using System.Runtime.Serialization; namespace Sog.Log { public class BattleLogConfig { public string logname { get; set; } /// /// UserLog的等级 /// public string loglevel { get; set; } /// /// 是否log全部User的日志 /// public bool userlogAll { get; set; } /// /// User配置数组 /// public long[] userlogSome { get; set; } public bool logByBattleId { get; set; } public string logpath { get; set; } } }