//------------------------------------------------------------------------------
//
// This code was generated by Entitas.CodeGeneration.Plugins.ComponentEntityApiGenerator.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
public partial class CombatEntity {
public CoreGame.Render.MonsterComponent monster { get { return (CoreGame.Render.MonsterComponent)GetComponent(CombatComponentsLookup.Monster); } }
public bool hasMonster { get { return HasComponent(CombatComponentsLookup.Monster); } }
public void AddMonster(MonsterType newMonsterType) {
var index = CombatComponentsLookup.Monster;
var component = (CoreGame.Render.MonsterComponent)CreateComponent(index, typeof(CoreGame.Render.MonsterComponent));
component.monsterType = newMonsterType;
AddComponent(index, component);
}
public void ReplaceMonster(MonsterType newMonsterType) {
var index = CombatComponentsLookup.Monster;
var component = (CoreGame.Render.MonsterComponent)CreateComponent(index, typeof(CoreGame.Render.MonsterComponent));
component.monsterType = newMonsterType;
ReplaceComponent(index, component);
}
public void RemoveMonster() {
RemoveComponent(CombatComponentsLookup.Monster);
}
}
//------------------------------------------------------------------------------
//
// This code was generated by Entitas.CodeGeneration.Plugins.ComponentMatcherApiGenerator.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
public sealed partial class CombatMatcher {
static Entitas.IMatcher _matcherMonster;
public static Entitas.IMatcher Monster {
get {
if (_matcherMonster == null) {
var matcher = (Entitas.Matcher)Entitas.Matcher.AllOf(CombatComponentsLookup.Monster);
matcher.componentNames = CombatComponentsLookup.componentNames;
_matcherMonster = matcher;
}
return _matcherMonster;
}
}
}