{ "logpath" : "../log/", "logname" : "gameserver_$instid$", "loglevel" : "tracedetail", "logshiftfilesize" : 500000000, "logshiftfilecount" : 10, "scriptfile" : "../bin/GameServer", "scriptTypeName" : "Game.GameServer", "configfile" : "GameServerConfig.json", "alertPhoneNumber" : [], "skipLogMsgID" : [20083,20152,20610] }