//------------------------------------------------------------------------------ // // This code was generated by Entitas.CodeGeneration.Plugins.ContextGenerator. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ public sealed partial class CombatContext : Entitas.Context { public CombatContext() : base( CombatComponentsLookup.TotalComponents, 0, new Entitas.ContextInfo( "Combat", CombatComponentsLookup.componentNames, CombatComponentsLookup.componentTypes ), (entity) => #if (ENTITAS_FAST_AND_UNSAFE) new Entitas.UnsafeAERC(), #else new Entitas.SafeAERC(entity), #endif () => new CombatEntity() ) { } }