//------------------------------------------------------------------------------
//
// This code was generated by Entitas.CodeGeneration.Plugins.ComponentEntityApiGenerator.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
public partial class CombatEntity {
public CoreGame.Render.ScareMoveComponent scareMove { get { return (CoreGame.Render.ScareMoveComponent)GetComponent(CombatComponentsLookup.ScareMove); } }
public bool hasScareMove { get { return HasComponent(CombatComponentsLookup.ScareMove); } }
public void AddScareMove(float newCd, float newCdAcc) {
var index = CombatComponentsLookup.ScareMove;
var component = (CoreGame.Render.ScareMoveComponent)CreateComponent(index, typeof(CoreGame.Render.ScareMoveComponent));
component.cd = newCd;
component.cdAcc = newCdAcc;
AddComponent(index, component);
}
public void ReplaceScareMove(float newCd, float newCdAcc) {
var index = CombatComponentsLookup.ScareMove;
var component = (CoreGame.Render.ScareMoveComponent)CreateComponent(index, typeof(CoreGame.Render.ScareMoveComponent));
component.cd = newCd;
component.cdAcc = newCdAcc;
ReplaceComponent(index, component);
}
public void RemoveScareMove() {
RemoveComponent(CombatComponentsLookup.ScareMove);
}
}
//------------------------------------------------------------------------------
//
// This code was generated by Entitas.CodeGeneration.Plugins.ComponentMatcherApiGenerator.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
public sealed partial class CombatMatcher {
static Entitas.IMatcher _matcherScareMove;
public static Entitas.IMatcher ScareMove {
get {
if (_matcherScareMove == null) {
var matcher = (Entitas.Matcher)Entitas.Matcher.AllOf(CombatComponentsLookup.ScareMove);
matcher.componentNames = CombatComponentsLookup.componentNames;
_matcherScareMove = matcher;
}
return _matcherScareMove;
}
}
}