/*
Sog 游戏基础库
2016 by zouwei
*/
using System.Collections.Generic;
using System.Net;
namespace SogClient
{
///
/// Client socket settings.
///
public class ClientSessionSettings
{
///
///
///
///
///
/// 是否加密消息
public ClientSessionSettings(int bufferSize, IPEndPoint remoteEndPoint, bool cryptoMessage)
{
this.BufferSize = bufferSize;
this.RemoteEndPoint = remoteEndPoint;
this.CryptoMessage = cryptoMessage;
}
///
/// Gets the size of the buffer.
///
/// The size of the buffer.
public int BufferSize { get; private set; }
///
/// Gets the remote end point.
///
/// The remote end point.
public IPEndPoint RemoteEndPoint { get; private set; }
public bool CryptoMessage { get; private set; }
}
}