using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Sog; using ProtoCSStruct; using Sog.Data; namespace Mail { public class PlayerInfoMail : DataSeqSave { public bool IsRobot => UserID < 10000; public long UserID; //用户id public int RealmID; public uint GameServerID; //用户所在的游戏服务器id public uint ChatServerID;//用户所在的聊天服务器ID //public long LoginTime; //登录时间 public long LogoutTime; //登出时间 public long CreateTime; //创建时间 public bool IsOnline; // 是否在线 public int PlatformType; public string Language; public string ApkVersion; public long lastMailVer; //最新群发邮件版本号 public bool isQueryMailVer = false; } public class MailLang { public int MailId; public List langContent; } public class MailLangListLang { public string Title; public string Content; public string Language; public string senderName; } public class MailLangContentData { public List langContentList = new List(); } }