using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Sog; namespace Game { /* public class Program { public static void Main(string[] args) { long iNow = DateTimeOffset.Now.ToUnixTimeSeconds(); try { AppParam appParam = new AppParam(args); GameServer gameServer = new GameServer(appParam); gameServer.Start(); } catch (Exception ex) { TraceLog.Exception(ex); } } } */ }