/* Sog 游戏基础库 2016 by zouwei */ using ProtoCSStruct; using System.Collections.Generic; using Sog; using Sog.Data; namespace Account { public class PlayerSession : DataSeqSave, ISyncData { public ulong GetRuntimeId() { return (ulong)SessionID; } public long SessionID { get; private set; } public int AccountType; public string AccountID; public uint GateServerID { get; private set; } //public long GameId;(废弃掉) public string Os; public string Ip; public string appVersion; public string taDistinctID; public int platformType; //public int hadGetBriefs; //public List roleBriefs; //选择的区域 //public string selectArea; public PlayerSession(long sessionID, uint gateServerID) { SessionID = sessionID; GateServerID = gateServerID; //roleBriefs = new List(); } } }