using System; namespace Sog.Crypto { /// /// tea加密算法,密钥为128bit,就是16个byte /// public class XXTea { public static Byte[] Encrypt(Byte[] Data, Byte[] Key) { if (Data.Length == 0) { return Data; } return ToByteArray(Encrypt(ToUInt32Array(Data, true), ToUInt32Array(Key, false)), false); } public static Byte[] Decrypt(Byte[] Data, Byte[] Key) { if (Data.Length == 0) { return Data; } return ToByteArray(Decrypt(ToUInt32Array(Data, false), ToUInt32Array(Key, false)), true); } private static UInt32[] Encrypt(UInt32[] v, UInt32[] k) { Int32 n = v.Length - 1; if (n < 1) { return v; } if (k.Length < 4) { UInt32[] Key = new UInt32[4]; k.CopyTo(Key, 0); k = Key; } UInt32 z = v[n], y = v[0], delta = 0x9E3779B9, sum = 0, e; Int32 p, q = 6 + 52 / (n + 1); while (q-- > 0) { sum = unchecked(sum + delta); e = sum >> 2 & 3; for (p = 0; p < n; p++) { y = v[p + 1]; z = unchecked(v[p] += (z >> 5 ^ y << 2) + (y >> 3 ^ z << 4) ^ (sum ^ y) + (k[p & 3 ^ e] ^ z)); } y = v[0]; z = unchecked(v[n] += (z >> 5 ^ y << 2) + (y >> 3 ^ z << 4) ^ (sum ^ y) + (k[p & 3 ^ e] ^ z)); } return v; } private static UInt32[] Decrypt(UInt32[] v, UInt32[] k) { Int32 n = v.Length - 1; if (n < 1) { return v; } if (k.Length < 4) { UInt32[] Key = new UInt32[4]; k.CopyTo(Key, 0); k = Key; } UInt32 z = v[n], y = v[0], delta = 0x9E3779B9, sum, e; Int32 p, q = 6 + 52 / (n + 1); sum = unchecked((UInt32)(q * delta)); while (sum != 0) { e = sum >> 2 & 3; for (p = n; p > 0; p--) { z = v[p - 1]; y = unchecked(v[p] -= (z >> 5 ^ y << 2) + (y >> 3 ^ z << 4) ^ (sum ^ y) + (k[p & 3 ^ e] ^ z)); } z = v[n]; y = unchecked(v[0] -= (z >> 5 ^ y << 2) + (y >> 3 ^ z << 4) ^ (sum ^ y) + (k[p & 3 ^ e] ^ z)); sum = unchecked(sum - delta); } return v; } private static UInt32[] ToUInt32Array(Byte[] Data, Boolean IncludeLength) { Int32 n = (((Data.Length & 3) == 0) ? (Data.Length >> 2) : ((Data.Length >> 2) + 1)); UInt32[] Result; if (IncludeLength) { Result = new UInt32[n + 1]; Result[n] = (UInt32)Data.Length; } else { Result = new UInt32[n]; } n = Data.Length; for (Int32 i = 0; i < n; i++) { Result[i >> 2] |= (UInt32)Data[i] << ((i & 3) << 3); } return Result; } private static Byte[] ToByteArray(UInt32[] Data, Boolean IncludeLength) { Int32 n; if (IncludeLength) { n = (Int32)Data[Data.Length - 1]; } else { n = Data.Length << 2; } Byte[] Result = new Byte[n]; for (Int32 i = 0; i < n; i++) { Result[i] = (Byte)(Data[i >> 2] >> ((i & 3) << 3)); } return Result; } } }