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["id","desc","skillPathId","SkillTemplatePath","GACastConditionID","CleanOnDeactive","AssetTags","CancelAbilityWithTags","BlockAbilityWithTags","ActivationOwnedTags","ActivationRequiredTags","ActivationBlockedTags"]
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["// 技能id",{"$nulls":4},"失去技能清掉关联buff"]
[1,"死亡自己的动画",2,"Assets/GAS_Setting/Config/GameplayAbilityLib/GA_Death.asset",null,null,"Event.Dying",null,"Skill"]
[2,"死亡，不销毁实体",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GA_DeathNotDelEnt.asset",null,null,"Event.Dying",null,"Skill"]
[3,"死亡默认的动画",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GA_Death_Base.asset",null,null,"Event.Dying",null,"Skill"]
[4,"火墙被动，每秒造成伤害",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/CastBullet/FireShotgun.asset",4]
[5,"切枪技能",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GA_SwitchGun.asset",null,null,"Skill.SwitchGun","Skill.ShotGun","Skill.ShotGun"]
[6," 三单",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/CastBullet/FireShotgun.asset",6]
[7,"A",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/CastBullet/FireShotgun.asset",7]
[8,"子弹命中效果",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/BulletHit/CommonBulletHit.asset",8]
[9,"弧线炸弹攻击",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/CastBullet/FireShotgun.asset",9]
[10,"炸弹命中效果",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/BulletHit/CommonBulletHit.asset",10]
[11,"反甲",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/fanjia.asset",11]
[12,"角色升级表现GA",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GA_LevelUp.asset"]
[53,"施加火dot",null,"Assets/GAS_Setting/Config/DOT/GA_RateAttachFire.asset"]
[54,"施加毒dot",null,"Assets/GAS_Setting/Config/DOT/GA_RateAttachToxic.asset"]
[55,"施加雷dot",null,"Assets/GAS_Setting/Config/DOT/GA_RateAttachThunder.asset"]
[56,"火dot爆炸",null,"Assets/GAS_Setting/Config/DOT/GA_FireBoom.asset"]
[57,"毒dot爆炸",null,"Assets/GAS_Setting/Config/DOT/GA_ToxicBoom.asset"]
[58,"雷dot爆炸",null,"Assets/GAS_Setting/Config/DOT/GA_ThunderBoom.asset"]
[71,"冲锋枪发射子弹",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Guns/SMG_shoot.asset",71,null,"Skill"]
[72,"步枪发射子弹",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Guns/AR_shoot.asset",72,null,"Skill"]
[73,"轻机枪发射子弹",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Guns/LMG_shoot.asset",73,null,"Skill"]
[74,"霰弹枪发射子弹",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Guns/SG_shoot.asset",74,null,"Skill"]
[75,"狙击枪发射子弹",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Guns/SR_shoot.asset",75,null,"Skill"]
[76,"火箭筒发射子弹",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Guns/RPG_shoot.asset",76,null,"Skill"]
[77,"医疗箱回血",null,"Assets/GAS_Setting/BattlePacks/TalentV3/Ta_Cure77.asset",77,null,"Skill"]
[81,"冲锋枪子弹碰撞",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Guns/SMG_hit.asset"]
[82,"步枪子弹碰撞",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Guns/AR_hit.asset"]
[83,"轻机枪子弹碰撞",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Guns/LMG_hit.asset"]
[84,"霰弹枪子弹碰撞",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Guns/SG_hit.asset"]
[85,"狙击枪子弹碰撞",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Guns/SR_hit.asset"]
[86,"火箭子弹碰撞",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Guns/RPG_hit.asset"]
[101,"狼人boss近战普攻",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_Boss001_Attack.asset",101]
[102,"臭鼬术士法球",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_Mon002_CastMagicBall.asset",102]
[103,"吸血蝙蝠咬人",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_Mon004_Attack.asset",103]
[104,"狼人boss技能",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_Boss001_Skill1.asset",104]
[105,"狼人boss远程普攻",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_Boss001_Attack2.asset",105]
[106,"火墙术",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Fire/CreateFireWall.asset",106]
[107,"火盾",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Fire/GAFireDef.asset",107]
[108,"陨石术",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Fire/GACastFlameZone.asset",108]
[109,"冰霜新星",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Fire/CastFireSphere.asset",109]
[110,"冰甲",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Fire/CastFireSphere.asset",110]
[111,"召唤雷之刃",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Lightning/SummonLightningBlade.asset",111]
[112,"雷之刃攻击",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Lightning/LightningBladeAttack.asset",112]
[201,"火球术击中效果",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Fire/FireSphereHit.asset"]
[202,"臭鼬术士法球击中效果",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_Mon002_MagicBallHit.asset"]
[206,"火墙术造成周围伤害",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Fire/FireWallHit.asset"]
[207,"火遁反伤",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Fire/GAFireDef_ReboundHurt.asset"]
[208,"陨石攻击",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Fire/GAFlanmeZoneHit.asset"]
[209,"闪电球击中效果",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/Lightning/LightningBallHit.asset"]
[1000,"受击能力",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GA_BeHit.asset"]
[1001,"开枪技能",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GA_ShotGun.asset",null,null,"Skill.ShotGun",{"$nulls":4},"State.Stun"]
[1002,"被击退能力",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GA_BeBeatenBack.asset"]
[1003,"无敌能力",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GA_CannotBeHurt.asset"]
[1004,"2秒无敌能力",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GA_CannotBeHurtFor2S.asset"]
[1011,"电视近战",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_Mon101_Attack.asset",1011,null,"Solt.Active",{"$nulls":4},"State.Stun"]
[1021,"炸弹远程",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_Mon102_Shoot.asset",1021,null,"Solt.Active",{"$nulls":4},"State.Stun"]
[1022,"炸弹爆炸",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_Mon102_ShootHit.asset"]
[1031,null,null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_Mon103_Shoot.asset",1051,null,"Solt.Active"]
[1041,"狗近战",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_Mon104_Attack.asset",1041,null,"Solt.Active",{"$nulls":4},"State.Stun"]
[2011,"路牌近战",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_Mon201_Attack.asset",2011,null,"Solt.Active",{"$nulls":4},"State.Stun"]
[3011,"钢铁侠普攻1",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_Boss301_Skill1.asset",3011,null,"Skill.Monster.Boss301.Skill1;Solt.Active",{"$nulls":4},"State.Stun"]
[3012,"钢铁侠普攻2",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_Boss301_Skill2.asset",3012,null,"Skill.Monster.Boss301.Skill1;Solt.Active",{"$nulls":4},"State.Stun"]
[3013,"钢铁侠砸地",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_Boss301_Skill3.asset",3013,null,"Skill.Monster.Boss301.Skill3;Solt.Active",{"$nulls":4},"State.Stun"]
[3014,"钢铁侠发射炮弹",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_Boss301_Skill4_Shoot.asset",3014,null,"Skill.Monster.Boss301.Skill4;Solt.Active",{"$nulls":4},"State.Stun"]
[3015,"钢铁侠炮弹爆炸",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_Boss301_Skill5_ShootHit.asset"]
[4011,"炮台子弹",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_M401_Skill1.asset",4011,null,"Solt.Active",{"$nulls":4},"State.Stun"]
[4012,"炮台子弹hit",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_M401_Skill1_Hit.asset"]
[4013,"炮台导弹",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_M401_Skill2.asset",4013,null,"Solt.Active",null,null,null,"State.Summon.Activate.M401S2","State.Stun"]
[4014,"炮台导弹hit",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_M401_Skill2_Hit.asset"]
[4015,"炮台自爆",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_M401_Skill3.asset",null,null,"Event.Dying",null,"Skill"]
[4016,"炮台死亡不带自爆",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_M401_Skill3_1.asset",null,null,"Event.Dying"]
[40111,"炮台子弹火",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_M401_Skill1_1.asset",4011,null,"Solt.Active",{"$nulls":4},"State.Stun"]
[40121,"炮台子弹hit火",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_M401_Skill1_Hit_1.asset"]
[40112,"炮台子弹毒",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_M401_Skill1_2.asset",4011,null,"Solt.Active",{"$nulls":4},"State.Stun"]
[40122,"炮台子弹hit毒",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_M401_Skill1_Hit_2.asset"]
[40113,"炮台子弹雷",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_M401_Skill1_3.asset",4011,null,"Solt.Active",{"$nulls":4},"State.Stun"]
[40123,"炮台子弹hit雷",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_M401_Skill1_Hit_3.asset"]
[9000,"冲锋测试",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GA_Rush.asset",null,null,"Solt.Active;Skill;State.ForceMove.Rush",null,null,"State.ForceMove.Rush",null,"State.Stun"]
[9001,"闪现测试（4层4）",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GA_Blink.asset",9001,null,"Solt.Active;State.ForceMove.Blink",null,null,"State.ForceMove.Blink",null,"State.Stun"]
[9002,"隐身测试（4层3）",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GA_Invisibility.asset",null,null,"Solt.Active;State.Invisibility","Skill.ShotGun","Skill.ShotGun","State.Invisibility",null,"State.Stun"]
[9003,"嘲讽测试",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GA_Taunt.asset",9003,null,"State.Taunt",null,null,"State.Taunt"]
[9004,"召唤测试",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/GA_TS111_1.asset",null,null,"Solt.ChangeGunSkill;Skill.Talent.T1.SummonTurret"]
[9101,"冲锋造成伤害",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GA_Rush_hit.asset"]
[9111,"附加DOT",null,"Assets/GAS_Setting/Config/DOT/GA_RateAttachFire.asset"]
[9112,"火属性dot爆炸",null,"Assets/GAS_Setting/Config/DOT/GA_FireBoom.asset"]
[992111,"脉冲基础",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Impulse_Base.asset",992111,null,"Solt.ChangeGunSkill;Skill.Talent.T2.Impulse",null,null,"Solt.ChangeGunSkill"]
[992311,"脉冲护盾",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Impulse_Shield.asset",992111,null,"Solt.ChangeGunSkill;Skill.Talent.T2.Impulse",null,null,"Solt.ChangeGunSkill"]
[992411,"脉冲护盾物理",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Impulse_Shield0.asset",992111,null,"Solt.ChangeGunSkill;Skill.Talent.T2.Impulse",null,null,"Solt.ChangeGunSkill","State.CurrentGun.Normal","State.Stun"]
[9924111,"脉冲护盾火",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Impulse_Shield1.asset",992111,null,"Solt.ChangeGunSkill;Skill.Talent.T2.Impulse",null,null,"Solt.ChangeGunSkill","State.CurrentGun.Fire","State.Stun"]
[9924112,"脉冲护盾毒",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Impulse_Shield2.asset",992111,null,"Solt.ChangeGunSkill;Skill.Talent.T2.Impulse",null,null,"Solt.ChangeGunSkill","State.CurrentGun.Toxic","State.Stun"]
[9924113,"脉冲护盾雷",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Impulse_Shield3.asset",992111,null,"Solt.ChangeGunSkill;Skill.Talent.T2.Impulse",null,null,"Solt.ChangeGunSkill","State.CurrentGun.Thunder","State.Stun"]
[992511,"脉冲护盾物理大",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Impulse_Shield0plus.asset",992111,null,"Solt.ChangeGunSkill;Skill.Talent.T2.Impulse",null,null,"Solt.ChangeGunSkill","State.CurrentGun.Normal","State.Stun"]
[9925111,"脉冲护盾火大",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Impulse_Shield1plus.asset",992111,null,"Solt.ChangeGunSkill;Skill.Talent.T2.Impulse",null,null,"Solt.ChangeGunSkill","State.CurrentGun.Fire","State.Stun"]
[9925112,"脉冲护盾毒大",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Impulse_Shield2plus.asset",992111,null,"Solt.ChangeGunSkill;Skill.Talent.T2.Impulse",null,null,"Solt.ChangeGunSkill","State.CurrentGun.Toxic","State.Stun"]
[9925113,"脉冲护盾雷大",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Impulse_Shield3plus.asset",992111,null,"Solt.ChangeGunSkill;Skill.Talent.T2.Impulse",null,null,"Solt.ChangeGunSkill","State.CurrentGun.Thunder","State.Stun"]
[992711,"脉冲5连",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Impulse_Shield0max.asset",null,null,"Skill.Talent.T2.T2711;Solt.Active",null,null,null,"State.CurrentGun.Normal;Skill.Talent.T2.ImpulseMaxEnabled","State.Stun"]
[9927111,"脉冲5连",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Impulse_Shield1max.asset",null,null,"Skill.Talent.T2.T2711;Solt.Active",null,null,null,"State.CurrentGun.Fire;Skill.Talent.T2.ImpulseMaxEnabled","State.Stun"]
[9927112,"脉冲5连",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Impulse_Shield2max.asset",null,null,"Skill.Talent.T2.T2711;Solt.Active",null,null,null,"State.CurrentGun.Toxic;Skill.Talent.T2.ImpulseMaxEnabled","State.Stun"]
[9927113,"脉冲5连",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Impulse_Shield3max.asset",null,null,"Skill.Talent.T2.T2711;Solt.Active",null,null,null,"State.CurrentGun.Thunder;Skill.Talent.T2.ImpulseMaxEnabled","State.Stun"]
[992712,"击晕触发脉冲",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/GA_TS271_2.asset"]
[992430,"手雷base标记",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/GA_992430.asset",null,true,"Skill.Talent.T2.992430"]
[992431,"手雷base",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Gernade_Base.asset",{"$nulls":6},"State.CurrentGun.Normal","Skill.Talent.T2.GernadeSuper;State.Stun"]
[9924311,"手雷base1",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Gernade_Base1.asset",{"$nulls":6},"State.CurrentGun.Fire","Skill.Talent.T2.GernadeSuper;State.Stun"]
[9924312,"手雷base2",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Gernade_Base2.asset",{"$nulls":6},"State.CurrentGun.Toxic","Skill.Talent.T2.GernadeSuper;State.Stun"]
[9924313,"手雷base3",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Gernade_Base3.asset",{"$nulls":6},"State.CurrentGun.Thunder","Skill.Talent.T2.GernadeSuper;State.Stun"]
[992432,"手雷base爆炸",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Gernade_DmgBase.asset"]
[9924321,"手雷base爆炸1",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Gernade_DmgBase1.asset"]
[9924322,"手雷base爆炸2",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Gernade_DmgBase2.asset"]
[9924323,"手雷base爆炸3",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Gernade_DmgBase3.asset"]
[992610,"手雷super标记",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/GA_992610.asset",null,true,"Skill.Talent.T2.992610"]
[992611,"手雷super",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Gernade_Super.asset",{"$nulls":6},"Skill.Talent.T2.GernadeBase;State.CurrentGun.Normal","State.Stun"]
[9926111,"手雷super1",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Gernade_Super1.asset",{"$nulls":6},"Skill.Talent.T2.GernadeBase;State.CurrentGun.Fire","State.Stun"]
[9926112,"手雷super2",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Gernade_Super2.asset",{"$nulls":6},"Skill.Talent.T2.GernadeBase;State.CurrentGun.Toxic","State.Stun"]
[9926113,"手雷super3",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Gernade_Super3.asset",{"$nulls":6},"Skill.Talent.T2.GernadeBase;State.CurrentGun.Thunder","State.Stun"]
[992612,"手雷super爆炸",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Gernade_DmgSuper.asset"]
[9926121,"手雷super爆炸1",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Gernade_DmgSuper1.asset"]
[9926122,"手雷super爆炸2",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Gernade_DmgSuper2.asset"]
[9926123,"手雷super爆炸3",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Gernade_DmgSuper3.asset"]
[992613,"手雷super残留",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Gernade_DmgAdd.asset"]
[9926131,"手雷super残留1",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Gernade_DmgAdd1.asset"]
[9926132,"手雷super残留2",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Gernade_DmgAdd2.asset"]
[9926133,"手雷super残留3",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/Gernade_DmgAdd3.asset"]
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[992221,null,null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/GA_992221.asset",null,true]
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[992421,null,null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/GA_992421.asset",null,true]
[992521,null,null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T2/GA_992521.asset"]
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[993611,null,null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T3/GA_993611.asset"]
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[993532,null,null,"Assets/GAS_Setting/Config/GameplayAbilityLib/TalentSkill/T3/GA_993532.asset",null,true]
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[41013,"假人自爆",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_M410_Skill1_3.asset",null,null,"Event.Dying",null,"Skill"]
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[98,"关卡buff",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GA_LevelMonsterRage.asset"]
[99,"战力压制buff",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GA_LevelPenalty.asset"]
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[3038,null,null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_Boss303_RushDmg.asset"]
[9999,"复活",null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GA_Revive.asset",null,null,null,"State.Death"]
[8091,null,null,"Assets/GAS_Setting/Config/GameplayAbilityLib/temp/GA_ComSkill0.asset"]
[8092,null,null,"Assets/GAS_Setting/Config/GameplayAbilityLib/temp/GA_ComSkill1.asset"]
[8093,null,null,"Assets/GAS_Setting/Config/GameplayAbilityLib/temp/GA_ComSkill2.asset"]
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[71411,null,null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GunsSMG/SMG_shoot411.asset",71,null,"Skill"]
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[81411,null,null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GunsSMG/SMG_hit411.asset"]
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[73331,null,null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GunsLMG/LMG_shoot331.asset",73,null,"Skill"]
[83331,null,null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GunsLMG/LMG_hit331.asset"]
[74341,null,null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GunsSG/SG_shoot341.asset",74,null,"Skill"]
[74441,null,null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GunsSG/SG_shoot441.asset",74,null,"Skill"]
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[84441,null,null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GunsSG/SG_hit441.asset"]
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[85451,null,null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GunsSR/SR_hit451.asset"]
[76361,null,null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GunsRPG/RPG_shoot361.asset",76,null,"Skill"]
[86361,null,null,"Assets/GAS_Setting/Config/GameplayAbilityLib/GunsRPG/RPG_hit361.asset"]
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[1052,null,null,"Assets/GAS_Setting/Config/GameplayAbilityLib/MonsterSkill/GA_Mon105_ShootHit.asset"]
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[42101,"无人机脉冲",null,"Assets/GAS_Setting/BattlePacks/Summon/UAV_Impulse.asset",42101,null,"Skill.Summon.UAVImpulse"]
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[5023201,"电锯可飞出标记",null,"Assets/GAS_Setting/BattlePacks/TalentV3/Ta_5023201.asset",null,true]
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[5023301,"空中打击可召唤地面持续伤害标记",null,"Assets/GAS_Setting/BattlePacks/TalentV3/Ta_5023301.asset",null,true]
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[5025501,"空中打击火属性tag；内置增伤",null,"Assets/GAS_Setting/BattlePacks/TalentV3/Ta_5025501.asset",null,true]
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[5023101,"飞拳头可触发爆炸",null,"Assets/GAS_Setting/BattlePacks/TalentV3/Ta_5023101.asset",null,true]
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[5033201,"天赋周期护盾",null,"Assets/GAS_Setting/BattlePacks/TalentV3/Ta_5033201.asset",5033201,null,"Skill.TalentV3.T5033201;Solt.Active"]
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