// Copyright © 2017, Oracle and/or its affiliates. All rights reserved. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License, version 2.0, as // published by the Free Software Foundation. // // This program is also distributed with certain software (including // but not limited to OpenSSL) that is licensed under separate terms, // as designated in a particular file or component or in included license // documentation. The authors of MySQL hereby grant you an // additional permission to link the program and your derivative works // with the separately licensed software that they have included with // MySQL. // // Without limiting anything contained in the foregoing, this file, // which is part of MySQL Connector/NET, is also subject to the // Universal FOSS Exception, version 1.0, a copy of which can be found at // http://oss.oracle.com/licenses/universal-foss-exception. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. // See the GNU General Public License, version 2.0, for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, Inc., // 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA using System; using System.Collections.Generic; using System.Net; using System.Text; namespace MySql.Data.Common { [Serializable] internal class UnixEndPoint : EndPoint { public string SocketName { get; private set; } public UnixEndPoint(string socketName) { this.SocketName = socketName; } public override EndPoint Create(SocketAddress socketAddress) { int size = socketAddress.Size - 2; byte[] bytes = new byte[size]; for (int i = 0; i < size; i++) { bytes[i] = socketAddress[i + 2]; } return new UnixEndPoint(Encoding.UTF8.GetString(bytes)); } public override SocketAddress Serialize() { byte[] bytes = Encoding.UTF8.GetBytes(this.SocketName); SocketAddress socketAddress = new SocketAddress(System.Net.Sockets.AddressFamily.Unix, bytes.Length + 3); for (int i = 0; i < bytes.Length; i++) { socketAddress[i + 2] = bytes[i]; } return socketAddress; } } }