//------------------------------------------------------------------------------ // // This code was generated by Entitas.CodeGeneration.Plugins.ComponentEntityApiGenerator. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ public partial class CombatEntity { public CoreGame.Render.EquipsComponent equips { get { return (CoreGame.Render.EquipsComponent)GetComponent(CombatComponentsLookup.Equips); } } public bool hasEquips { get { return HasComponent(CombatComponentsLookup.Equips); } } public void AddEquips(CombatEntity newOwner) { var index = CombatComponentsLookup.Equips; var component = (CoreGame.Render.EquipsComponent)CreateComponent(index, typeof(CoreGame.Render.EquipsComponent)); component.owner = newOwner; AddComponent(index, component); } public void ReplaceEquips(CombatEntity newOwner) { var index = CombatComponentsLookup.Equips; var component = (CoreGame.Render.EquipsComponent)CreateComponent(index, typeof(CoreGame.Render.EquipsComponent)); component.owner = newOwner; ReplaceComponent(index, component); } public void RemoveEquips() { RemoveComponent(CombatComponentsLookup.Equips); } } //------------------------------------------------------------------------------ // // This code was generated by Entitas.CodeGeneration.Plugins.ComponentMatcherApiGenerator. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ public sealed partial class CombatMatcher { static Entitas.IMatcher _matcherEquips; public static Entitas.IMatcher Equips { get { if (_matcherEquips == null) { var matcher = (Entitas.Matcher)Entitas.Matcher.AllOf(CombatComponentsLookup.Equips); matcher.componentNames = CombatComponentsLookup.componentNames; _matcherEquips = matcher; } return _matcherEquips; } } }