using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Sog; namespace Game { public class GameAbyssDataCache : IServerDataObj { public int getAbyssDBRecording = 0; public StructMemoryCache m_cacheStructBattleReplayRecording;// = new StructMemoryCache(2000); public GameAbyssDataCache() { m_cacheStructBattleReplayRecording = new StructMemoryCache(2000); } public override int GetDataType() { return GameDataObjType.AbyssData; } } }