/* Sog 游戏基础库 2016 by zouwei */ using ProtoCSStruct; namespace Chat { public class PlayerOnChat { public long SessionID { get; private set; } public uint GateServerID { get; private set; } public string Lang; //语言 //玩家信息 public long UserID; //玩家id,根据账号生成 public int RealmID; public int LogicWorldID; public long LoginToken; //登陆标签 public string Nick; //昵称 public string Icon; //头像 public int Gender; //性别 public string UnionName; //公会名 public string UnionIcon; //公会框 public int iconFrameId; //头像框 public DBRoleBase roleBase; public DBSysData sysData; public DBExtData extData; public string IPAddr; //客户端Ip地址 //网络断线时间 public long DisconnectedTime = 0; //下线时间 public long OfflineTime = 0; //禁言解除时间 public long GagChatEndTime; //上次聊天时间 public long LastWorldChatTime = 0; //上一个跑马灯seq public int LastSysNoticeLampSeq; //上一个公告seq //public int LastSysNoticeSeq; public PlayerOnChat(long sessionID, uint gateServerID) { SessionID = sessionID; GateServerID = gateServerID; } public string GetPlayerLanguageStr(string content) { return Sog.Lang.LanguageUtils.GetLanguageString(content, Lang); } } }