//============================================ //--4>: // Exported by ExcelConfigExport // // 此代码为工具根据配置自动生成, 请不要修改 // //============================================ using System; using Sog; using System.Collections.Generic; using Newtonsoft.Json.Linq; using System.IO; using System.Linq; public partial class QuestEXDescMgr : IConfigManager { //Singleton private static QuestEXDescMgr _instance; private static readonly object syslock = new object(); public static QuestEXDescMgr Instance { get { if (_instance == null) { lock (syslock) { if (_instance == null) { _instance = new QuestEXDescMgr(); }}} return _instance; }} public class ItemData { public QuestEXDesc Item; public int Line; public bool ReadAlready; } protected Dictionary m_ItemTable = new (); protected Dictionary n_ItemTable = new (); //for server only, m_readKeyOnly must be false protected SortedList m_ItemDescTable = new (); public SortedList ItemTable { get { if (m_ItemDescTable.Count == 0) { foreach (var item in m_ItemTable) { m_ItemDescTable.Add(item.Key, item.Value.Item); }} return m_ItemDescTable; } } private TabBinFile m_tbf; //private TabTextFile m_tf; private int m_curAsynKey1; public override bool InitBin(string fileName, byte[] fileContent) { m_ErrorCount = 0; m_ItemTable.Clear(); n_ItemTable.Clear(); m_ItemDescTable.Clear(); m_allRead = false; m_curAsynKey1 = 0; m_tbf = new TabBinFile(fileName, fileContent); while (m_tbf.Next()) { ItemData itemData = new ItemData() { Item = new QuestEXDesc() }; var item = itemData.Item; if (m_readKeyOnly) {m_tbf.SetCurrentCol(0); } if (item.ReadItemBin(m_tbf, m_readKeyOnly) == false) { TraceLog.Error("Failed to InitBin TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine); m_ErrorCount++; continue; } if (m_ItemTable.ContainsKey(item.GetKey1())) { TraceLog.Error("Failed to InitBin TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine); m_ErrorCount++; continue; } m_ItemTable.Add(item.GetKey1(), itemData); n_ItemTable.Add(item.InternalId, item); if (m_readKeyOnly) { itemData.Line = m_tbf.CurrentLine; } else { itemData.ReadAlready = true; } } if (!m_readKeyOnly) { m_tbf = null; } return true; } public QuestEXDesc GetConfig(int key) { ItemData itemData; if (m_ItemTable.TryGetValue(key, out itemData) == false) { return null; } if(itemData.ReadAlready) { return itemData.Item; } if (m_tbf == null) { TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed fs null TabManager:{ 0}, read line error,", this.ToString()); return null; } m_tbf.SetCurrentLine(itemData.Line); m_tbf.SetCurrentCol(0); itemData.ReadAlready = true; if (itemData.Item.ReadItemBin(m_tbf, false) == false) { TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine); return null; } return itemData.Item; } public QuestEXDesc GetConfigByInternal(int internalId) { var desc = n_ItemTable.GetValueOrDefault(internalId, null); if (desc == null) { TraceLog.Error("Cfg1KeyMgrTemplate.Get by InternalId Failed fs null TabManager:{0}, internalId={1},read line error,", this.ToString(), internalId); } return desc; } } public partial class QuestEXDesc { public partial class Fulfill { /// /// 0任务内容 /// public QuestMethod Method { get; set; } /// /// 0任务参数 /// public uint[] Condition { get; set; } } public static readonly string _KEY_InternalId = "InternalId"; public static readonly string _KEY_questId = "questId"; public static readonly string _KEY_index = "index"; public static readonly string _KEY_nextQuestId = "nextQuestId"; public static readonly string _KEY_library = "library"; public static readonly string _KEY_questType = "questType"; public static readonly string _KEY_questDescription = "questDescription"; public static readonly string _KEY_fulfill_0_Method = "fulfill_0_Method"; public static readonly string _KEY_fulfill_0_Condition = "fulfill_0_Condition"; public static readonly string _KEY_rewardType = "rewardType"; public static readonly string _KEY_rewardId = "rewardId"; public static readonly string _KEY_rewardCount = "rewardCount"; public static readonly string _KEY_starLevel = "starLevel"; public static readonly string _KEY_jumpLink = "jumpLink"; /// /// 内部ID /// public int InternalId { get; set; } /// /// 任务id /// public int questId { get; set; } /// /// 索引(服务器存数据用) /// public int index { get; set; } /// /// 后置任务ID,未填写表示无后置任务 /// public int nextQuestId { get; set; } /// /// 任务库 /// public int library { get; set; } /// /// 任务类型 /// public QuestType questType { get; set; } /// /// 任务描述 /// public string questDescription { get; set; } public Fulfill[] fulfill { get; set; } /// /// 类型 /// public uint[] rewardType { get; set; } /// /// 奖励物品ID列表 /// public string[] rewardId { get; set; } /// /// 奖励物品对应的数量列表 /// public int[] rewardCount { get; set; } /// /// 任务难度星级(填1-5) /// public int starLevel { get; set; } /// /// 跳转链接(废弃字段) /// public string jumpLink { get; set; } public Dictionary listDic = new Dictionary(); public QuestEXDesc() { fulfill = new Fulfill[1]; fulfill[0] = new Fulfill(); listDic.Add("fulfill", typeof(Fulfill)); } public int GetKey1() { return questId; } public bool ReadItemBin(TabBinFile txf, bool readKeyOnly) { InternalId = txf.GetintByIndex(_KEY_InternalId); questId = txf.GetintByIndex(_KEY_questId); if(readKeyOnly) { return true; } index = txf.GetintByIndex(_KEY_index); nextQuestId = txf.GetintByIndex(_KEY_nextQuestId); library = txf.GetintByIndex(_KEY_library); questType = (QuestType)txf.GetintByIndex(_KEY_questType); questDescription = txf.GetstringByIndex(_KEY_questDescription); fulfill[0].Method = (QuestMethod)txf.GetintByIndex(_KEY_fulfill_0_Method); fulfill[0].Condition = txf.GetuintArrayByIndex(_KEY_fulfill_0_Condition); rewardType = txf.GetuintArrayByIndex(_KEY_rewardType); rewardId = txf.GetstringArrayByIndex(_KEY_rewardId); rewardCount = txf.GetintArrayByIndex(_KEY_rewardCount); starLevel = txf.GetintByIndex(_KEY_starLevel); jumpLink = txf.GetstringByIndex(_KEY_jumpLink); return true; } }