOutputPath>
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<IntermediateOutputPath>$(BaseIntermediateOutputPath)</IntermediateOutputPath>
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<DefineConstants>_DEBUG;DEBUG;TRACE;;HOTFIX_ENABLE;XLUA_GENERAL</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\Tools\</OutputPath>
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<BaseIntermediateOutputPath>obj\Any CPU\Release\XLuaHotfixInject\</BaseIntermediateOutputPath>
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<IntermediateOutputPath>$(BaseIntermediateOutputPath)</IntermediateOutputPath>
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<DefineConstants>;HOTFIX_ENABLE;XLUA_GENERAL</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System">
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<HintPath>C:\Program Files\Unity\Editor\Data\Mono\lib\mono\unity\System.dll</HintPath>
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</Reference>
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<Reference Include="System.Core">
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<HintPath>C:\Program Files\Unity\Editor\Data\Mono\lib\mono\unity\System.Core.dll</HintPath>
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</Reference>
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<Reference Include="Mono.Cecil">
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<HintPath>..\Lib\Mono.Cecil.dll</HintPath>
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</Reference>
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<Reference Include="Mono.Cecil.Mdb">
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<HintPath>..\Lib\Mono.Cecil.Mdb.dll</HintPath>
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</Reference>
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<Reference Include="Mono.Cecil.Pdb">
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<HintPath>..\Lib\Mono.Cecil.Pdb.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="..\..\Assets\XLua\Src\Editor\Hotfix.cs">
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<Link>Assets\XLua\Src\Editor\Hotfix.cs</Link>
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</Compile>
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<Compile Include="..\Src\XLuaHotfixInject.cs">
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<Link>Src\XLuaHotfixInject.cs</Link>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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