using System.Runtime.Serialization;
namespace Sog.Log
{
public class BattleLogConfig
{
public string logname { get; set; }
///
/// UserLog的等级
///
public string loglevel { get; set; }
///
/// 是否log全部User的日志
///
public bool userlogAll { get; set; }
///
/// User配置数组
///
public long[] userlogSome { get; set; }
public bool logByBattleId { get; set; }
public string logpath { get; set; }
}
}