//------------------------------------------------------------------------------
//
// This code was generated by Entitas.CodeGeneration.Plugins.ComponentEntityApiGenerator.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
public partial class CombatEntity {
static readonly CoreGame.Render.DeadComponent deadComponent = new CoreGame.Render.DeadComponent();
public bool isDead {
get { return HasComponent(CombatComponentsLookup.Dead); }
set {
if (value != isDead) {
var index = CombatComponentsLookup.Dead;
if (value) {
var componentPool = GetComponentPool(index);
var component = componentPool.Count > 0
? componentPool.Pop()
: deadComponent;
AddComponent(index, component);
} else {
RemoveComponent(index);
}
}
}
}
}
//------------------------------------------------------------------------------
//
// This code was generated by Entitas.CodeGeneration.Plugins.ComponentMatcherApiGenerator.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
public sealed partial class CombatMatcher {
static Entitas.IMatcher _matcherDead;
public static Entitas.IMatcher Dead {
get {
if (_matcherDead == null) {
var matcher = (Entitas.Matcher)Entitas.Matcher.AllOf(CombatComponentsLookup.Dead);
matcher.componentNames = CombatComponentsLookup.componentNames;
_matcherDead = matcher;
}
return _matcherDead;
}
}
}