//============================================ //--4>: // Exported by ExcelConfigExport // // 此代码为工具根据配置自动生成, 请不要修改 // //============================================ using System; using Sog; using System.Collections.Generic; #if UNITY_2019_1_OR_NEWER using GameLogic; #endif public partial class RaceChapterDetailDescMgr : IConfigManager { //Singleton private static RaceChapterDetailDescMgr _instance; private static readonly object syslock = new object(); public static RaceChapterDetailDescMgr Instance { get { if (_instance == null) { lock (syslock) { if (_instance == null) { _instance = new RaceChapterDetailDescMgr(); }}} return _instance; }} public class ItemData { public RaceChapterDetailDesc Item; public int Line; public bool ReadAlready; } protected SortedList m_ItemTable = new SortedList(); //for server only, m_readKeyOnly must be false protected SortedList m_ItemDescTable = new SortedList(); public SortedList ItemTable { get { if (m_ItemDescTable.Count == 0) { foreach (var item in m_ItemTable) { m_ItemDescTable.Add(item.Key, item.Value.Item); }} return m_ItemDescTable; } } private TabBinFile m_tbf; //private TabTextFile m_tf; private int m_curAsynKey1; public override bool InitBin(string fileName, byte[] fileContent) { m_ErrorCount = 0; m_ItemTable.Clear(); m_ItemDescTable.Clear(); m_allRead = false; m_curAsynKey1 = 0; m_tbf = new TabBinFile(fileName, fileContent); while (m_tbf.Next()) { ItemData itemData = new ItemData() { Item = new RaceChapterDetailDesc() }; var item = itemData.Item; if (m_readKeyOnly) {m_tbf.SetCurrentCol(0); } if (item.ReadItemBin(m_tbf, m_readKeyOnly) == false) { TraceLog.Error("Failed to InitBin TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine); m_ErrorCount++; continue; } if (m_ItemTable.ContainsKey(item.GetKey1())) { TraceLog.Error("Failed to InitBin TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine); m_ErrorCount++; continue; } m_ItemTable.Add(item.GetKey1(), itemData); if (m_readKeyOnly) { itemData.Line = m_tbf.CurrentLine; } else { itemData.ReadAlready = true; } } if (!m_readKeyOnly) { m_tbf = null; } return true; } #if UNITY_2019_1_OR_NEWER public override bool InitBinByIL(string fileName, byte[] fileContent) { m_ErrorCount = 0; m_ItemTable.Clear(); m_tbf = new TabBinFile(fileName, fileContent); while (m_tbf.Next()) { ItemData itemData = new ItemData() { Item = new RaceChapterDetailDesc() }; int keyCount = 0; if(m_readKeyOnly) { keyCount = 1;} var item = itemData.Item; item = item.ReadItemInIL(m_tbf, keyCount); if (item == null) { TraceLog.Error("Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine); m_ErrorCount++; continue; } if (m_ItemTable.ContainsKey(item.GetKey1())) { TraceLog.Error("Failed to init TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine); m_ErrorCount++; continue; } m_ItemTable.Add(item.GetKey1(), itemData); if (m_readKeyOnly) { itemData.Line = m_tbf.CurrentLine; } else { itemData.ReadAlready = true; } } return true; } #endif public RaceChapterDetailDesc GetConfig(int key) { ItemData itemData; if (m_ItemTable.TryGetValue(key, out itemData) == false) { return null; } if(itemData.ReadAlready) { return itemData.Item; } if (m_tbf == null) { TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed fs null TabManager:{ 0}, read line error,", this.ToString()); return null; } m_tbf.SetCurrentLine(itemData.Line); m_tbf.SetCurrentCol(0); itemData.ReadAlready = true; if (itemData.Item.ReadItemBin(m_tbf, false) == false) { TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine); return null; } return itemData.Item; } public override int AsynReadBin(int maxTimes) { int times = 0; if (m_allRead) { return times; } if (m_tbf == null) { return times; } for (; m_curAsynKey1 < m_ItemTable.Count && times < maxTimes; m_curAsynKey1++) { var itemData = m_ItemTable.Values[m_curAsynKey1]; if (itemData.ReadAlready) { continue; } m_tbf.SetCurrentLine(itemData.Line); m_tbf.SetCurrentCol(0); itemData.ReadAlready = true; if (itemData.Item.ReadItemBin(m_tbf, false) == false) { TraceLog.Error("Cfg1KeyMgrTemplate.AsynReadBin Failed to init TabManager:{ 0}, read line error, line: { 1}", this.ToString(), m_tbf.CurrentLine); return times; } times++; } if (m_curAsynKey1 >= m_ItemTable.Count) { m_allRead = true; m_tbf = null; } return times; } } public partial class RaceChapterDetailDesc { public static readonly string _KEY_mainlandId = "mainlandId"; public static readonly string _KEY_unlockList_6_0 = "unlockList_6_0"; public static readonly string _KEY_unlockList_6_1 = "unlockList_6_1"; public static readonly string _KEY_unlockList_6_2 = "unlockList_6_2"; public static readonly string _KEY_unlockList_6_3 = "unlockList_6_3"; public static readonly string _KEY_unlockList_6_4 = "unlockList_6_4"; public static readonly string _KEY_unlockList_6_5 = "unlockList_6_5"; public static readonly string _KEY_raceChapter = "raceChapter"; public static readonly string _KEY_raceType = "raceType"; public static readonly string _KEY_raceGroudType = "raceGroudType"; public static readonly string _KEY_raceEnemyNum = "raceEnemyNum"; public static readonly string _KEY_raceEnemyList_7_0 = "raceEnemyList_7_0"; public static readonly string _KEY_raceEnemyList_7_1 = "raceEnemyList_7_1"; public static readonly string _KEY_raceEnemyList_7_2 = "raceEnemyList_7_2"; public static readonly string _KEY_raceEnemyList_7_3 = "raceEnemyList_7_3"; public static readonly string _KEY_raceEnemyList_7_4 = "raceEnemyList_7_4"; public static readonly string _KEY_raceEnemyList_7_5 = "raceEnemyList_7_5"; public static readonly string _KEY_raceEnemyList_7_6 = "raceEnemyList_7_6"; public static readonly string _KEY_ticketNum = "ticketNum"; public static readonly string _KEY_length = "length"; public static readonly string _KEY_racePiece_4_0 = "racePiece_4_0"; public static readonly string _KEY_racePiece_4_1 = "racePiece_4_1"; public static readonly string _KEY_racePiece_4_2 = "racePiece_4_2"; public static readonly string _KEY_racePiece_4_3 = "racePiece_4_3"; public static readonly string _KEY_randomBloodReward = "randomBloodReward"; public static readonly string _KEY_trophyReward_2_0 = "trophyReward_2_0"; public static readonly string _KEY_trophyReward_2_1 = "trophyReward_2_1"; public static readonly string _KEY_bloodReward = "bloodReward"; public static readonly string _KEY_normalRewardType = "normalRewardType"; public static readonly string _KEY_normalRewardId = "normalRewardId"; public static readonly string _KEY_normalRewardNum_2_0 = "normalRewardNum_2_0"; public static readonly string _KEY_normalRewardNum_2_1 = "normalRewardNum_2_1"; public static readonly string _KEY_raceCostNum = "raceCostNum"; public static readonly string _KEY_standard_2_0 = "standard_2_0"; public static readonly string _KEY_standard_2_1 = "standard_2_1"; public static readonly string _KEY_equipLevel = "equipLevel"; public int mainlandId { get; set; } // //关卡id public int[] unlockList { get; set; } // //解锁需要通关的关卡id public int raceChapter { get; set; } // //比赛区域,填RaceChapter表id public int raceType { get; set; } // //比赛级别 1 -G1 2 -G2 3 -G3 public int raceGroudType { get; set; } // //场地类型 1 -草场 2 -沙场 public int raceEnemyNum { get; set; } // //参赛对手数量 public int[] raceEnemyList { get; set; } // //参赛列表,对应RaceEnemy内id public int ticketNum { get; set; } // //消耗门票数量 public int length { get; set; } // //总长度 public int[] racePiece { get; set; } // //【起跑段】 public int randomBloodReward { get; set; } // //第一名血统奖励概率(万分比) public int[] trophyReward { get; set; } // //第一名与参与奖奖杯ID public int bloodReward { get; set; } // //第一名血统奖励ID public int normalRewardType { get; set; } // //物品奖励类型 public int normalRewardId { get; set; } // //物品id public int[] normalRewardNum { get; set; } // //第一与参与奖获取数量 public int raceCostNum { get; set; } // //体力消耗影响系数(万分比) public int[] standard { get; set; } // //推荐血统 public int equipLevel { get; set; } // //推荐训练场等级 public Dictionary listDic = new Dictionary(); public RaceChapterDetailDesc() { unlockList = new int[6]; listDic.Add("unlockList", typeof(int)); raceEnemyList = new int[7]; listDic.Add("raceEnemyList", typeof(int)); racePiece = new int[4]; listDic.Add("racePiece", typeof(int)); trophyReward = new int[2]; listDic.Add("trophyReward", typeof(int)); normalRewardNum = new int[2]; listDic.Add("normalRewardNum", typeof(int)); standard = new int[2]; listDic.Add("standard", typeof(int)); } public int GetKey1() { return mainlandId; } public bool ReadItem(TabTextFile txf, bool readKeyOnly) { mainlandId = txf.Get(_KEY_mainlandId); if(readKeyOnly) { return true; } unlockList[0] = txf.Get(_KEY_unlockList_6_0); unlockList[1] = txf.Get(_KEY_unlockList_6_1); unlockList[2] = txf.Get(_KEY_unlockList_6_2); unlockList[3] = txf.Get(_KEY_unlockList_6_3); unlockList[4] = txf.Get(_KEY_unlockList_6_4); unlockList[5] = txf.Get(_KEY_unlockList_6_5); raceChapter = txf.Get(_KEY_raceChapter); raceType = txf.Get(_KEY_raceType); raceGroudType = txf.Get(_KEY_raceGroudType); raceEnemyNum = txf.Get(_KEY_raceEnemyNum); raceEnemyList[0] = txf.Get(_KEY_raceEnemyList_7_0); raceEnemyList[1] = txf.Get(_KEY_raceEnemyList_7_1); raceEnemyList[2] = txf.Get(_KEY_raceEnemyList_7_2); raceEnemyList[3] = txf.Get(_KEY_raceEnemyList_7_3); raceEnemyList[4] = txf.Get(_KEY_raceEnemyList_7_4); raceEnemyList[5] = txf.Get(_KEY_raceEnemyList_7_5); raceEnemyList[6] = txf.Get(_KEY_raceEnemyList_7_6); ticketNum = txf.Get(_KEY_ticketNum); length = txf.Get(_KEY_length); racePiece[0] = txf.Get(_KEY_racePiece_4_0); racePiece[1] = txf.Get(_KEY_racePiece_4_1); racePiece[2] = txf.Get(_KEY_racePiece_4_2); racePiece[3] = txf.Get(_KEY_racePiece_4_3); randomBloodReward = txf.Get(_KEY_randomBloodReward); trophyReward[0] = txf.Get(_KEY_trophyReward_2_0); trophyReward[1] = txf.Get(_KEY_trophyReward_2_1); bloodReward = txf.Get(_KEY_bloodReward); normalRewardType = txf.Get(_KEY_normalRewardType); normalRewardId = txf.Get(_KEY_normalRewardId); normalRewardNum[0] = txf.Get(_KEY_normalRewardNum_2_0); normalRewardNum[1] = txf.Get(_KEY_normalRewardNum_2_1); raceCostNum = txf.Get(_KEY_raceCostNum); standard[0] = txf.Get(_KEY_standard_2_0); standard[1] = txf.Get(_KEY_standard_2_1); equipLevel = txf.Get(_KEY_equipLevel); return true; } public bool ReadItemBin(TabBinFile txf, bool readKeyOnly) { mainlandId = txf.GetintByIndex(_KEY_mainlandId); if(readKeyOnly) { return true; } unlockList[0] = txf.GetintByIndex(_KEY_unlockList_6_0); unlockList[1] = txf.GetintByIndex(_KEY_unlockList_6_1); unlockList[2] = txf.GetintByIndex(_KEY_unlockList_6_2); unlockList[3] = txf.GetintByIndex(_KEY_unlockList_6_3); unlockList[4] = txf.GetintByIndex(_KEY_unlockList_6_4); unlockList[5] = txf.GetintByIndex(_KEY_unlockList_6_5); raceChapter = txf.GetintByIndex(_KEY_raceChapter); raceType = txf.GetintByIndex(_KEY_raceType); raceGroudType = txf.GetintByIndex(_KEY_raceGroudType); raceEnemyNum = txf.GetintByIndex(_KEY_raceEnemyNum); raceEnemyList[0] = txf.GetintByIndex(_KEY_raceEnemyList_7_0); raceEnemyList[1] = txf.GetintByIndex(_KEY_raceEnemyList_7_1); raceEnemyList[2] = txf.GetintByIndex(_KEY_raceEnemyList_7_2); raceEnemyList[3] = txf.GetintByIndex(_KEY_raceEnemyList_7_3); raceEnemyList[4] = txf.GetintByIndex(_KEY_raceEnemyList_7_4); raceEnemyList[5] = txf.GetintByIndex(_KEY_raceEnemyList_7_5); raceEnemyList[6] = txf.GetintByIndex(_KEY_raceEnemyList_7_6); ticketNum = txf.GetintByIndex(_KEY_ticketNum); length = txf.GetintByIndex(_KEY_length); racePiece[0] = txf.GetintByIndex(_KEY_racePiece_4_0); racePiece[1] = txf.GetintByIndex(_KEY_racePiece_4_1); racePiece[2] = txf.GetintByIndex(_KEY_racePiece_4_2); racePiece[3] = txf.GetintByIndex(_KEY_racePiece_4_3); randomBloodReward = txf.GetintByIndex(_KEY_randomBloodReward); trophyReward[0] = txf.GetintByIndex(_KEY_trophyReward_2_0); trophyReward[1] = txf.GetintByIndex(_KEY_trophyReward_2_1); bloodReward = txf.GetintByIndex(_KEY_bloodReward); normalRewardType = txf.GetintByIndex(_KEY_normalRewardType); normalRewardId = txf.GetintByIndex(_KEY_normalRewardId); normalRewardNum[0] = txf.GetintByIndex(_KEY_normalRewardNum_2_0); normalRewardNum[1] = txf.GetintByIndex(_KEY_normalRewardNum_2_1); raceCostNum = txf.GetintByIndex(_KEY_raceCostNum); standard[0] = txf.GetintByIndex(_KEY_standard_2_0); standard[1] = txf.GetintByIndex(_KEY_standard_2_1); equipLevel = txf.GetintByIndex(_KEY_equipLevel); return true; } #if UNITY_2019_1_OR_NEWER public RaceChapterDetailDesc ReadItemInIL(TabBinFile txf ,int keyCount = 0) { byte[] ret = txf.GetLength(); if (ret.Length == 0) { return null; } return SerializeObj.ConfigDeSerialize(this, ret, txf.ColPosList, txf.listPosList, this.listDic, txf.m_stringBlock, keyCount); } #endif }