// Copyright (c) 2009, 2019, Oracle and/or its affiliates. All rights reserved. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License, version 2.0, as // published by the Free Software Foundation. // // This program is also distributed with certain software (including // but not limited to OpenSSL) that is licensed under separate terms, // as designated in a particular file or component or in included license // documentation. The authors of MySQL hereby grant you an // additional permission to link the program and your derivative works // with the separately licensed software that they have included with // MySQL. // // Without limiting anything contained in the foregoing, this file, // which is part of MySQL Connector/NET, is also subject to the // Universal FOSS Exception, version 1.0, a copy of which can be found at // http://oss.oracle.com/licenses/universal-foss-exception. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. // See the GNU General Public License, version 2.0, for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, Inc., // 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA using System; namespace MySql.Data.Common { /// /// This class is modeled after .NET Stopwatch. It provides better /// performance (no system calls).It is however less precise than /// .NET Stopwatch, measuring in milliseconds. It is adequate to use /// when high-precision is not required (e.g for measuring IO timeouts), /// but not for other tasks. /// internal class LowResolutionStopwatch { long _startTime; public static readonly long Frequency = 1000; // measure in milliseconds public static readonly bool IsHighResolution = false; public LowResolutionStopwatch() { this.ElapsedMilliseconds = 0; } public long ElapsedMilliseconds { get; private set; } public void Start() { this._startTime = Environment.TickCount; } public void Stop() { long now = Environment.TickCount; long elapsed; // Calculate time different, handle possible overflow if (now < this._startTime) { if (now < 0) { elapsed = 1 + ((long)Int32.MaxValue - this._startTime) + (now - (long)Int32.MinValue); } else { elapsed = Int32.MaxValue - this._startTime + now; } } else { elapsed = now - this._startTime; } this.ElapsedMilliseconds += elapsed; } public void Reset() { this.ElapsedMilliseconds = 0; this._startTime = 0; } public TimeSpan Elapsed => new TimeSpan(0, 0, 0, 0, (int)this.ElapsedMilliseconds); public static LowResolutionStopwatch StartNew() { LowResolutionStopwatch sw = new LowResolutionStopwatch(); sw.Start(); return sw; } public static long GetTimestamp() { return Environment.TickCount; } bool IsRunning() { return (this._startTime != 0); } } }