// Generated by the protocsstruct compiler. DO NOT EDIT! using System; namespace ProtoCSStruct { // //enum // #region Enums public enum CSMsgID { None = 0, AccountReq = 11, AccountRes = 12, GameListReq = 13, GameListRes = 14, Ping = 15, VersionReq = 17, VersionRes = 18, QueryLoginsysnoticeReq = 19, //登录界面的公告数据 请求 QueryLoginsysnoticeRes = 20, //登录界面的公告数据 回应 BigMsgTest = 21, // 超大消息, 用于测试消息拆分逻辑 GameareaServeripReq = 101, //获取各大区游戏服务器ip GameareaServeripRes = 102, //获取各大区游戏服务器ip AccountSvrChgNotify = 103, // account服务器切换通知 BindGuestFacebookReq = 201, BindGuestFacebookRes = 202, UnbindGuestFacebookReq = 203, UnbindGuestFacebookRes = 204, UpdateAccountGradeReq = 210, // 玩家评价通知 UpdateAccountGradeRes = 211, } public enum CSGameMsgID { None = 0, LoginReq = 1001, LoginRes = 1002, QueryRoleReq = 1003, QueryRoleRes = 1004, PayGoogleReq = 1005, //支付开始 PayGoogleRes = 1006, PayGoogleSuccessReq = 1007, //支付成功,加钻石,返回后客户端才能执行消耗操作(参考googleapi) PayGoogleSuccessRes = 1008, PayDiamondHolderQueryReq = 1009, //查询托管钻石数量开始 PayDiamondHolderQueryRes = 1010, PayGetFreeItemReq = 1011, // 领取免费礼包 PayGetFreeItemRes = 1012, PayNewItemNotify = 1013, // 商城新物品上架通知 KickOff = 1015, ChatloginReq = 1017, // 聊天登录请求 ChatloginRes = 1018, // 聊天登录回应 GmCmdReq = 1019, //gm指令列表 GmCmdRes = 1020, QueryFriendListReq = 1021, // 完整的好友列表信息 QueryFriendListRes = 1022, FriendSelfChgNotify = 1025, //通知我的好友数据(自己部分)变化,全量 FriendListChgNotify = 1026, //通知我的好友数据(列表部分)变化,增量 KickMultilogin = 1030, //被顶下线 QueryMailReq = 1041, //查询邮件列表 QueryMailRes = 1042, //查询邮件列表 MailOpReq = 1043, //操作邮件 MailOpRes = 1044, //操作邮件 RenameReq = 1045, //改名 RenameRes = 1046, //改名 ChangeIconReq = 1047, //换头像 ChangeIconRes = 1048, //换头像 IconDataNotify = 1049, //头像数据通知 StatisticsChg = 1050, //角色统计数据变更通知 Ping = 1051, //ping,keepalive, Chatping = 1052, ChatReq = 1053, // 聊天请求 ChatRes = 1054, // 聊天回应 SysnoticeLamp = 1055, //走马灯 Sysnotice = 1056, //公告 Gmcmd = 1057, QueryChatDataReq = 1059, //客户端请求离线消息 QueryChatDataRes = 1060, RecvPrivateChatNotify = 1061, //收到私聊 ChannelCacheDataReq = 1062, //请求频道缓存聊天信息 ChannelCacheDataRes = 1063, //请求频道缓存聊天信息 QuerySysnoticeReq = 1064, //公告 QuerySysnoticeRes = 1065, //公告 QuerySurveyReq = 1066, // 问卷调查 QuerySurveyRes = 1067, // 问卷调查 SyncPowerInfo = 1068, // 同步体力数据 ChangeIconFrameReq = 1069, //换头像框 ChangeIconFrameRes = 1070, //换头像框 BuyPowerReq = 1071, // 购买体力数据 BuyPowerRes = 1072, // 购买体力数据 SyspaychanelReq = 1073, //付费通道 SyspaychanelRes = 1074, //付费通道 MopUpReq = 1075, // 扫荡请求 MopUpRes = 1076, // 扫荡返回 GainPowerReq = 1077, // 领取体力数据 GainPowerRes = 1078, // 领取体力数据 CommonDynamicReq = 1097, //通用协议 CommonDynamicRes = 1098, //通用协议 UseItemReq = 1110, //使用物品 UseItemRes = 1111, //使用物品 TalentActiveReq = 1112, TalentActiveRes = 1113, TalentOptionsReq = 1114, TalentOptionsRes = 1115, SetItemNewgetReq = 1116, SetItemNewgetRes = 1117, TalentDataSync = 1118, QuestionnaireRewardReq = 1120, //调查问卷发送奖励 QuestionnaireRewardRes = 1121, //调查问卷发送奖励 QuestionnaireRewardSyn = 1122, //同步信息 QueryFriendStatusReq = 1129, //查询好友状态 QueryFriendStatusRes = 1130, QueryRankListReq = 1131, //查询排行榜列表 QueryRankListRes = 1132, //查询排行榜列表 QueryRankSelfReq = 1133, //查询排行榜自己信息 QueryRankSelfRes = 1134, //查询排行榜自己信息 QueryRankDetailReq = 1135, //查询排行榜某个人的详细信息 QueryRankDetailRes = 1136, //查询排行榜某个人的详细信息 QueryRankTopReq = 1137, //查询排行榜第一名信息 QueryRankTopRes = 1138, //查询排行榜第一名信息 NoticeRankChange = 1139, //通知排行榜发生了变化 UpdateSelfRankscore = 1140, //更新自己的排行榜分数 CliReportBillReq = 1141, //客户端上报信息,记录一下统计日志 ReportCheatReq = 1142, ReportCheatRes = 1143, UpdateWxrank = 1144, AdidReportReq = 1149, //上报google adid, ios idfa,广告id FirebaseIdReportReq = 1151, //上报firebase id FirebaseSubscribeTopic = 1152, //s-c 订阅主题 SaveClientDataReq = 1155, //客户端数据 SaveClientDataRes = 1156, //客户端数据 QueryOtherDetailReq = 1159, //查询玩家详细信息 QueryOtherDetailRes = 1160, //查询玩家详细信息 TipOffPlayerReq = 1161, //举报玩家 GagChatNotify = 1162, //禁言通知 HideMyInfoReq = 1163, //隐藏自己的个人信息,不让其他人查询 HideMyInfoRes = 1164, //隐藏自己的个人信息,不让其他人查询 PayPlayerPayinfoChgNotify = 1165, //玩家支付数据变化通知 PowerChangeNotify = 1168, //总战力变化通知 PowerCliReq = 1169, //总战力变化通知 FreeRewardReq = 1170, FreeRewardRes = 1171, FreeRewardSync = 1172, SetLanguageReq = 1189, //设置语言 SetLanguageRes = 1190, //设置语言 ClientHotPatchFilePush = 1191, //客户端热补丁推送 ReportInviteMeFbuserid = 1193, //客户端向服务器上报是谁邀请我的 ReportInviteMeFbuseridRes = 1194, //服务器回应,客户端收到消息可以向fb删除 SaveClientBitFlagReq = 1197, //客户端位数据 SaveClientBitFlagRes = 1198, //客户端位数据 QueryUpsysnotice = 1199, //chat主动下发单条公告 QueryBagChangeHistoryListReq = 1231, //查询背包变化列表 QueryBagChangeHistoryListRes = 1232, //查询背包变化列表 SyncLevelInfo = 1237, // 经验同步 MailSendToPlayerReq = 1241, //发送邮件 MailSendToPlayerRes = 1242, //发送邮件 TaskexAcceptTaskReq = 1260, // 接取任务 请求 TaskexAcceptTaskRes = 1261, // 接取任务 回应 TaskexHandoverTaskReq = 1266, // 交付任务领取奖励 请求 TaskexHandoverTaskRes = 1267, // 交付任务领取奖励 回应 TaskexChangeNotify = 1268, // 通知 任务数据发生改变 TaskexDeleteNotify = 1269, // 通知 有任务需要被清除 TaskexUpexinfoReq = 1270, // 更新指定任务的指定index扩展信息 TaskexUpexinfoRes = 1271, // 更新指定任务的指定index扩展信息 TaskexBatchUpexinfoReq = 1272, // 批量更新指定任务的扩展信息 TaskexBatchUpexinfoRes = 1273, // 批量更新指定任务的扩展信息 BatchTaskexHandoverTaskReq = 1274, // 交付任务领取奖励 请求 BatchTaskexHandoverTaskRes = 1275, // 交付任务领取奖励 回应 FriendOpReq = 1301, //好友操作请求(邀请,同意,拒绝,删除等) FriendOpRes = 1302, //好友操作回应 FriendOpListChgNotify = 1303, //好友操作列表变化通知 QueryFriendOpReq = 1305, //查询好友op信息,全量 QueryFriendOpRes = 1306, //查询好友op信息,全量 FriendStrangerListChgNotify = 1313, //陌生人列表更新 FriendStrangerListDeleteNotify = 1314, //陌生人列表删除 FriendQueryInfoByUidReq = 1315, //根据uid查询信息 FriendQueryInfoByUidRes = 1316, //根据uid查询信息 FriendGetRecommenderReq = 1317, //推荐好友 FriendGetRecommenderRes = 1318, //推荐好友 FriendQueryStrangerReq = 1319, //客户端拉取陌生人列表 FriendQueryStrangerRes = 1320, //客户端拉取陌生人列表 FriendSetSettingReq = 1321, //设置 FriendSetSettingRes = 1322, //设置 FriendGiftOpReq = 1323, //好友礼物操作 FriendGiftOpRes = 1324, //好友礼物操作 FriendGiftAutoOpReq = 1325, //好友礼物自动赠送领取 FriendGiftAutoOpRes = 1326, //好友礼物自动赠送领取 FriendSendGiftNotify = 1327, // 好友赠送自己礼物的通知 GetFriendGiftDataReq = 1328, // 拉取好友礼物的完整数据 GetFriendGiftDataRes = 1329, // 拉取好友礼物的完整数据 FriendQueryBlacklistReq = 1330, // 好友 查询黑名单详细 FriendQueryBlacklistRes = 1331, // 好友 查询黑名单详细 RolebaseChgReq = 1379, RolebaseChgRes = 1380, SetPersonalizedSignatureReq = 1400, SetPersonalizedSignatureRes = 1401, MarketShopBuyGoodsReq = 1638, //玩家请求购买商店物品 请求 MarketShopBuyGoodsRes = 1639, //玩家请求购买商店物品 应答 MarketShopRefreshReq = 1640, //玩家获取某个商店数据或刷新某个商店数据请求 MarketShopRefreshRes = 1641, //玩家获取某个商店数据或刷新某个商店数据应答 WaitplayerRemaintimeNotify = 1700, //通知game服务器通知客户端等待连接还剩多长时间 WrapGameListReq = 1710, // CSGameListReq封装 WrapGameListRes = 1711, BattleBeginReq = 1800, // 开始战斗 BattleBeginRes = 1801, BattleOptionReq = 1802, // 战斗中的操作 BattleOptionRes = 1803, KilledMonsterReq = 1804, // 战斗中的奖励 KilledMonsterRes = 1805, BattleActiveAltarReq = 1806, // 激活祭坛 BattleActiveAltarRes = 1807, BattleSyncData = 1808, OnPickupMonsterRewardReq = 1809, // 章节战斗捡奖励 OnPickupMonsterRewardRes = 1810, OntickBattleEntityReq = 1811, OntickBattleEntityRes = 1812, OnSyncExtDropRewardData = 1813, OnSyncChapterBattleWin = 1814, OnBattlePushPropDataReq = 1815, OnBattlePushPropDataRes = 1816, OnGainBattleRewardReq = 1817, OnGainBattleRewardRes = 1818, OnGainAllBattleRewardReq = 1819, OnGainAllBattleRewardRes = 1820, OnBattleDefeatReq = 1821, OnBattleDefeatRes = 1822, PlayerGoodsChgNotify = 1900, //玩家物品变化通知 GoodsGetPush = 1901, MailChgNotify = 1981, //邮件变化通知,现在只有delete NameQueryUsedReq = 2301, NameQueryUsedRes = 2302, ClientTriggerItemArriveReq = 2313, // 客户端触发物品上架请求 PayItemStockInfoReq = 2315, // 商品库存信息 PayItemStockInfoRes = 2316, // 商品库存信息 PlayerQueryOtherRoleInfoReq = 3000, //查询一个玩家数据 请求 PlayerQueryOtherRoleInfoRes = 3001, //查询一个玩家数据 应答 PlayerSearchRoleBynameReq = 3002, //通过玩家名称搜索玩家 请求 PlayerSearchRoleBynameRes = 3003, //通过玩家名称搜索玩家 应答 LogClientBdcReq = 3201, // 客户端bdc日志备份 LogClientBdcRes = 3202, // 客户端bdc日志备份 LogClientTaReq = 3203, // 客户端ta日志备份 LogClientTaRes = 3204, // 客户端ta日志备份 LogClientBdcInfoReq = 3205, // 客户端bdc serverbean LogClientBdcInfoRes = 3206, // serverbean ExchangeCodeTakeReq = 4171, //兑换码兑换 ExchangeCodeTakeRes = 4172, //兑换码兑换 GmGetOnlineplayerNotify = 4180, // GM通知在线人数 QuerySysnoticeImgReq = 4185, //公告背景图片 QuerySysnoticeImgRes = 4186, //公告背景图片 DownloadResourceReq = 4190, //下载资源相关 DownloadResourceRes = 4191, WorldglobaldataNotify = 4360, //全局数据通知 EquipCombatPreview = 4997, EquipCombatPreviewRes = 4998, EquipBatchsell = 4999, EquipBatchsellRes = 5000, EquipPutDepot = 5001, //装备放入或者去除仓库 EquipPutDepotRes = 5002, EquipOpReq = 5003, // 装备操作 EquipOpRes = 5004, EquipBuyDepot = 5005, //装备仓库购买 EquipBuyDepotRes = 5006, HeroPropChgNotify = 5007, // 属性变更通知 BagSync = 5008, //背包同步 HeroSync = 5009, //属性装备同步 EquipSetNewget = 5010, //装备设置新获得标签已读 EquipSetNewgetRes = 5011, EquipSync = 5012, //装备信息同步 EquipDelSync = 5013, SkinSync = 5015, //时装皮肤同步 SkinPuton = 5016, SkinPutonRes = 5017, SkinSetNewget = 5018, SkinSetNewgetRes = 5019, GemSync = 5020, //宝石 GemWear = 5021, GemWearRes = 5022, GemCompose = 5023, GemComposeRes = 5024, GemComposeOne = 5025, GemComposeOneRes = 5026, GemComposeOneSave = 5027, GemComposeOneSaveRes = 5028, GemLock = 5029, GemLockRes = 5030, GemSetnewget = 5031, GemSetnewgetRes = 5032, GemChangeSync = 5033, EquiplistSync = 5040, EquipdepotSync = 5041, ItemlistSync = 5042, GemlistSync = 5043, GetActivityInfoReq = 5098, //活动信息 GetActivityInfoRes = 5099, SignGetAwardReq = 5100, //领取签到活动奖励 SignGetAwardRes = 5101, SignReSingReq = 5102, //补签 SignReSingRes = 5103, SignInfoSync = 5104, //同步签到数据 FistPaymentAwardReq = 5105, //首充奖励 FistPaymentAwardRes = 5106, FistPaymentInfoSync = 5107, //同步首充数据 PushPopPackage = 5108, //推送 SyncPopPackage = 5109, //同步 HandbookGetAwardReq = 5110, //领取手册奖励 HandbookGetAwardRes = 5111, HandbookInfoSync = 5112, //同步签到数据 RecruitReq = 5120, //抽奖 RecruitRes = 5121, RecruitInfoSync = 5122, //抽奖数据 RecruitChooseRewardReq = 5123, RecruitChooseRewardRes = 5124, OnChangeStarWearReq = 5200, OnChangeStarWearRes = 5201, OnChangeWingSkinReq = 5202, OnChangeWingSkinRes = 5203, OnUpgradeMainWingReq = 5204, OnUpgradeMainWingRes = 5205, OnUpgradeWingSkinReq = 5206, OnUpgradeWingSkinRes = 5207, OnSyncWingData = 5208, OnMarkWingNewGetReq = 5209, OnMarkWingNewGetRes = 5210, SystemUnlockInfoLoadSyn = 5311, //推送已经解锁的系统 SystemUnlockInfoChangeSyn = 5312, PassCardLoadSyn = 5313, //通行证 PassCardGetAwardReq = 5314, PassCardGetAwardRes = 5315, HomeadAdLoadSyn = 5316, //首页广告 HomeadAdGetAwardReq = 5317, //首页广告 HomeadAdGetAwardRes = 5318, //首页广告 EquipShowChangeReq = 5319, // 幻化修改 EquipShowChangeRes = 5320, // 幻化修改 BeginnerGuideChangeReq = 5322, BeginnerGuideChangeRes = 5323, EquipShowInfoSyn = 5324, //幻化获取更新 HomeadAdStartSyn = 5325, //首页广告出现 BeginnerGuideAwardReq = 5327, BeginnerGuideAwardRes = 5328, HomeadAdPassReq = 5329, //花费钻石跳过广告 HomeadAdPassRes = 5330, //花费钻石跳过广告 CardGetDailyAwardReq = 5331, //月卡领取每日奖励 CardGetDailyAwardRes = 5332, MonthlyCardInfoSyn = 5336, BattlePassAwardReq = 5337, // 领取battlepass 奖励 BattlePassAwardRes = 5338, BattlePassInfoSyn = 5339, ExtraEquipSyn = 5501, // 额外装备同步信息 ButryingPointSyn = 5506, AdStartReq = 5507, //广告开始播放 AdStartRes = 5508, AdEndReq = 5509, //广告播放结束 AdEndRes = 5510, HomeadAdGiveMoneySyn = 5511, //首页广告给钻石 AdGetInfoReq = 5512, //广告冷却,剩余次数等信息拉取 AdGetInfoRes = 5513, GetChatBlacklistReq = 5801, //请求获取聊天屏蔽黑名单 GetChatBlacklistRes = 5802, AddChatBlacklistReq = 5803, //增加聊天屏蔽黑名单 AddChatBlacklistRes = 5804, DelChatBlacklistReq = 5805, //解除聊天屏蔽黑名单 DelChatBlacklistRes = 5806, QueryActRankListReq = 6200, //查询排行榜列表 QueryActRankListRes = 6201, //查询排行榜列表 QueryActRankActivityListReq = 6202, //查询排行榜活动 QueryActRankActivityListRes = 6203, //查询排行榜活动 ActivitySncInfo = 6213, //活动同步信息 PeaklevelAddpoint = 7001, //巅峰加点 PeaklevelAddpointRes = 7002, PeaklevelResetpoint = 7003, //巅峰点重置 PeaklevelResetpointRes = 7004, PeaklevelSync = 7005, CbStartReq = 7100, CbStartRes = 7101, CbFinishReq = 7102, CbFinishRes = 7103, CbLeaveReq = 7104, CbLeaveRes = 7105, CbGetlayerrewardReq = 7106, CbGetlayerrewardRes = 7107, RankPlayerBylevelReq = 7108, RankPlayerBylevelRes = 7109, CbcPlayerSync = 7111, PayWsjsapiReq = 7201, PayWsjsapiRes = 7202, PresetSaveReq = 7301, PresetSaveRes = 7302, PresetBuyOneReq = 7303, PresetBuyOneRes = 7304, PresetRenameReq = 7305, PresetRenameRes = 7306, PresetApplyReq = 7307, PresetApplyRes = 7308, PlayerOpInfoReq = 7402, FrapBootInfoSYNC = 7403, CsMultFrapBootInfoSync = 7405, Battleping = 7407, JoinRoomReq = 7408, JoinRoomRes = 7409, RoomInfoSync = 7410, BattleModeSync = 7411, CsRelayHashCheckReq = 7412, } public enum CurrencyType { None = 0, Chip = 1, //之前的筹码(金币) Diamond = 2, //钻石 Max = 3, } public enum PandoraItemUseType { None = 0, Level = 2, //玩家等级条件 } public enum MarketShopType { None = 0, Common = 1, //普通 } public enum GoodsType { None = 0, Equipment = 1, //装备 Items = 2, //消耗普通物品 Exp = 3, //经验 EquipSkin = 4, //时装 Gem = 5, //宝石 BattleReward = 6, //奖励关卡 Props = 7, //属性 Wing = 8, //翅膀 Link = 9, //无实际用处 ContBattle = 10, //boss连战 Size = 11, // 实际使用 } public enum DropType { None = 0, CommDrop = 2000, //普通掉落 OtherDrop = 2001, //世界掉落 } public enum RoomMode { None = 0, Mode1v1 = 1, //聊天入口 Mode5v5 = 2, //聊天入口 } public enum FeatureSwitch { None = 0, ChatImport = 1, //聊天入口 CDKImport = 2, //cdk入口 } public enum CSErrCode { None = 0, Fail = 1, //操作失败 ServerMaintenance = 8000, //服务器维护中 SysFailure = 9999, // 系统错误 FunctionClose = 10000, // 功能已关闭 IncludeIllegalWord = 10003, //含敏感词汇 NameRepeat = 10004, //名字重复 FreezePlayer = 10016, // 冻结玩家 AlreadyReward = 10017, // 任务奖励已领取 TaskNotExist = 10018, // 任务不存在 TaskNotFinish = 10019, // 任务未完成 GetRewardConditionError = 10020, // 领取奖励条件不满足 TaskAlreadyExist = 10021, // 任务已经存在 ThisTaskTypeCannotGiveUp = 10023, // 该类型任务无法放弃 TaskAlreadyHandover = 10024, // 任务已经交付了(完成了) ServerIsStopping = 10030, // 正在停服 NotEnoughItem = 10031, // 物品不够 LvLimitSys = 10038, //等级已达上限 CostChipNotEnough = 10044, //金币不足 CostDiamondNotEnough = 10045, //钻石不足 LevelNotEnough = 10046, //等级不足 LoginRepeat = 10047, //账号已经在其他设备登录 LoginGameDie = 10048, //你所在的服务目前正在维护中,暂时无法登录 BuyTimesNotEnough = 10051, //可购买次数不足 NotEnoughEquipSpace = 10059, //装备空间不足 InvalidToken = 10075, //无效token InvalidAccount = 10076, //无效账号(重启导致) ResetGame = 10077, //重新启动游戏 NotEnoughOtherCoin = 10078, //其他代币不足 PlayerMailNotSpace = 11002, //邮件箱空间不足 MarketShopNotExist = 11003, //商店不存在 MarketShopMaxRefreshTimes = 11004, //达到最大刷新次数 TargetNotExist = 11007, //目标不存在 MaxLimitSys = 11013, //数量已经达到上限 NotFriend = 11020, //不是好友关系 RefuseAllFriend = 11021, //对方拒绝添加好友 TargetFriendListIsFull = 11022, //对方好友列表满了 InsertFriendOpList = 11023, //已提交好友申请 FriendOpListIsFull = 11024, //好友申请表满了 SelfFriendListIsFull = 11025, //自己好友列表满了 AlreadySendGift = 11026, //今天已经送过好友礼物了 SendLimit = 11027, // 赠送超过上限 RecvLimit = 11028, // 领取超过上限 NoGift = 11029, // 没有礼物 TryGetFriendOpLater = 11030, // 稍后再次尝试 InTargetBlacklist = 11031, // 在对方黑名单 InSelfBlacklist = 11032, // 在自己黑名单 NotBlacklist = 11033, // 不在黑名单 NotSameLogicWorld = 11034, // 不是同一个逻辑world ChatBlackListMax = 11035, // 屏蔽列表已达上限 BattleVersionError = 11057, //战斗版本号对不上 LowBattleVersion = 11058, //低版本战斗 PlayerWaitLogin = 100202, //服务器已经满了,等待登录中 FunctionNotOpen = 100203, //功能还未开放 PayNoStock = 100600, // 商品库存不足 PayInvalidTime = 100601, // 商品不在有效期内 PayBuyCountLimit = 100602, // 购买次数限制 PayConsumeItemLimit = 100603, // 消耗道具不够 PayVipLimit = 100604, // vip等级限制 PayItemNotValid = 100605, // 通用, 商品目前无法购买 PayMoneyNotEqual = 100609, // 支付金额不等于商品金额 PayItemIdNotEqual = 100610, // 购买商品id不等于请求商品id PayItemOrderNotFinish = 100611, // 交易未完成 MailNotExist = 104401, // 邮件不存在 MailAlreadyGot = 104402, // 已经领取了 MailOpNotFinish = 104403, // 正在领取,请等待 MailConditionNotFinish = 104404, // 邮件领取条件为达到 TaskPreviousQuestNotFinish = 130502, // 前置任务还未完成 TaskInvaildTaskID = 130505, // 无效的任务ID ChatTargetOffLine = 130901, //对方离线 ChatWorldChatCd = 130902, //世界聊天cd ChatEnableMsg = 130903, //聊天禁言了 RankStopUpdate = 131001, //排行榜已经停止更新了 RankScoreLimit = 131002, //上榜分数不够 RankTypeError = 131003, //类型错误 SysUnlocked = 131411, //系统 已经解锁 SysCanNotUnlock = 131412, //系统 不能解锁 SysNotUnlock = 131413, //系统 未解锁 ExchangeCodeErr = 131471, // 兑换码不存在或者已经过期 ExchangeCodeNotStart = 131472, // 兑换码开始兑换时间未到 ExchangeCodeExpire = 131473, // 兑换码已过期 ExchangeCodeBeOver = 131474, // 兑换码领完了 ExchangeCodeReceived = 131475, // 兑换码领过了 DescNotFound = 133001, // 找不到配置 ActRankEndErr = 133200, //排行榜结束 EquipDepotBuyFail = 134001, //装备仓库购买失败 EquipDecomposeFail = 134002, //装备分解失败 CanJoinBattleFail = 134003, //进入战斗失败 BattleDefeatFail = 134004, //战斗不可以失败 } public enum HttpErrorStatusCode { None = 0, Success = 200, Error = 400, SignError = 601, //签名校验失败 OtherError = 602, //其他 MiniPayError = 603, //minipay报错 } public enum VipCardType { None = 0, // 无 MonthlyCardLimit = 1, // 月卡 MonthlyCardLong = 2, // 终身卡 } public enum Currency { None = 0, Doller = 1, // 美元 Yen = 2, // 日元 KRW = 3, //韩元 CNY = 4, //人名币元 } public enum PayLimitEvent { None = 0, PopGift = 1, //弹窗后触发的礼包 ActivityGift = 2, //伴随活动开启的礼包 } public enum CSRoleStatisticsID { None = 0, BeginnerReward = 1, //引导奖励 LoginDay = 2, //登陆天数 GetGodEquip = 8, //抽取神器 DecomposeEquip = 12, //分解装备次数 RefreshOwnlandSnatch = 22, AddPayGold = 23, // 付费钻石获得 PayMoney = 27, //充值 MaxID = 45, //记得修改最大值,不要多也不要少了 } public enum DBFriendOpType { None = 0, Invite = 1, //邀请,这个会保存到op列表里 AgreeAdd = 2, //同意邀请,这个不会保存到op列表,内存里就处理完了 Refuse = 3, //拒绝邀请,这个不会保存到op列表,内存里就处理完了 Delete = 4, //删除这个不会保存到op列表,内存里就处理完了 AddBlacklist = 5, //添加黑名单这个不会保存到op列表,内存里就处理完了 DelBlacklist = 6, //删除黑名单这个不会保存到op列表,内存里就处理完了 Max = 7, //最大值 } public enum DropFromType { None = 0, Vip = 1, //vip额外加成 Institute = 2, //研究院额外加成 OpenActivity = 3, //活动开放 BossRecommend = 4, //boss战推荐加成 PassGrade1 = 5, //boss战评级1奖励 PassGrade2 = 6, //boss战评级2奖励 PassGrade3 = 7, //boss战评级3奖励 } public enum TaskEXCfg { TaskStatusProcessing = 0, TaskStatusComplete = 1, //完成未领取 TaskStatusDone = 2, //完成并已领取 } public enum PopConditionType { None = 0, ItemReduceAndInsufficient = 1, //物品减少且不足或者等于y DrawMountQuailty = 2, //玩家普通/高级刷新中,第X次抽到品质为Y的坐骑 ReduceItemNotEnough = 3, //道具X进行消耗时,拥有的数量不足 PvpOrPveLose = 4, //道具X进行消耗时,拥有的数量不足 PlayerLevel = 5, //道具X进行消耗时,拥有的数量不足 TotalRecharge = 6, //道具X进行消耗时,拥有的数量不足 Size = 7, } public enum EquipmentPos { None = 0, Helmet = 1, // 头盔 Armor = 2, // 护甲 Leggings = 3, // 护腿 Gloves = 4, // 手套 Boots = 5, // 鞋子 NeckLace = 6, // 项链 Bracelet = 7, // 手镯 Ring = 8, // 戒指 LeftGun = 9, // 主武器 RightGun = 10, // 副武器 Max = 11, } public enum WingOpType { None = 0, UpgradeLevel = 1, UpgradeRank = 2, UpgradeStar = 3, } public enum RankFlushType { None = 0, Seconds = 1, Daily = 2, Weekly = 3, } public enum BattleStatus { NONE = 0, //正常战斗中 SUSPEND = 1, //暂停 DEFEAT = 2, //失败(等待复活) WIN = 3, //战斗结束 } public enum ChapterOption { None = 0, ActiveMonster = 1, //激活一组怪物 SuspendBattle = 2, //暂停 ContinueBattle = 3, //继续战斗 DefeatBattle = 4, //失败 ResurrectionBattle = 5, //复活 EndBattle = 6, //复活 } public enum MailOpType { None = 0, Insert = 1, Delete = 2, GetItem = 3, //领取 Read = 4, //读取 AllGetItem = 5, //一键领取 AllDelete = 6, //一键删除已读 GetItemDel = 7, //领取并删除邮件 MailVerChange = 8, //群发邮件版本号变更 Update = 9, //修改邮件内容 } public enum MailType { None = 0, FriendGiftDaily = 1, //好友每日礼物 FacebookLoginFirst = 3, //第一次使用Facebook登录 SendToPlayer = 8, // 玩家发的邮件 InviteeSuccessReward = 9, //邀请的玩家达到要求,发奖一次 ActRank = 44, //活动榜 Compensation = 46, //补偿金邮件 } public enum GmBit { None = 0, Smash = 1, // 秒杀 Invincible = 2, // 无敌 Max = 3, } public enum FreezeReasonType { None = 0, ViolationInGame = 1, //游戏内违规行为 MailciousInfo = 2, //发布不良信息 Plugins = 3, //违规使用脚本外挂 Curse = 4, //诽谤辱骂他人 Other = 5, //其他 } public enum RoleRankType { WeekWinRoundCount = 0, //按周刷新的玩牌赢的次数 WeekWinChip = 1, //周赢钱 } public enum PayChannel { TrdSdk = 0, //sdk支付 GameToken = 1, //代币支付 } public enum ChatChannelType { None = 0, Friend = 1, World = 2, BigRealm = 5, //大区 } public enum ChatType { None = 0, Emoticon = 2, //普通表情 PrivilegeEmoticon = 3, //特权表情 MagicEmotion = 4, //魔法表情 FriendSendChip = 5, //好友送钱给你 FriendRoomInvite = 6, //好友房邀请 } public enum ChatMessageType { CommonChat = 0, //普通聊天消息 SystemNotify = 1, //系统通知 } public enum NoticeType { Popup = 0, Click = 1, } public enum ActRankType { None = 0, MainlandLevel = 1, //闯关等级 Size = 2, } public enum RankReasonType { None = 0, MainChapter = 1, //主线章节 ArenaStarRank = 15, //星球竞技场段位 } public enum ClientBitFlagType { None = 0, NewMatchTip = 1, } public enum LevelType { RoleLevel = 0, VipLevel = 1, } public enum RealmState { Close = 0, // 停服维护 Open = 1, // 正常 Hot = 2, New = 4, // 新服, 新加状态放到最上面 Full = 8, //注册已满 } public enum CSBattleType { None = 0, Mainland = 1, } public enum CSBattleResult { None = 0, Succ = 1, Failed = 2, } public enum RaceType { None = 0, Ren = 1, //人族 Shen = 2, //神族 Yao = 3, //妖族 MainGod = 4, //宙神 Void = 5, //虚空 Max = 6, //最大值 } public enum BattleEventType { None = 0, Attack = 1, // 攻击 Heal = 2, // 治疗 Revive = 3, // 复活 AtkBack = 4, // 反击 RemoveStun = 5, // 解除眩晕 RoundChg = 6, // 回合变更 BattleEnd = 7, // 战斗结束 Buff = 8, // 添加buff RemoveBuff = 9, // 移除buff UpdateBuffOverTime = 10, // 更新buff时间 DmgBack = 11, // 反弹伤害 SetHP = 12, // 设置血条,damage为hp,heal为maxHp } public enum BattleEventBit { None = 0, Stun = 1, // 眩晕 Crit = 2, // 暴击 Dodge = 3, // 闪避 Combo = 4, // 连击 Steal = 5, // 吸血 BeAtkBack = 6, // 被反击 BeCombo = 7, // 被连击 MulTarget = 8, // 多目标 MulStage = 9, // 多阶段 Dead = 10, // 死亡 } public enum MainlandType { Min = 0, Adventure = 1, WildBoss = 2, KNightTrain = 1004, //骑士团训练 } public enum GoodsChangeType { None = 0, Add = 1, Delete = 2, PropChange = 3, } public enum EffectType { None = 0, // 没有效果,只为了选取目标添加buff AddEquipmentProp = 1, // 装备添加属性 EquipmentBaseProp = 2, // 装备添加基础属性 AddProp = 3, // 添加属性 Heal = 4, // 回复生命 ConvertProp = 5, // 属性转化 AttBackAtStun = 6, // 眩晕时可以反击 AttackExtraTarget = 7, // 攻击额外目标 DamIgnore = 8, // 忽视百分比外的伤害 Dot = 9, // 定时掉血 AddBuff = 10, // 给敌人上buff DamUp = 11, // 提高伤害万分比(全员) HightestPropUp = 12, // 最高额外属性提升 HightestPropAddByLowest = 13, // 最高属性依据最低额外属性提升 AvergeUnExtraProp = 14, // 最高额外属性提升 UnExtraPropUp = 15, // 所有忽视属性提升 AddPropByCurrent = 16, // 按当前值增加属性值 Relive = 17, // 复活 HealRate = 18, // 回复百分比血量 AddHighestProp = 19, // 提高 UnHeal = 20, // 降低治疗效果 直接作用于结果 RoundDot = 22, // 回合掉血万分比 Reflect = 23, // 增加反弹伤害万分比属性 AttackTargetChg = 24, // 攻击目标修改 TargetCurHpDamage = 25, // 额外造成敌人当前生命伤害万分比 SelfHpMaxDamage = 26, // 额外造成自身生命上限伤害万分比 UpdateBuffTime = 27, // 更新目标buff的结束时间 Pursuit = 28, // 对敌人额外追击额外伤害 ReplyRateHp = 29, // 回复目标自身生命上限万分比 PlayerDamUp = 30, // 提高对玩家伤害万分比(过滤伙伴) DamageDown = 31, // 提高减伤万分比(全员) PlayerDamageDown = 32, // 提高对玩家减伤万分比(过滤伙伴) PursuitTotalDamage = 33, // 对敌人额外追击汇总伤害(普攻伤害 + 额外伤害汇总) UnExtraToMaxProp2 = 34, //所有忽视属性变成最高的2级属性 Prop2Multiply = 35, //二级属性乘以万分比倍数 E36 = 36, E37 = 37, E38 = 38, E39 = 39, E40 = 40, E41 = 41, E42 = 42, E43 = 43, E44 = 44, E45 = 45, E46 = 46, E47 = 47, E48 = 48, E49 = 49, E50 = 50, E51 = 51, E52 = 52, E53 = 53, E54 = 54, E55 = 55, E56 = 56, E57 = 57, E58 = 58, E59 = 59, E60 = 60, E61 = 61, E62 = 62, E63 = 63, E64 = 64, E65 = 65, Max = 66, } public enum EffectEvent { BattleStart = 0, // 战斗开始 Hit = 1, // 命中 BeHit = 2, // 被命中 RoundStart = 3, // 回合开始 UnCrit = 4, // 命中未暴击 Combo = 5, // 连击 Stun = 6, // 击晕 Die = 7, // 阵亡 BeforeHurt = 8, // 受伤(扣血前) AtkBack = 9, // 反击 Crit = 10, // 暴击 NotCombo = 11, // 未连击 NotAtkBack = 12, // 未反击 NotStun = 13, // 未眩晕 BuffEffect = 14, // buff生效完成 BeHurt = 15, // 受伤 Heal = 16, // 治疗 FinishAttack = 17, // 完成攻击 EnemyPetDie = 18, // 敌方伙伴阵亡 StartAttack = 19, // 开始攻击 TargetStun = 20, // 命中眩晕目标 Dodge = 21, // 闪避 BeforeDie = 22, //即将阵亡 HurtAfter = 23, //扣血后生命值低于x HealAfter = 24, //治疗后生命值高于x Relive = 25, // RoundEnd = 26, UnDodgeCrit = 27, UnCritTarget = 28, Max = 29, } public enum EffectTargetType { None = 0, // All = 1, // 全体(不分敌我, 占位未实现) AttackTarget = 2, // 攻击目标 Master = 3, // 主人 CasterSelf = 4, // 施法者自己 EnemyAll = 5, // 全体敌人 DamageSource = 6, // 攻击源 Max = 8, } public enum QueryRoleType { None = 0, //默认 Chat = 2, //聊天 CBC = 3, //boss连战 } public enum HeroType { Hero = 0, //英雄 Monster = 1, //怪物 Pet = 6, //伙伴伙伴 Max = 7, } public enum WorldGlobalDataType { None = 0, } public enum DownLoadResourceOpType { None = 0, //获取数据 SetFinish = 1, //下载完成 Getreward = 2, //领取奖励 } public enum FrameCmdDef { Invalid = 0, MoveDir = 1, //实体移动方向 MoveStop = 2, //实体移动停止 UseCommonAbility = 3, //实体使用普通技能 Max = 4, } #endregion }