//============================================ //--4>: // Exported by ExcelConfigExport // // 此代码为工具根据配置自动生成, 请不要修改 // //============================================ using System; using Sog; using System.Collections.Generic; #if UNITY_2019_1_OR_NEWER using GameLogic; #endif public partial class RaceEnemyDescMgr : IConfigManager { //Singleton private static RaceEnemyDescMgr _instance; private static readonly object syslock = new object(); public static RaceEnemyDescMgr Instance { get { if (_instance == null) { lock (syslock) { if (_instance == null) { _instance = new RaceEnemyDescMgr(); }}} return _instance; }} public class ItemData { public RaceEnemyDesc Item; public int Line; public bool ReadAlready; } protected SortedList m_ItemTable = new SortedList(); //for server only, m_readKeyOnly must be false protected SortedList m_ItemDescTable = new SortedList(); public SortedList ItemTable { get { if (m_ItemDescTable.Count == 0) { foreach (var item in m_ItemTable) { m_ItemDescTable.Add(item.Key, item.Value.Item); }} return m_ItemDescTable; } } private TabBinFile m_tbf; //private TabTextFile m_tf; private int m_curAsynKey1; public override bool InitBin(string fileName, byte[] fileContent) { m_ErrorCount = 0; m_ItemTable.Clear(); m_ItemDescTable.Clear(); m_allRead = false; m_curAsynKey1 = 0; m_tbf = new TabBinFile(fileName, fileContent); while (m_tbf.Next()) { ItemData itemData = new ItemData() { Item = new RaceEnemyDesc() }; var item = itemData.Item; if (m_readKeyOnly) {m_tbf.SetCurrentCol(0); } if (item.ReadItemBin(m_tbf, m_readKeyOnly) == false) { TraceLog.Error("Failed to InitBin TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine); m_ErrorCount++; continue; } if (m_ItemTable.ContainsKey(item.GetKey1())) { TraceLog.Error("Failed to InitBin TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine); m_ErrorCount++; continue; } m_ItemTable.Add(item.GetKey1(), itemData); if (m_readKeyOnly) { itemData.Line = m_tbf.CurrentLine; } else { itemData.ReadAlready = true; } } if (!m_readKeyOnly) { m_tbf = null; } return true; } #if UNITY_2019_1_OR_NEWER public override bool InitBinByIL(string fileName, byte[] fileContent) { m_ErrorCount = 0; m_ItemTable.Clear(); m_tbf = new TabBinFile(fileName, fileContent); while (m_tbf.Next()) { ItemData itemData = new ItemData() { Item = new RaceEnemyDesc() }; int keyCount = 0; if(m_readKeyOnly) { keyCount = 1;} var item = itemData.Item; item = item.ReadItemInIL(m_tbf, keyCount); if (item == null) { TraceLog.Error("Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine); m_ErrorCount++; continue; } if (m_ItemTable.ContainsKey(item.GetKey1())) { TraceLog.Error("Failed to init TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine); m_ErrorCount++; continue; } m_ItemTable.Add(item.GetKey1(), itemData); if (m_readKeyOnly) { itemData.Line = m_tbf.CurrentLine; } else { itemData.ReadAlready = true; } } return true; } #endif public RaceEnemyDesc GetConfig(int key) { ItemData itemData; if (m_ItemTable.TryGetValue(key, out itemData) == false) { return null; } if(itemData.ReadAlready) { return itemData.Item; } if (m_tbf == null) { TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed fs null TabManager:{ 0}, read line error,", this.ToString()); return null; } m_tbf.SetCurrentLine(itemData.Line); m_tbf.SetCurrentCol(0); itemData.ReadAlready = true; if (itemData.Item.ReadItemBin(m_tbf, false) == false) { TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine); return null; } return itemData.Item; } public override int AsynReadBin(int maxTimes) { int times = 0; if (m_allRead) { return times; } if (m_tbf == null) { return times; } for (; m_curAsynKey1 < m_ItemTable.Count && times < maxTimes; m_curAsynKey1++) { var itemData = m_ItemTable.Values[m_curAsynKey1]; if (itemData.ReadAlready) { continue; } m_tbf.SetCurrentLine(itemData.Line); m_tbf.SetCurrentCol(0); itemData.ReadAlready = true; if (itemData.Item.ReadItemBin(m_tbf, false) == false) { TraceLog.Error("Cfg1KeyMgrTemplate.AsynReadBin Failed to init TabManager:{ 0}, read line error, line: { 1}", this.ToString(), m_tbf.CurrentLine); return times; } times++; } if (m_curAsynKey1 >= m_ItemTable.Count) { m_allRead = true; m_tbf = null; } return times; } } public partial class RaceEnemyDesc { public partial class BaseAtt { public int min{ get; set; } // 0//体力 最小值 public int max{ get; set; } // 0//体力 最大值 } public static readonly string _KEY_id = "id"; public static readonly string _KEY_raceTactic = "raceTactic"; public static readonly string _KEY_groundGrass = "groundGrass"; public static readonly string _KEY_groundDust = "groundDust"; public static readonly string _KEY_enemyType = "enemyType"; public static readonly string _KEY_baseAtt_0_min = "baseAtt_0_min"; public static readonly string _KEY_baseAtt_0_max = "baseAtt_0_max"; public static readonly string _KEY_baseAtt_1_min = "baseAtt_1_min"; public static readonly string _KEY_baseAtt_1_max = "baseAtt_1_max"; public static readonly string _KEY_baseAtt_2_min = "baseAtt_2_min"; public static readonly string _KEY_baseAtt_2_max = "baseAtt_2_max"; public static readonly string _KEY_baseAtt_3_min = "baseAtt_3_min"; public static readonly string _KEY_baseAtt_3_max = "baseAtt_3_max"; public static readonly string _KEY_baseAtt_4_min = "baseAtt_4_min"; public static readonly string _KEY_baseAtt_4_max = "baseAtt_4_max"; public int id { get; set; } // //主键 public int raceTactic { get; set; } // //比赛策略 1 -甩脱 2- 追逐 3- 占先 4 - 后发 public int groundGrass { get; set; } // //草场地适应性 1 - 优秀 2 -良好 3 - 一般 4 - 不可 public int groundDust { get; set; } // //沙场地适应性 1 - 优秀 2 -良好 3 - 一般 4 - 不可 public int enemyType { get; set; } // //赛马类型 1-最强马 public BaseAtt[] baseAtt { get; set; } public Dictionary listDic = new Dictionary(); public RaceEnemyDesc() { baseAtt = new BaseAtt[5]; baseAtt[0] = new BaseAtt(); baseAtt[1] = new BaseAtt(); baseAtt[2] = new BaseAtt(); baseAtt[3] = new BaseAtt(); baseAtt[4] = new BaseAtt(); listDic.Add("baseAtt", typeof(BaseAtt)); } public int GetKey1() { return id; } public bool ReadItem(TabTextFile txf, bool readKeyOnly) { id = txf.Get(_KEY_id); if(readKeyOnly) { return true; } raceTactic = txf.Get(_KEY_raceTactic); groundGrass = txf.Get(_KEY_groundGrass); groundDust = txf.Get(_KEY_groundDust); enemyType = txf.Get(_KEY_enemyType); baseAtt[0].min = txf.Get(_KEY_baseAtt_0_min); baseAtt[0].max = txf.Get(_KEY_baseAtt_0_max); baseAtt[1].min = txf.Get(_KEY_baseAtt_1_min); baseAtt[1].max = txf.Get(_KEY_baseAtt_1_max); baseAtt[2].min = txf.Get(_KEY_baseAtt_2_min); baseAtt[2].max = txf.Get(_KEY_baseAtt_2_max); baseAtt[3].min = txf.Get(_KEY_baseAtt_3_min); baseAtt[3].max = txf.Get(_KEY_baseAtt_3_max); baseAtt[4].min = txf.Get(_KEY_baseAtt_4_min); baseAtt[4].max = txf.Get(_KEY_baseAtt_4_max); return true; } public bool ReadItemBin(TabBinFile txf, bool readKeyOnly) { id = txf.GetintByIndex(_KEY_id); if(readKeyOnly) { return true; } raceTactic = txf.GetintByIndex(_KEY_raceTactic); groundGrass = txf.GetintByIndex(_KEY_groundGrass); groundDust = txf.GetintByIndex(_KEY_groundDust); enemyType = txf.GetintByIndex(_KEY_enemyType); baseAtt[0].min = txf.GetintByIndex(_KEY_baseAtt_0_min); baseAtt[0].max = txf.GetintByIndex(_KEY_baseAtt_0_max); baseAtt[1].min = txf.GetintByIndex(_KEY_baseAtt_1_min); baseAtt[1].max = txf.GetintByIndex(_KEY_baseAtt_1_max); baseAtt[2].min = txf.GetintByIndex(_KEY_baseAtt_2_min); baseAtt[2].max = txf.GetintByIndex(_KEY_baseAtt_2_max); baseAtt[3].min = txf.GetintByIndex(_KEY_baseAtt_3_min); baseAtt[3].max = txf.GetintByIndex(_KEY_baseAtt_3_max); baseAtt[4].min = txf.GetintByIndex(_KEY_baseAtt_4_min); baseAtt[4].max = txf.GetintByIndex(_KEY_baseAtt_4_max); return true; } #if UNITY_2019_1_OR_NEWER public RaceEnemyDesc ReadItemInIL(TabBinFile txf ,int keyCount = 0) { byte[] ret = txf.GetLength(); if (ret.Length == 0) { return null; } return SerializeObj.ConfigDeSerialize(this, ret, txf.ColPosList, txf.listPosList, this.listDic, txf.m_stringBlock, keyCount); } #endif }