/* Sog 游戏基础库 2016 by zouwei */ using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Sog; namespace Game { public interface IPacketHandler { //处理客户端消息,通过gate转过来的 void HandlerClientPacket(PlayerSession playerSession, StructPacket packet); //处理其他服务器发过来的消息 void HandlerServerPacket(uint serverID, StructPacket packet); } }