using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.IO; namespace Sog.IO { /// /// protobuf保存成文件,某些不是很重要的服务器数据可以采用这种方法保存,丢了也无所谓的 /// public static class FileDBSave { public static int SaveToFile(Google.Protobuf.IMessage message,string filepath) { try { byte[] dataByte = Google.Protobuf.MessageExtensions.ToByteArray(message); FileStream fileStream = File.OpenWrite(filepath); //清空文件 fileStream.SetLength(0); BinaryWriter sw = new BinaryWriter(fileStream); sw.Write(dataByte); sw.Flush(); sw.Dispose(); fileStream.Dispose(); return 0; } catch (Exception ex) { TraceLog.Error("FileDBSave.SaveToFile write file failed! {0}", filepath); TraceLog.Exception(ex); return -2; } } public static Google.Protobuf.IMessage ReadFromFile(Google.Protobuf.MessageParser parser,string filepath) { if (File.Exists(filepath) == false) { //这个不能算错误 TraceLog.Debug("FileDBSave.ReadFromFile file not exist {0}", filepath); return null; } try { byte[] data = File.ReadAllBytes(filepath); Google.Protobuf.IMessage message = parser.ParseFrom(data); return message; } catch(Exception ex) { TraceLog.Error("FileDBSave.ReadFromFile parse message failed! {0}", filepath); TraceLog.Exception(ex); return null; } } public static int SaveToFile(ref T structMessage, string filepath) where T : struct, ProtoCSStruct.IStructMessage { try { int size = structMessage.CalculateSize(); byte[] dataByte = new byte[size]; ProtoCSStruct.CodedOutputStream ouput = new ProtoCSStruct.CodedOutputStream(dataByte); structMessage.WriteTo(ouput); FileStream fileStream = File.OpenWrite(filepath); //清空文件 fileStream.SetLength(0); BinaryWriter sw = new BinaryWriter(fileStream); sw.Write(dataByte); sw.Flush(); sw.Dispose(); fileStream.Dispose(); return 0; } catch (Exception ex) { TraceLog.Error("FileDBSave.SaveToFile write file failed! {0}", filepath); TraceLog.Exception(ex); return -2; } } public static bool ReadFromFile(ref T structMessage, string filepath) where T : struct, ProtoCSStruct.IStructMessage { if (File.Exists(filepath) == false) { //这个不能算错误 TraceLog.Debug("FileDBSave.ReadFromFile file not exist {0}", filepath); return false; } try { byte[] data = File.ReadAllBytes(filepath); ProtoCSStruct.CodedInputStream input = new ProtoCSStruct.CodedInputStream(data); structMessage.ReadFrom(input); return true; } catch (Exception ex) { TraceLog.Error("FileDBSave.ReadFromFile parse message failed! {0}", filepath); TraceLog.Exception(ex); return false; } } } public static class FileDBSaveByBinSerialize { public static int SaveToFile(object obj, string filepath) { try { byte[] dataByte = BinarySerialize.BinSerialize.Serialize(obj); FileStream fileStream = File.OpenWrite(filepath); //清空文件 fileStream.SetLength(0); BinaryWriter sw = new BinaryWriter(fileStream); sw.Write(dataByte); sw.Flush(); sw.Dispose(); fileStream.Dispose(); return 0; } catch (Exception ex) { TraceLog.Error("FileDBSaveByBinSerialize.SaveToFile write file failed! {0}", filepath); TraceLog.Exception(ex); return -2; } } public static T ReadFromFile(string filepath)where T : class { if (File.Exists(filepath) == false) { //这个不能算错误 TraceLog.Debug("FileDBSaveByBinSerialize.ReadFromFile file not exist {0}", filepath); return null; } try { byte[] data = File.ReadAllBytes(filepath); return BinarySerialize.BinSerialize.Deserialize(data); } catch (Exception ex) { TraceLog.Error("FileDBSaveByBinSerialize.ReadFromFile parse message failed! {0}", filepath); TraceLog.Exception(ex); return null; } } } }