{ "alwaysCheckSucc": true, "battleLog": { "logname": "ai", "loglevel": "debug", "userlogAll": false, "userlogSome": [], "logByBattleId": true, "logpath":"../log/battle/" }, "skipCheckVersionList": [], "maxCheckFailTimes" : 5, "mainlineCheckBeginChapter" : 0, "gmSkipCheck": true, "mainlineOnlyCheckNode" : false, "closeDungeonCheck": false, "closeCampaignCheck": false, "openResetIL":0 }