/* Sog 游戏基础库 2016 by zouwei */ using System.Collections.Generic; using System.Net; using System.Net.Sockets; namespace Sog { /// /// Client socket settings. /// public class ClientSessionSettings { public ClientSessionSettings(int bufferSize, IPEndPoint remoteEndPoint, ProtocolType type) { BufferSize = bufferSize; RemoteEndPoint = remoteEndPoint; ProtoType = type; } /// /// Gets the size of the buffer. /// /// The size of the buffer. public int BufferSize { get; private set; } /// /// Gets the remote end point. /// /// The remote end point. public IPEndPoint RemoteEndPoint { get; private set; } public ProtocolType ProtoType { get; private set; } } }