|
@ -5782,7 +5782,8 @@ enum FrameCmdDef |
|
|
FrameCmdDef_MoveDir = 1; //实体移动方向 |
|
|
FrameCmdDef_MoveDir = 1; //实体移动方向 |
|
|
FrameCmdDef_MoveStop = 2; //实体移动停止 |
|
|
FrameCmdDef_MoveStop = 2; //实体移动停止 |
|
|
FrameCmdDef_UseCommonAbility = 3; //实体使用普通技能 |
|
|
FrameCmdDef_UseCommonAbility = 3; //实体使用普通技能 |
|
|
FrameCmdDef_Max = 4; |
|
|
FrameCmdDef_ChangeShootDir = 4; //改变设计方向 |
|
|
|
|
|
FrameCmdDef_Max = 5; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
message MoveDirectionCommand{ |
|
|
message MoveDirectionCommand{ |
|
@ -5790,11 +5791,17 @@ message MoveDirectionCommand{ |
|
|
int32 seq = 2; |
|
|
int32 seq = 2; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
message ChangeShootDirCommand{ |
|
|
|
|
|
int32 degree = 1; |
|
|
|
|
|
int32 seq = 2; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
//CS_GAMEMSGID_PLAYER_OP_INFO_REQ |
|
|
//CS_GAMEMSGID_PLAYER_OP_INFO_REQ |
|
|
message CSPlayerOpInfo{ |
|
|
message CSPlayerOpInfo{ |
|
|
int32 eid = 1; |
|
|
int32 eid = 1; |
|
|
FrameCmdDef type = 2; |
|
|
FrameCmdDef type = 2; |
|
|
MoveDirectionCommand move = 3; |
|
|
MoveDirectionCommand move = 3; |
|
|
|
|
|
ChangeShootDirCommand changeDir = 4; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
message CSFrapBootInfo{ |
|
|
message CSFrapBootInfo{ |
|
|